Player Matchup

Cthulhu
Cthulhu
BrickedUpJohnson
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,694 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ColonelCuK
Kumbhakarna
Level 17
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gunkip
Tsukuyomi
Level 48
God Stats
2W - 0L
1,704 SR
Queue Stats
16W - 2L
1,761 Elo+
Party 1
Guan Yu
Guan Yu
Mattata10
Guan Yu
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 71L
1,704 Elo+
Party 1
Hachiman
Hachiman
NoctusRePyre
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,483 Elo+
Party 1
Team Averages
Level 31
1,584 SR
1,628 Elo+

VS

Team Averages
Level 21
1,500 SR
1,503 Elo+
Arachne
Arachne
Daxtra7137
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
INumblack
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,364 Elo+
Solo
Ra
Ra
UnlukyTadeo
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 74L
1,435 Elo+
Solo
Discordia
Discordia
skipdipchef
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,507 Elo+
Solo
Janus
Janus
xXCristo420Xx
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 12
10,461
1,046
21,274
15,950
9,880
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
ColonelCuK
Kumbhakarna
14
1 / 3 / 14
7,989
799
3,007
11,681
11,901
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Gunkip
Tsukuyomi
16
10 / 5 / 18
10,169
1,017
16,881
15,975
18,396
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Mattata10
Guan Yu
17
6 / 2 / 18
9,468
947
3,392
14,455
17,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hachiman
NoctusRePyre
Hachiman
13
1 / 3 / 14
8,256
826
4,588
8,694
4,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daxtra7137
Arachne
12
0 / 6 / 5
6,671
667
3,792
13,418
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
INumblack
Nu Wa
15
8 / 7 / 5
9,247
925
12,556
11,672
4,005
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 5 / 6
9,808
981
11,444
10,198
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
skipdipchef
Discordia
15
1 / 5 / 5
7,769
777
10,334
9,086
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 7 / 5
7,396
740
9,499
11,434
4,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
30
Kills
14
15
Deaths
30
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
2
12
9
W
Kumbhakarna
ColonelCuK
Kumbhakarna
1
3
14
2.67
L
Arachne
Daxtra7137
Arachne
0
6
5
0.42
W
Tsukuyomi
Gunkip
Tsukuyomi
10
5
18
3.8
L
Nu Wa
INumblack
Nu Wa
8
7
5
1.5
W
Guan Yu
Mattata10
Guan Yu
6
2
18
7.5
W
Hachiman
NoctusRePyre
Hachiman
1
3
14
2.67
L
5
5
6
1.6
L
Discordia
skipdipchef
Discordia
1
5
5
0.7
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,142
Damage
47,625
66,755
Taken
55,808
61,993
Mitigated
23,921
30,313
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,274
157
4,855
4,970
15,950
9,880
184
11,132
4,818
41,651
0
W
Kumbhakarna
ColonelCuK
Kumbhakarna
3,007
188
194
961
11,681
11,901
0
8,031
3,650
10,119
0
L
Arachne
Daxtra7137
Arachne
3,792
1,782
0
1,578
13,418
7,933
0
5,832
7,168
0
4,679
W
Tsukuyomi
Gunkip
Tsukuyomi
16,881
4,419
849
3,820
15,975
18,396
1,307
8,826
7,149
596
27,909
L
Nu Wa
INumblack
Nu Wa
12,556
2,900
477
508
11,672
4,005
0
4,994
6,415
17,416
0
W
Guan Yu
Mattata10
Guan Yu
3,392
167
6,935
6,647
14,455
17,229
724
7,518
6,937
0
9,878
W
Hachiman
NoctusRePyre
Hachiman
4,588
3,705
0
1,082
8,694
4,587
2,814
7,794
900
0
14,921
L
11,444
754
1,984
1,887
10,198
4,236
356
4,665
5,251
32,316
556
L
Discordia
skipdipchef
Discordia
10,334
138
251
585
9,086
3,532
0
4,392
4,387
15,269
754
L
9,499
1,379
0
1,677
11,434
4,215
184
3,511
7,710
20,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
40,891
130
Minions Killed
96
0
Camps Cleared
0
984,114
Distance Traveled
827,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,461
1,046
63
6
0
221,217
0
W
Kumbhakarna
7,989
799
17
2
0
189,812
0
L
Arachne
6,671
667
1
0
0
162,989
0
W
Tsukuyomi
10,169
1,017
20
2
0
186,976
0
L
Nu Wa
9,247
925
6
1
0
148,171
0
W
Guan Yu
9,468
947
7
1
0
220,059
0
W
Hachiman
8,256
826
23
2
0
166,050
0
L
Ra
9,808
981
51
5
0
182,622
0
L
Discordia
7,769
777
11
1
0
176,715
0
L
Janus
7,396
740
27
3
0
156,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role