Player Matchup

Maui
Maui
Gold II
 
Maui
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Baldyy
Fenrir
Gold I
Level 87
God Stats
5W - 3L
1,885 SR
Queue Stats
84W - 78L
1,716 MMR
Solo
Osiris
Osiris
Gold II
MatureDisc89586
Osiris
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,643 MMR
Solo
Rama
Rama
Gold II
MistahNastee
Rama
Gold II
Level 204
God Stats
2W - 2L
1,265 SR
Queue Stats
131W - 131L
1,656 MMR
Solo
Tiamat
Tiamat
Platinum V
TheLaraLegacy
Tiamat
Platinum V
Level 125
God Stats
37W - 39L
1,430 SR
Queue Stats
603W - 604L
1,726 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,516 SR
1,648 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,547 SR
1,693 MMR
Morgan Le Fay
Morgan Le Fay
Platinum II
SZND-SaltyBallzz
Morgan Le Fay
Platinum II
Level 158
God Stats
36W - 29L
1,783 SR
Queue Stats
720W - 713L
1,839 MMR
Party 1
Mulan
Mulan
Gold I
Wallabe Darned
Mulan
Gold I
Level 156
God Stats
42W - 33L
1,643 SR
Queue Stats
712W - 710L
1,631 MMR
Party 1
Ymir
Ymir
Gold III
iChAnGeDmyNaMe10
Ymir
Gold III
Level 151
God Stats
4W - 4L
1,350 SR
Queue Stats
297W - 295L
1,655 MMR
Solo
Izanami
Izanami
Platinum V
stevethepoor
Izanami
Platinum V
Level 147
God Stats
2W - 2L
1,456 SR
Queue Stats
133W - 130L
1,642 MMR
Solo
Serqet
Serqet
Gold I
wizard667
Serqet
Gold I
Level 123
God Stats
15W - 13L
1,502 SR
Queue Stats
86W - 85L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
6
0 / 1 / 0
3,320
664
388
5,932
2,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Baldyy
Fenrir
6
2 / 1 / 0
3,970
794
3,298
4,756
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 1
2,897
579
599
1,590
868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,081
616
2,133
4,366
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,536
707
1,128
2,316
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ThanatosCliodhnaAgni

VS

Bans
Chang'eAchillesHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SZND-SaltyBallzz
Morgan Le Fay
6
0 / 1 / 0
3,764
753
2,661
2,593
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
4,268
854
1,419
2,893
1,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 2
4,029
806
2,031
3,983
1,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
stevethepoor
Izanami
6
1 / 0 / 0
3,692
738
2,619
3,303
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
wizard667
Serqet
6
1 / 0 / 0
3,745
749
1,565
4,219
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
0
0
L
Fenrir
Baldyy
Fenrir
2
1
0
2
L
0
1
1
0.5
L
0
0
0
0
W
Morgan Le Fay
SZND-SaltyBallzz
Morgan Le Fay
0
1
0
0
L
0
0
0
0
W
1
1
0
1
W
0
0
2
1
W
Izanami
stevethepoor
Izanami
1
0
0
1
W
Serqet
wizard667
Serqet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,546
Damage
10,295
18,960
Taken
16,991
6,825
Mitigated
5,946
6,607
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
388
187
564
769
5,932
2,365
0
1,911
4,021
7,545
0
L
Fenrir
Baldyy
Fenrir
3,298
1,503
0
1,542
4,756
1,485
0
755
3,821
0
15,987
L
599
363
0
519
1,590
868
0
0
1,491
0
2,605
L
2,133
1,997
0
2,002
4,366
1,246
0
384
3,982
0
18,257
W
Morgan Le Fay
SZND-SaltyBallzz
Morgan Le Fay
2,661
572
0
500
2,593
805
0
862
1,731
21,184
0
L
1,128
193
0
1,211
2,316
861
0
1,642
674
16,878
0
W
1,419
589
0
1,365
2,893
1,207
0
0
2,794
0
24,808
W
2,031
442
0
1,748
3,983
1,902
0
165
3,818
10,785
0
W
Izanami
stevethepoor
Izanami
2,619
2,005
0
1,795
3,303
847
0
223
3,080
0
24,697
W
Serqet
wizard667
Serqet
1,565
298
0
2,582
4,219
1,185
0
266
3,953
0
14,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,804
Gold Earned
19,498
100
Minions Killed
174
0
Camps Cleared
0
436,630
Distance Traveled
578,803
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,320
664
15
3
0
109,134
1
L
Fenrir
3,970
794
27
5
0
102,218
0
L
Osiris
2,897
579
4
1
0
31,722
0
L
Rama
3,081
616
22
4
0
97,930
0
W
Morgan Le Fay
3,764
753
36
7
0
110,424
1
L
Tiamat
3,536
707
32
6
0
95,626
0
W
Mulan
4,268
854
45
9
0
97,467
0
W
Ymir
4,029
806
13
3
0
112,134
0
W
Izanami
3,692
738
47
9
0
118,844
0
W
Serqet
3,745
749
33
7
0
139,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role