Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CARO23KOA
Bacchus
Level 158
God Stats
8W - 5L
1,595 SR
Queue Stats
21W - 22L
1,756 Elo+
Solo
Vulcan
Vulcan
ForeverChronos
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,465 Elo+
Party 1
Pele
Pele
GrimKazuya
Pele
Level 90
God Stats
2W - 1L
1,401 SR
Queue Stats
98W - 111L
1,405 Elo+
Party 1
Odin
Odin
Tahjmahal328
Odin
Level 67
God Stats
72W - 66L
1,406 SR
Queue Stats
557W - 590L
1,450 Elo+
Solo
Team Averages
Level 117
1,480 SR
1,515 Elo+

VS

Team Averages
Level 118
1,500 SR
1,410 Elo+
Atlas
Atlas
Itz Steele XD
Atlas
Level 121
God Stats
9W - 12L
1,500 SR
Queue Stats
68W - 74L
1,510 Elo+
Party 2
Janus
Janus
ItzCuddles
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,369 Elo+
Party 2
Poseidon
Poseidon
Ok Contemplate
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 79L
1,391 Elo+
Solo
Hachiman
Hachiman
chaos angel 17
Hachiman
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 103L
1,406 Elo+
Solo
Lancelot
Lancelot
smiteiro
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 241L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 0 / 6
9,061
1,133
6,292
3,888
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CARO23KOA
Bacchus
13
0 / 1 / 7
8,087
1,011
4,878
6,976
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 5
8,644
1,081
9,806
5,159
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 1 / 4
9,274
1,159
6,447
8,054
3,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 6
8,272
1,034
3,362
5,120
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

320

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
9,443
1,180
5,202
7,049
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
13
1 / 3 / 1
7,989
999
5,851
7,515
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
13
0 / 4 / 3
7,996
1,000
8,968
6,098
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
11
0 / 0 / 0
5,346
668
0
0
0
Lancelot
smiteiro
Lancelot
13
0 / 4 / 3
7,706
963
4,959
12,602
7,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
12
Kills
3
3
Deaths
12
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
6
5
W
Bacchus
CARO23KOA
Bacchus
0
1
7
3.5
W
2
0
5
4.5
W
6
1
4
8
L
2
1
1
2.5
L
Janus
1
3
1
0.5
L
Poseidon
0
4
3
0.38
W
2
1
6
5
L
Hachiman
0
0
0
0
L
Lancelot
smiteiro
Lancelot
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
24,980
29,197
Taken
33,264
16,898
Mitigated
21,664
5,791
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,292
1,357
0
2,056
3,888
1,552
0
2,650
1,238
0
35,701
W
Bacchus
CARO23KOA
Bacchus
4,878
601
1,264
1,854
6,976
6,999
0
4,738
2,238
7,101
0
W
9,806
4,382
0
137
5,159
2,087
0
3,681
1,478
30,169
0
W
6,447
1,962
0
170
8,054
3,244
0
5,864
2,190
0
13,806
L
5,202
1,367
0
989
7,049
8,433
0
2,328
4,493
16,223
0
L
Janus
5,851
0
68
349
7,515
3,179
0
2,924
4,535
21,773
0
L
Poseidon
8,968
1,785
0
0
6,098
2,645
0
2,759
3,052
36,842
0
W
3,362
624
0
310
5,120
3,016
0
3,088
2,032
0
11,528
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
smiteiro
Lancelot
4,959
394
0
592
12,602
7,407
0
6,264
6,105
0
14,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
38,480
167
Minions Killed
156
8
Camps Cleared
3
727,448
Distance Traveled
606,067
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,061
1,133
74
9
1
142,228
0
W
Bacchus
8,087
1,011
3
0
0
117,876
0
W
Vulcan
8,644
1,081
61
8
3
164,757
0
W
Pele
9,274
1,159
14
2
3
158,590
0
L
Atlas
9,443
1,180
27
3
0
155,090
0
L
Janus
7,989
999
41
5
0
147,940
0
L
Poseidon
7,996
1,000
59
7
3
129,697
0
W
Odin
8,272
1,034
15
2
1
143,997
0
L
Hachiman
5,346
668
0
0
0
0
0
L
Lancelot
7,706
963
29
4
0
173,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role