Player Matchup

Loki
Loki
B_Turnt
Loki
Level 89
God Stats
2W - 6L
1,327 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Spidah___
Gilgamesh
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,461 Elo+
Party 2
Surtr
Surtr
Wess4766
Surtr
Level 118
God Stats
27W - 46L
1,180 SR
Queue Stats
561W - 526L
1,547 Elo+
Solo
Sol
Sol
notwestgames
Sol
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 13L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tayconlu
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,472 Elo+
Party 2
Team Averages
Level 77
1,401 SR
1,499 Elo+

VS

Team Averages
Level 82
1,611 SR
1,495 Elo+
Surtr
Surtr
 
Surtr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Grizma
Hera
Level 66
God Stats
14W - 11L
1,661 SR
Queue Stats
78W - 79L
1,580 Elo+
Solo
Maui
Maui
Hamzalot
Maui
Level 66
God Stats
18W - 20L
1,491 SR
Queue Stats
19W - 25L
1,412 Elo+
Party 1
Osiris
Osiris
Mythreindeer
Osiris
Level 124
God Stats
4W - 1L
1,715 SR
Queue Stats
116W - 105L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
T-O-O-M-B-Z
Hou Yi
Level 128
God Stats
3W - 0L
1,690 SR
Queue Stats
155W - 134L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
B_Turnt
Loki
13
3 / 3 / 0
7,448
497
4,255
11,152
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Spidah___
Gilgamesh
14
2 / 5 / 1
7,925
528
10,608
16,097
16,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Surtr
Wess4766
Surtr
10
1 / 4 / 6
6,781
452
6,086
14,891
13,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 4 / 2
8,097
540
12,392
10,343
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
tayconlu
Morgan Le Fay
13
1 / 1 / 0
7,100
473
5,090
8,338
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 2 / 0
8,380
559
9,178
17,544
14,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hera
Grizma
Hera
14
4 / 1 / 2
8,324
555
8,975
7,805
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
11
0 / 3 / 6
6,967
464
3,391
12,108
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Osiris
16
5 / 2 / 4
9,108
607
8,790
14,529
10,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
13
4 / 4 / 4
8,066
538
8,782
12,318
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
12
Kills
17
17
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
2
0
2
L
Loki
B_Turnt
Loki
3
3
0
1
W
Hera
Grizma
Hera
4
1
2
5
W
Maui
0
3
6
1
W
Osiris
5
2
4
3.5
L
Gilgamesh
Spidah___
Gilgamesh
2
5
1
0.5
W
Hou Yi
4
4
4
1.5
L
Surtr
Wess4766
Surtr
1
4
6
1
L
5
4
2
1.5
L
Morgan Le Fay
tayconlu
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
39,116
60,821
Taken
64,304
42,038
Mitigated
43,353
12,128
Healing
19,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,178
4,265
0
5,578
17,544
14,766
30
1,862
15,682
407
58,242
L
Loki
B_Turnt
Loki
4,255
950
0
810
11,152
4,497
0
2,080
9,072
0
48,880
W
Hera
Grizma
Hera
8,975
2,235
120
2,029
7,805
2,841
34
3,581
4,224
67,278
0
W
Maui
3,391
883
644
2,704
12,108
10,037
0
5,480
6,181
17,694
0
W
Osiris
8,790
3,408
0
4,468
14,529
10,133
0
2,424
11,977
0
81,753
L
Gilgamesh
Spidah___
Gilgamesh
10,608
1,922
0
1,352
16,097
16,029
0
147
15,950
12,312
55,142
W
Hou Yi
8,782
5,184
0
4,268
12,318
5,576
0
7,284
4,778
0
62,363
L
Surtr
Wess4766
Surtr
6,086
1,590
122
3,692
14,891
13,998
2
4,323
10,568
778
32,023
L
12,392
6,444
0
4,023
10,343
4,075
627
1,183
9,160
60,710
0
L
Morgan Le Fay
tayconlu
Morgan Le Fay
5,090
186
0
2,129
8,338
3,439
46
4,780
3,558
57,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
40,845
400
Minions Killed
433
0
Camps Cleared
0
1,466,596
Distance Traveled
1,523,913
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,380
559
84
6
0
277,445
0
L
Loki
7,448
497
66
4
0
358,716
0
W
Hera
8,324
555
112
7
0
299,422
0
W
Maui
6,967
464
25
2
0
295,921
9
W
Osiris
9,108
607
121
8
0
370,175
1
L
Gilgamesh
7,925
528
109
7
0
275,641
0
W
Hou Yi
8,066
538
91
6
0
280,950
2
L
Surtr
6,781
452
45
3
0
273,703
0
L
Sol
8,097
540
87
6
0
272,853
0
L
Morgan Le Fay
7,100
473
93
6
0
285,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role