Player Matchup

Baron Samedi
Baron Samedi
Flowers1828
Baron Samedi
Level 152
God Stats
2W - 3L
1,581 SR
Queue Stats
115W - 139L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
Petless
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 268L
1,658 Elo+
Solo
Pele
Pele
SmitePlyrsRFake
Pele
Level 79
God Stats
16W - 7L
1,941 SR
Queue Stats
16W - 7L
1,750 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SnuffLeader
Ah Muzen Cab
Level 141
God Stats
1W - 2L
1,319 SR
Queue Stats
281W - 261L
1,593 Elo+
Solo
Surtr
Surtr
Thy_Airwalker
Surtr
Level 148
God Stats
21W - 8L
1,705 SR
Queue Stats
176W - 169L
1,595 Elo+
Solo
Team Averages
Level 128
1,609 SR
1,635 Elo+

VS

Team Averages
Level 134
1,477 SR
1,662 Elo+
Khepri
Khepri
NeuralxD
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,800 Elo+
Party 1
Serqet
Serqet
PIchardo99
Serqet
Level 118
God Stats
3W - 2L
1,416 SR
Queue Stats
56W - 48L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
RODRIGOKTD
Guan Yu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,738 Elo+
Party 1
Rama
Rama
SagaXd
Rama
Level 158
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 8L
1,700 Elo+
Party 1
Ra
Ra
chabob
Ra
Level 95
God Stats
87W - 73L
1,696 SR
Queue Stats
473W - 399L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flowers1828
Baron Samedi
15
3 / 3 / 5
9,032
502
4,737
12,321
9,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Petless
Zhong Kui
17
2 / 0 / 2
10,738
597
10,696
14,760
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 3 / 5
11,134
619
15,415
17,406
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
SnuffLeader
Ah Muzen Cab
19
6 / 0 / 4
11,742
652
14,225
9,849
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 0 / 7
11,236
624
10,712
15,439
17,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NeuralxD
Khepri
13
0 / 3 / 5
8,479
471
5,315
13,844
16,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
PIchardo99
Serqet
15
3 / 6 / 1
9,251
514
10,221
20,067
9,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Guan Yu
RODRIGOKTD
Guan Yu
13
0 / 6 / 1
8,021
446
7,098
16,518
17,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
SagaXd
Rama
14
1 / 4 / 1
8,661
481
9,555
15,232
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
17
2 / 4 / 0
10,036
558
7,974
8,882
4,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
6
6
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Flowers1828
Baron Samedi
3
3
5
1.83
L
Khepri
NeuralxD
Khepri
0
3
5
0.83
L
Serqet
PIchardo99
Serqet
3
6
1
0.58
W
Zhong Kui
Petless
Zhong Kui
2
0
2
3
L
Guan Yu
RODRIGOKTD
Guan Yu
0
6
1
0.08
L
Rama
SagaXd
Rama
1
4
1
0.38
W
8
3
5
3.5
W
Ah Muzen Cab
SnuffLeader
Ah Muzen Cab
6
0
4
8
W
4
0
7
7.5
L
Ra
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,785
Damage
40,163
69,775
Taken
74,543
49,643
Mitigated
54,189
26,340
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Flowers1828
Baron Samedi
4,737
654
534
3,860
12,321
9,134
182
5,932
6,239
31,421
0
L
Khepri
NeuralxD
Khepri
5,315
769
0
2,086
13,844
16,458
0
3,432
10,093
26,073
0
L
Serqet
PIchardo99
Serqet
10,221
3,301
0
5,117
20,067
9,175
0
3,988
15,818
0
83,560
W
Zhong Kui
Petless
Zhong Kui
10,696
1,279
0
9,683
14,760
11,096
3,694
1,302
12,582
89,836
0
L
Guan Yu
RODRIGOKTD
Guan Yu
7,098
640
102
2,682
16,518
17,701
0
502
16,016
4,128
61,191
L
Rama
SagaXd
Rama
9,555
7,796
0
6,646
15,232
6,589
1,005
5,123
9,880
0
72,097
W
15,415
3,088
0
3,841
17,406
7,818
1,273
1,617
15,387
0
96,679
W
Ah Muzen Cab
SnuffLeader
Ah Muzen Cab
14,225
7,134
0
4,626
9,849
4,468
1,065
3,380
6,469
0
128,736
W
10,712
3,253
0
3,796
15,439
17,127
82
2,517
12,292
1,728
79,166
L
Ra
7,974
924
342
1,553
8,882
4,266
0
2,422
6,460
103,910
2,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,882
Gold Earned
44,448
679
Minions Killed
617
0
Camps Cleared
0
1,893,112
Distance Traveled
1,855,667
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,032
502
43
2
0
350,926
0
L
Khepri
8,479
471
34
2
0
392,925
0
L
Serqet
9,251
514
121
7
0
414,797
0
W
Zhong Kui
10,738
597
156
9
0
330,904
5
L
Guan Yu
8,021
446
120
7
0
379,801
2
L
Rama
8,661
481
147
8
0
311,292
2
W
Pele
11,134
619
146
8
0
413,653
0
W
Ah Muzen Cab
11,742
652
195
11
0
389,209
2
W
Surtr
11,236
624
139
8
0
408,420
0
L
Ra
10,036
558
195
11
0
356,852
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role