Player Matchup

Kukulkan
Kukulkan
JWTHEBEST99
Kukulkan
Level 29
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
PumaTank
Danzaburou
Level 147
God Stats
1W - 1L
1,325 SR
Queue Stats
116W - 112L
1,439 Elo+
Party 2
Bacchus
Bacchus
SorceressSimilia
Bacchus
Level 23
God Stats
3W - 1L
1,598 SR
Queue Stats
29W - 17L
1,708 Elo+
Party 2
Team Averages
Level 66
1,416 SR
1,549 Elo+

VS

Team Averages
Level 36
1,443 SR
1,227 Elo+
Jormungandr
Jormungandr
Mnanz77
Jormungandr
Level 48
God Stats
4W - 13L
1,329 SR
Queue Stats
16W - 35L
1,056 Elo+
Solo
Ares
Ares
OfficialBedbug
Ares
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
350W - 370L
1,234 Elo+
Party 1
Hun Batz
Hun Batz
OfficialStickBug
Hun Batz
Level 31
God Stats
8W - 5L
1,500 SR
Queue Stats
349W - 354L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JWTHEBEST99
Kukulkan
12
1 / 1 / 9
7,154
715
6,083
3,369
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
PumaTank
Danzaburou
15
7 / 0 / 6
8,955
896
11,083
6,898
2,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 8
8,635
864
8,281
10,966
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mnanz77
Jormungandr
11
0 / 3 / 1
6,608
661
2,818
8,522
8,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 1
6,148
615
4,500
10,405
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 0
6,725
673
6,761
11,335
7,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
JWTHEBEST99
Kukulkan
1
1
9
5.5
L
Jormungandr
Mnanz77
Jormungandr
0
3
1
0.17
L
0
5
1
0.1
L
2
5
0
0.4
W
Danzaburou
PumaTank
Danzaburou
7
0
6
10
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
14,079
21,233
Taken
30,262
12,310
Mitigated
24,917
7,462
Healing
1,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
JWTHEBEST99
Kukulkan
6,083
108
0
0
3,369
1,187
238
1,000
2,295
16,350
0
L
Jormungandr
Mnanz77
Jormungandr
2,818
515
0
576
8,522
8,049
0
4,308
4,214
17,452
0
L
4,500
192
0
468
10,405
9,106
0
4,513
5,892
14,065
0
L
6,761
1,426
99
622
11,335
7,762
0
5,612
5,723
0
22,399
W
Danzaburou
PumaTank
Danzaburou
11,083
6,278
0
2,312
6,898
2,845
1,954
2,236
4,583
0
39,360
W
8,281
2,306
231
4,919
10,966
8,278
58
3,538
7,031
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,744
Gold Earned
19,481
120
Minions Killed
94
0
Camps Cleared
0
562,489
Distance Traveled
505,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,154
715
36
4
0
188,530
0
L
Jormungandr
6,608
661
31
3
0
159,923
0
L
Ares
6,148
615
22
2
0
173,981
0
L
Hun Batz
6,725
673
41
4
0
172,042
0
W
Danzaburou
8,955
896
48
5
0
184,201
0
W
Bacchus
8,635
864
36
4
0
189,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role