Player Matchup

Cupid
Cupid
Educore
Cupid
Level 154
God Stats
2W - 3L
1,364 SR
Queue Stats
56W - 96L
1,463 Elo+
Party 3
Ymir
Ymir
Krongh16
Ymir
Level 81
God Stats
32W - 28L
1,814 SR
Queue Stats
96W - 126L
1,469 Elo+
Party 3
Nemesis
Nemesis
Patronulll
Nemesis
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Ra
Ra
ULTRASANTI
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 129L
1,467 Elo+
Party 3
Cu Chulainn
Cu Chulainn
juan062_6
Cu Chulainn
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 84L
1,453 Elo+
Party 3
Team Averages
Level 86
1,536 SR
1,470 Elo+

VS

Team Averages
Level 64
1,567 SR
1,536 Elo+
Mercury
Mercury
Inkstick
Mercury
Level 109
God Stats
18W - 10L
1,448 SR
Queue Stats
727W - 663L
1,553 Elo+
Party 2
Cliodhna
Cliodhna
SpreadAxis
Cliodhna
Level 145
God Stats
2W - 1L
1,828 SR
Queue Stats
223W - 209L
1,542 Elo+
Party 1
Ymir
Ymir
TEBOWgator15
Ymir
Level 14
God Stats
4W - 2L
1,590 SR
Queue Stats
14W - 10L
1,516 Elo+
Party 1
Sol
Sol
ToasterStrudell
Sol
Level 29
God Stats
5W - 3L
1,468 SR
Queue Stats
80W - 75L
1,526 Elo+
Party 2
Neith
Neith
l3lade710
Neith
Level 24
God Stats
8W - 9L
1,500 SR
Queue Stats
106W - 86L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Educore
Cupid
8
2 / 1 / 1
4,726
473
4,444
6,123
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 1 / 2
4,609
461
1,470
8,350
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
Patronulll
Nemesis
10
3 / 3 / 2
5,724
572
5,963
9,654
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,326
533
4,327
5,691
2,236
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
juan062_6
Cu Chulainn
9
0 / 4 / 0
4,900
490
4,003
9,604
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Inkstick
Mercury
11
7 / 0 / 2
6,654
665
4,637
7,950
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
SpreadAxis
Cliodhna
12
3 / 0 / 3
7,248
725
6,685
7,429
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 1
5,234
523
1,877
6,376
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 2
6,210
621
3,698
7,093
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
l3lade710
Neith
8
0 / 2 / 3
4,850
485
7,952
5,157
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
11
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
Educore
Cupid
2
1
1
2.5
W
Mercury
Inkstick
Mercury
7
0
2
8
L
Ymir
0
1
2
1
L
Nemesis
Patronulll
Nemesis
3
3
2
1.33
W
Cliodhna
SpreadAxis
Cliodhna
3
0
3
4.5
W
0
2
1
0.25
W
1
1
2
2
L
0
3
1
0.17
L
Cu Chulainn
juan062_6
Cu Chulainn
0
4
0
0
W
Neith
l3lade710
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
24,849
39,422
Taken
34,005
16,548
Mitigated
14,347
10,637
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Educore
Cupid
4,444
2,216
647
3,236
6,123
1,943
0
931
5,192
0
26,960
W
Mercury
Inkstick
Mercury
4,637
3,111
0
1,250
7,950
2,668
0
812
7,138
0
33,990
L
Ymir
1,470
81
0
2,165
8,350
5,065
0
748
7,602
15,644
0
L
Nemesis
Patronulll
Nemesis
5,963
3,315
0
1,989
9,654
3,167
27
471
9,183
0
37,707
W
Cliodhna
SpreadAxis
Cliodhna
6,685
1,250
0
3,731
7,429
3,011
0
0
7,429
0
52,726
W
1,877
158
236
2,140
6,376
4,526
0
815
5,561
16,659
0
W
3,698
1,920
0
4,536
7,093
2,518
731
3,728
3,365
46,188
0
L
4,327
730
31
1,991
5,691
2,236
400
3,425
2,266
40,670
0
L
Cu Chulainn
juan062_6
Cu Chulainn
4,003
774
0
578
9,604
4,137
0
0
9,604
0
31,262
W
Neith
l3lade710
Neith
7,952
3,583
0
591
5,157
1,624
0
442
4,715
0
34,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
30,196
240
Minions Killed
311
0
Camps Cleared
0
900,170
Distance Traveled
963,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,726
473
40
4
0
177,444
0
W
Mercury
6,654
665
52
5
0
260,879
0
L
Ymir
4,609
461
23
2
0
183,064
0
L
Nemesis
5,724
572
58
6
0
204,182
0
W
Cliodhna
7,248
725
100
10
0
205,287
0
W
Ymir
5,234
523
27
3
0
154,738
0
W
Sol
6,210
621
90
9
0
174,992
0
L
Ra
5,326
533
63
6
0
165,169
0
L
Cu Chulainn
4,900
490
56
6
0
170,311
0
W
Neith
4,850
485
42
4
0
167,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role