Player Matchup

Ne Zha
Ne Zha
Jajado
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,314 Elo+
Party 1
Nu Wa
Nu Wa
Juaren
Nu Wa
Level 35
God Stats
5W - 9L
1,613 SR
Queue Stats
8W - 16L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
RekiazAFK
Baron Samedi
Level 108
God Stats
43W - 38L
1,489 SR
Queue Stats
396W - 356L
1,391 Elo+
Party 1
Bellona
Bellona
dgac619DG
Bellona
Level 68
God Stats
10W - 10L
1,556 SR
Queue Stats
28W - 40L
1,373 Elo+
Party 1
Medusa
Medusa
kiodeoz28
Medusa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 33L
1,325 Elo+
Party 1
Team Averages
Level 65
1,532 SR
1,384 Elo+

VS

Team Averages
Level 57
1,503 SR
1,443 Elo+
Cerberus
Cerberus
 
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
HardRes3t
Nu Wa
Level 25
God Stats
6W - 3L
1,521 SR
Queue Stats
35W - 45L
1,444 Elo+
Party 3
Mercury
Mercury
MyStrugglez
Mercury
Level 35
God Stats
17W - 8L
1,808 SR
Queue Stats
121W - 113L
1,659 Elo+
Solo
Ravana
Ravana
Xyhro
Ravana
Level 156
God Stats
3W - 1L
1,517 SR
Queue Stats
83W - 82L
1,448 Elo+
Party 3
Artemis
Artemis
YTGOLDENKID
Artemis
Level 23
God Stats
1W - 1L
1,170 SR
Queue Stats
5W - 9L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jajado
Ne Zha
12
1 / 9 / 3
7,892
464
4,788
18,863
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Juaren
Nu Wa
12
1 / 7 / 2
7,667
451
5,630
10,409
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
RekiazAFK
Baron Samedi
13
5 / 2 / 2
9,514
560
9,532
14,353
13,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
dgac619DG
Bellona
15
2 / 2 / 1
8,964
527
7,709
18,315
26,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
kiodeoz28
Medusa
13
2 / 3 / 2
8,421
495
7,100
11,608
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 2 / 6
7,753
456
4,590
14,235
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
HardRes3t
Nu Wa
15
4 / 2 / 9
9,723
572
11,369
7,327
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
MyStrugglez
Mercury
18
8 / 2 / 1
10,411
612
18,898
15,144
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
Xyhro
Ravana
16
10 / 2 / 6
10,226
602
15,638
11,616
5,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
YTGOLDENKID
Artemis
12
0 / 3 / 5
6,999
412
3,250
7,705
3,511
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
11
Kills
23
23
Deaths
11
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
6
2
W
Nu Wa
HardRes3t
Nu Wa
4
2
9
4.25
L
Ne Zha
Jajado
Ne Zha
1
9
3
0.28
L
Nu Wa
Juaren
Nu Wa
1
7
2
0.29
W
Mercury
MyStrugglez
Mercury
8
2
1
4.25
L
Baron Samedi
RekiazAFK
Baron Samedi
5
2
2
3
W
Ravana
Xyhro
Ravana
10
2
6
6.5
W
Artemis
YTGOLDENKID
Artemis
0
3
5
0.83
L
Bellona
dgac619DG
Bellona
2
2
1
1.25
L
Medusa
kiodeoz28
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
53,745
73,548
Taken
56,027
53,640
Mitigated
32,165
21,470
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,590
190
0
3,738
14,235
13,753
106
5,497
8,738
18,154
0
W
Nu Wa
HardRes3t
Nu Wa
11,369
1,465
0
580
7,327
2,180
1,304
1,936
5,391
65,041
0
L
Ne Zha
Jajado
Ne Zha
4,788
2,408
0
2,162
18,863
6,548
0
2,725
16,138
0
46,680
L
Nu Wa
Juaren
Nu Wa
5,630
1,426
0
1,115
10,409
3,201
581
4,147
6,248
44,797
0
W
Mercury
MyStrugglez
Mercury
18,898
12,702
0
1,500
15,144
6,762
204
1,710
13,434
0
100,639
L
Baron Samedi
RekiazAFK
Baron Samedi
9,532
1,063
4,217
5,836
14,353
13,130
223
4,447
9,895
31,459
0
W
Ravana
Xyhro
Ravana
15,638
5,117
0
1,853
11,616
5,959
535
2,982
8,634
0
92,443
W
Artemis
YTGOLDENKID
Artemis
3,250
566
0
0
7,705
3,511
414
3,037
4,668
0
37,106
L
Bellona
dgac619DG
Bellona
7,709
4,165
0
4,264
18,315
26,356
337
1,692
16,578
0
56,778
L
Medusa
kiodeoz28
Medusa
7,100
3,630
0
3,876
11,608
4,405
683
2,875
8,730
0
53,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
45,112
370
Minions Killed
488
0
Camps Cleared
0
1,549,427
Distance Traveled
1,692,339
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,753
456
46
3
0
329,715
0
W
Nu Wa
9,723
572
124
7
0
325,967
5
L
Ne Zha
7,892
464
71
4
0
347,506
1
L
Nu Wa
7,667
451
64
4
0
276,117
0
W
Mercury
10,411
612
151
9
0
368,446
2
L
Baron Samedi
9,514
560
30
2
0
332,622
4
W
Ravana
10,226
602
107
6
0
364,441
3
W
Artemis
6,999
412
60
4
0
303,770
0
L
Bellona
8,964
527
113
7
0
308,982
0
L
Medusa
8,421
495
92
5
0
284,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role