Player Matchup

Fenrir
Fenrir
Captain Fob4141
Fenrir
Level 86
God Stats
3W - 2L
1,525 SR
Queue Stats
68W - 68L
1,545 Elo+
Party 1
Ymir
Ymir
DaDompers
Ymir
Level 65
God Stats
3W - 2L
1,170 SR
Queue Stats
8W - 10L
1,436 Elo+
Party 1
Chronos
Chronos
Dank_Magician-27
Chronos
Level 103
God Stats
17W - 17L
1,504 SR
Queue Stats
381W - 356L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SorrowShot7
Morgan Le Fay
Level 69
God Stats
3W - 3L
1,406 SR
Queue Stats
32W - 33L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
cooldaman
Cthulhu
Level 126
God Stats
43W - 38L
1,493 SR
Queue Stats
466W - 432L
1,503 Elo+
Party 3
Team Averages
Level 90
1,419 SR
1,498 Elo+

VS

Team Averages
Level 107
1,465 SR
1,520 Elo+
Baron Samedi
Baron Samedi
DQuikdraw7
Baron Samedi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,804 Elo+
Party 2
Nike
Nike
GamaVoid
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,515 Elo+
Party 2
Athena
Athena
Hyperdestroyer2
Athena
Level 92
God Stats
0W - 3L
1,323 SR
Queue Stats
32W - 37L
1,475 Elo+
Party 2
Neith
Neith
KGMack
Neith
Level 128
God Stats
12W - 10L
1,500 SR
Queue Stats
210W - 200L
1,332 Elo+
Solo
Susano
Susano
Obaddragon
Susano
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
391W - 398L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
8,161
480
6,174
13,759
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
0 / 3 / 8
7,811
459
3,888
16,921
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 2 / 4
9,522
560
14,703
10,435
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
SorrowShot7
Morgan Le Fay
16
9 / 3 / 2
9,738
573
17,762
9,268
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
cooldaman
Cthulhu
16
1 / 0 / 0
8,613
507
8,542
11,912
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DQuikdraw7
Baron Samedi
13
2 / 6 / 3
7,820
460
7,417
12,527
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
13
0 / 1 / 0
7,819
460
6,302
12,977
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 6
8,272
487
5,924
22,583
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
KGMack
Neith
12
4 / 5 / 3
8,029
472
10,911
13,071
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Obaddragon
Susano
13
5 / 4 / 0
8,250
485
8,855
13,231
4,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
12
12
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
L
Baron Samedi
DQuikdraw7
Baron Samedi
2
6
3
0.58
W
Ymir
0
3
8
1.33
W
5
2
4
3.5
L
Nike
0
1
0
0
L
1
2
6
2
L
Neith
KGMack
Neith
4
5
3
1.1
L
Susano
Obaddragon
Susano
5
4
0
1.25
W
Morgan Le Fay
SorrowShot7
Morgan Le Fay
9
3
2
3.33
W
Cthulhu
cooldaman
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,069
Damage
39,409
62,295
Taken
74,389
34,992
Mitigated
41,466
15,522
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,174
2,381
0
3,799
13,759
6,770
0
2,689
11,070
0
55,011
L
Baron Samedi
DQuikdraw7
Baron Samedi
7,417
624
1,166
2,229
12,527
6,312
0
8,929
3,598
49,304
928
W
Ymir
3,888
688
236
4,012
16,921
11,609
30
6,008
10,913
27,718
0
W
14,703
2,125
0
1,304
10,435
4,380
2,430
2,066
8,369
79,661
0
L
Nike
6,302
1,194
0
3,584
12,977
5,319
17
6,574
5,196
0
57,189
L
5,924
1,322
605
4,226
22,583
19,359
9
13,182
9,401
31,096
0
L
Neith
KGMack
Neith
10,911
4,356
0
1,778
13,071
5,678
0
9,073
3,998
0
53,561
L
Susano
Obaddragon
Susano
8,855
1,566
0
1,380
13,231
4,798
0
4,862
8,369
0
56,984
W
Morgan Le Fay
SorrowShot7
Morgan Le Fay
17,762
1,048
240
1,364
9,268
3,570
1,142
1,813
7,455
68,692
2,896
W
Cthulhu
cooldaman
Cthulhu
8,542
901
0
4,567
11,912
8,663
172
465
11,447
64,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,845
Gold Earned
40,190
426
Minions Killed
397
0
Camps Cleared
0
1,697,376
Distance Traveled
1,608,072
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,161
480
72
4
0
385,071
0
L
Baron Samedi
7,820
460
73
4
0
302,032
0
W
Ymir
7,811
459
36
2
0
316,947
3
W
Chronos
9,522
560
119
7
0
351,985
0
L
Nike
7,819
460
110
6
0
329,330
0
L
Athena
8,272
487
50
3
0
342,499
0
L
Neith
8,029
472
76
4
0
301,912
1
L
Susano
8,250
485
88
5
0
332,299
0
W
Morgan Le Fay
9,738
573
107
6
0
321,012
3
W
Cthulhu
8,613
507
92
5
0
322,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role