Player Matchup

Yu Huang
Yu Huang
Crowidk
Yu Huang
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,618 Elo+
Party 1
Poseidon
Poseidon
HadesVT
Poseidon
Level 89
God Stats
1W - 1L
1,518 SR
Queue Stats
73W - 75L
1,585 Elo+
Party 1
Chang'e
Chang'e
JessVill
Chang'e
Level 123
God Stats
1W - 0L
1,646 SR
Queue Stats
4W - 9L
1,149 Elo+
Party 3
Athena
Athena
balkdjgsdf
Athena
Level 26
God Stats
1W - 0L
1,666 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 3
Ratatoskr
Ratatoskr
chiefboss28
Ratatoskr
Level 152
God Stats
2W - 1L
1,285 SR
Queue Stats
110W - 144L
1,384 Elo+
Solo
Team Averages
Level 96
1,523 SR
1,414 Elo+

VS

Team Averages
Level 69
1,456 SR
1,507 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Finch_Cringle
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 380L
1,760 Elo+
Party 2
Tiamat
Tiamat
Hey Hypnotic
Tiamat
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 30L
1,231 Elo+
Solo
Heimdallr
Heimdallr
TMZ_CrashLag_GG
Heimdallr
Level 72
God Stats
13W - 12L
1,278 SR
Queue Stats
481W - 459L
1,548 Elo+
Party 2
King Arthur
King Arthur
anewlevel97
King Arthur
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 274L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Crowidk
Yu Huang
17
9 / 1 / 12
10,632
886
21,946
16,719
11,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
HadesVT
Poseidon
18
8 / 2 / 11
10,314
860
26,600
14,182
7,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
JessVill
Chang'e
15
2 / 2 / 17
9,127
761
11,581
14,336
8,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
balkdjgsdf
Athena
16
2 / 2 / 19
9,174
765
8,713
19,581
25,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
chiefboss28
Ratatoskr
14
1 / 3 / 20
8,711
726
8,875
17,676
19,864
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 3 / 8
9,001
750
10,647
20,359
24,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
1 / 4 / 5
8,204
684
8,038
20,647
20,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
17
5 / 4 / 3
10,253
854
20,335
13,673
11,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TMZ_CrashLag_GG
Heimdallr
14
1 / 5 / 7
7,877
656
12,716
14,930
7,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
anewlevel97
King Arthur
14
2 / 6 / 3
8,231
686
11,918
18,752
17,474
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
22
Kills
10
10
Deaths
22
79
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
8
1.67
W
Yu Huang
Crowidk
Yu Huang
9
1
12
15
L
1
4
5
0.88
W
Poseidon
HadesVT
Poseidon
8
2
11
6.75
L
Tiamat
5
4
3
1.63
W
Chang'e
JessVill
Chang'e
2
2
17
5.25
L
Heimdallr
TMZ_CrashLag_GG
Heimdallr
1
5
7
0.9
L
King Arthur
anewlevel97
King Arthur
2
6
3
0.58
W
Athena
balkdjgsdf
Athena
2
2
19
5.75
W
Ratatoskr
chiefboss28
Ratatoskr
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,715
Damage
63,654
82,494
Taken
88,361
73,283
Mitigated
80,913
43,506
Healing
34,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,647
1,419
13,717
12,081
20,359
24,579
17
14,727
5,632
0
18,775
W
Yu Huang
Crowidk
Yu Huang
21,946
1,366
2,598
4,911
16,719
11,780
1,387
2,416
14,303
35,955
0
L
8,038
1,017
1,590
2,430
20,647
20,284
0
15,340
5,307
0
14,129
W
Poseidon
HadesVT
Poseidon
26,600
3,933
5,392
3,592
14,182
7,873
2,482
4,253
9,929
53,037
1,241
L
Tiamat
20,335
1,048
464
1,709
13,673
11,274
138
9,703
3,970
33,554
421
W
Chang'e
JessVill
Chang'e
11,581
1,342
13,187
4,670
14,336
8,614
2,158
3,672
10,664
17,705
0
L
Heimdallr
TMZ_CrashLag_GG
Heimdallr
12,716
4,082
0
1,754
14,930
7,302
553
12,304
2,626
0
29,636
L
King Arthur
anewlevel97
King Arthur
11,918
811
0
440
18,752
17,474
78
16,473
2,279
0
19,806
W
Athena
balkdjgsdf
Athena
8,713
2,868
1,411
1,265
19,581
25,152
615
6,184
13,397
12,142
0
W
Ratatoskr
chiefboss28
Ratatoskr
8,875
1,896
1,718
4,762
17,676
19,864
555
3,612
14,060
0
12,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,958
Gold Earned
43,566
123
Minions Killed
93
0
Camps Cleared
0
1,205,608
Distance Traveled
1,084,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,001
750
12
1
0
248,904
0
W
Yu Huang
10,632
886
41
3
0
275,064
0
L
Tyr
8,204
684
11
1
0
233,259
0
W
Poseidon
10,314
860
41
3
0
226,983
0
L
Tiamat
10,253
854
35
3
0
207,909
0
W
Chang'e
9,127
761
23
2
0
216,268
0
L
Heimdallr
7,877
656
17
1
0
211,626
0
L
King Arthur
8,231
686
18
2
0
182,355
0
W
Athena
9,174
765
12
1
0
231,484
0
W
Ratatoskr
8,711
726
6
1
0
255,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role