Player Matchup

Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 124
God Stats
168W - 152L
1,641 SR
Queue Stats
225W - 228L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
OceanBen8848
Erlang Shen
Level 105
God Stats
6W - 6L
1,301 SR
Queue Stats
162W - 142L
1,519 Elo+
Party 1
Ganesha
Ganesha
Rambowsmurf
Ganesha
Level 103
God Stats
12W - 6L
1,710 SR
Queue Stats
182W - 161L
1,489 Elo+
Party 1
Nox
Nox
Thegan_g
Nox
Level 90
God Stats
4W - 4L
1,701 SR
Queue Stats
229W - 229L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToXiCiTy4196
Cu Chulainn
Level 78
God Stats
5W - 6L
1,778 SR
Queue Stats
181W - 176L
1,500 Elo+
Party 1
Team Averages
Level 100
1,626 SR
1,495 Elo+

VS

Team Averages
Level 109
1,458 SR
1,473 Elo+
Tiamat
Tiamat
CinnaToastBalls
Tiamat
Level 94
God Stats
1W - 2L
1,303 SR
Queue Stats
12W - 24L
1,434 Elo+
Party 2
Medusa
Medusa
DrMomboX
Medusa
Level 163
God Stats
9W - 8L
1,270 SR
Queue Stats
456W - 441L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
FateFulWeeb
Tsukuyomi
Level 100
God Stats
10W - 10L
1,839 SR
Queue Stats
108W - 104L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Kezzu_9
Baron Samedi
Level 72
God Stats
7W - 17L
1,376 SR
Queue Stats
212W - 222L
1,388 Elo+
Solo
Surtr
Surtr
bbnotop
Surtr
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LT Firejay
Danzaburou
13
1 / 7 / 3
8,301
488
6,593
15,869
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
OceanBen8848
Erlang Shen
16
13 / 5 / 4
10,808
636
17,048
25,348
13,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Rambowsmurf
Ganesha
12
0 / 4 / 6
8,032
472
8,553
16,716
13,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 6
9,266
545
7,330
10,268
4,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ToXiCiTy4196
Cu Chulainn
12
1 / 7 / 1
8,237
485
12,058
19,528
17,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 6
9,252
544
9,899
12,030
9,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
DrMomboX
Medusa
17
7 / 0 / 2
11,058
650
10,391
11,231
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
FateFulWeeb
Tsukuyomi
15
7 / 5 / 6
9,580
564
14,805
15,115
10,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Kezzu_9
Baron Samedi
14
2 / 2 / 14
9,266
545
7,802
15,811
19,897
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
bbnotop
Surtr
15
8 / 6 / 4
9,726
572
17,074
21,867
13,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
17
Kills
27
27
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
4
6
1.5
W
Medusa
DrMomboX
Medusa
7
0
2
8
W
Tsukuyomi
FateFulWeeb
Tsukuyomi
7
5
6
2
W
Baron Samedi
Kezzu_9
Baron Samedi
2
2
14
4.5
L
Danzaburou
LT Firejay
Danzaburou
1
7
3
0.36
L
Erlang Shen
OceanBen8848
Erlang Shen
13
5
4
3
L
Ganesha
Rambowsmurf
Ganesha
0
4
6
0.75
L
2
4
6
1.25
L
Cu Chulainn
ToXiCiTy4196
Cu Chulainn
1
7
1
0.21
W
Surtr
bbnotop
Surtr
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,582
Damage
59,971
87,729
Taken
76,054
56,534
Mitigated
58,172
13,363
Healing
26,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,899
1,159
0
3,212
12,030
9,901
298
3,894
8,136
64,845
727
W
Medusa
DrMomboX
Medusa
10,391
4,255
198
5,943
11,231
4,612
5,097
1,523
9,708
0
99,236
W
Tsukuyomi
FateFulWeeb
Tsukuyomi
14,805
4,237
0
2,506
15,115
10,426
20
703
14,412
0
60,758
W
Baron Samedi
Kezzu_9
Baron Samedi
7,802
885
1,951
5,729
15,811
19,897
84
5,473
10,338
21,440
0
L
Danzaburou
LT Firejay
Danzaburou
6,593
1,608
349
3,953
15,869
7,033
909
1,682
14,187
0
54,167
L
Erlang Shen
OceanBen8848
Erlang Shen
17,048
9,567
0
6,195
25,348
13,675
57
5,093
20,255
0
83,207
L
Ganesha
Rambowsmurf
Ganesha
8,553
1,539
0
2,273
16,716
13,419
0
4,607
12,109
36,198
0
L
7,330
396
0
0
10,268
4,577
0
3,377
6,891
68,270
0
L
Cu Chulainn
ToXiCiTy4196
Cu Chulainn
12,058
2,144
0
593
19,528
17,830
55
3,784
15,744
2,410
54,753
W
Surtr
bbnotop
Surtr
17,074
7,922
0
6,826
21,867
13,336
0
5,792
16,075
1,797
63,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,644
Gold Earned
48,882
447
Minions Killed
457
0
Camps Cleared
0
1,640,057
Distance Traveled
1,673,231
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,252
544
112
7
0
321,971
0
W
Medusa
11,058
650
158
9
0
322,371
0
W
Tsukuyomi
9,580
564
81
5
0
353,191
1
W
Baron Samedi
9,266
545
15
1
0
327,432
0
L
Danzaburou
8,301
488
100
6
0
283,376
0
L
Erlang Shen
10,808
636
109
6
0
366,206
0
L
Ganesha
8,032
472
17
1
0
357,806
0
L
Nox
9,266
545
147
9
0
347,642
0
L
Cu Chulainn
8,237
485
74
4
0
285,027
0
W
Surtr
9,726
572
91
5
0
348,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role