Player Matchup

Merlin
Merlin
CyndaQuad
Merlin
Level 149
God Stats
1W - 1L
1,774 SR
Queue Stats
98W - 105L
1,472 Elo+
Party 3
Izanami
Izanami
GreeN Dr3aM
Izanami
Level 38
God Stats
2W - 2L
1,628 SR
Queue Stats
15W - 13L
1,606 Elo+
Party 3
Nike
Nike
SrScrubington
Nike
Level 114
God Stats
1W - 3L
1,478 SR
Queue Stats
97W - 95L
1,500 Elo+
Party 3
Athena
Athena
TheSnuggleDaddy
Athena
Level 106
God Stats
2W - 3L
1,501 SR
Queue Stats
108W - 105L
1,495 Elo+
Party 3
Hel
Hel
Totallynotaspy0
Hel
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,514 Elo+
Party 3
Team Averages
Level 100
1,576 SR
1,517 Elo+

VS

Team Averages
Level 77
1,601 SR
1,433 Elo+
Vulcan
Vulcan
DeadxMemories-
Vulcan
Level 53
God Stats
4W - 1L
1,715 SR
Queue Stats
148W - 108L
1,445 Elo+
Party 1
Yu Huang
Yu Huang
Geminii_Airr
Yu Huang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 121L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
HaterForHire
Danzaburou
Level 107
God Stats
4W - 1L
1,789 SR
Queue Stats
100W - 81L
1,457 Elo+
Party 1
Yemoja
Yemoja
Trumbla
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,338 Elo+
Party 2
Hercules
Hercules
ohwutduh
Hercules
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 99L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CyndaQuad
Merlin
20
8 / 1 / 0
12,203
872
23,690
11,166
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
GreeN Dr3aM
Izanami
14
0 / 5 / 2
8,135
581
5,543
12,900
7,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 8 / 6
8,592
614
9,951
19,007
14,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 7 / 6
8,301
593
9,736
24,080
29,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 4
7,822
559
10,207
14,196
7,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 18
10,359
740
16,926
8,996
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Geminii_Airr
Yu Huang
18
4 / 3 / 15
10,562
754
14,049
13,538
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HaterForHire
Danzaburou
19
9 / 0 / 14
12,119
866
19,435
12,270
6,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Trumbla
Yemoja
17
3 / 1 / 20
11,073
791
6,862
13,304
12,803
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
ohwutduh
Hercules
17
5 / 3 / 20
10,317
737
15,279
22,366
25,998
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
113
9
Kills
26
26
Deaths
9
18
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Merlin
CyndaQuad
Merlin
8
1
0
8
W
5
2
18
7
W
Yu Huang
Geminii_Airr
Yu Huang
4
3
15
3.83
L
Izanami
GreeN Dr3aM
Izanami
0
5
2
0.2
W
Danzaburou
HaterForHire
Danzaburou
9
0
14
16
L
1
8
6
0.5
L
0
7
6
0.43
L
0
5
4
0.4
W
Yemoja
Trumbla
Yemoja
3
1
20
13
W
Hercules
ohwutduh
Hercules
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,127
Damage
72,551
81,349
Taken
70,474
65,164
Mitigated
55,890
26,760
Healing
41,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CyndaQuad
Merlin
23,690
159
773
3,013
11,166
6,537
0
7,203
3,963
60,566
0
W
16,926
5,005
1,248
1,528
8,996
4,337
623
5,472
3,524
33,610
2,323
W
Yu Huang
Geminii_Airr
Yu Huang
14,049
1,657
2,181
2,925
13,538
6,186
840
7,817
5,721
33,739
0
L
Izanami
GreeN Dr3aM
Izanami
5,543
3,198
0
902
12,900
7,101
0
6,414
6,486
0
16,261
W
Danzaburou
HaterForHire
Danzaburou
19,435
7,041
2,070
6,206
12,270
6,566
1,749
8,080
4,190
0
32,416
L
9,951
1,992
1,823
2,479
19,007
14,585
0
7,655
11,352
0
20,097
L
9,736
1,830
1,155
1,957
24,080
29,145
0
10,286
13,794
14,331
0
L
10,207
0
8,485
6,173
14,196
7,796
0
8,838
5,358
13,574
0
W
Yemoja
Trumbla
Yemoja
6,862
976
8,778
4,309
13,304
12,803
564
8,720
4,584
16,209
0
W
Hercules
ohwutduh
Hercules
15,279
3,914
2,402
10,032
22,366
25,998
623
13,544
8,822
6,173
18,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
54,430
167
Minions Killed
166
0
Camps Cleared
0
1,233,725
Distance Traveled
1,360,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,203
872
99
7
0
284,852
0
W
Vulcan
10,359
740
42
3
0
283,690
0
W
Yu Huang
10,562
754
45
3
0
244,698
0
L
Izanami
8,135
581
36
3
0
217,528
0
W
Danzaburou
12,119
866
40
3
0
314,909
0
L
Nike
8,592
614
11
1
0
228,624
0
L
Athena
8,301
593
13
1
0
246,759
0
L
Hel
7,822
559
8
1
0
255,962
0
W
Yemoja
11,073
791
20
1
0
243,546
0
W
Hercules
10,317
737
19
1
0
273,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role