Player Matchup

Merlin
Merlin
AlexM00n
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,292 Elo+
Party 1
Thanatos
Thanatos
DJTato
Thanatos
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 114L
1,482 Elo+
Solo
Khepri
Khepri
Fayitox
Khepri
Level 88
God Stats
0W - 2L
1,311 SR
Queue Stats
19W - 46L
1,378 Elo+
Party 1
Serqet
Serqet
Sinful7119
Serqet
Level 156
God Stats
5W - 9L
1,285 SR
Queue Stats
305W - 293L
1,553 Elo+
Solo
Medusa
Medusa
TP DOG 304
Medusa
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
351W - 336L
1,579 Elo+
Solo
Team Averages
Level 128
1,419 SR
1,457 Elo+

VS

Team Averages
Level 125
1,522 SR
1,485 Elo+
Fenrir
Fenrir
Ginkdirb
Fenrir
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 38L
1,593 Elo+
Solo
Bacchus
Bacchus
LilThiccy
Bacchus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
402W - 367L
1,465 Elo+
Solo
King Arthur
King Arthur
Neufy The Dion
King Arthur
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 24L
1,390 Elo+
Solo
Tiamat
Tiamat
ShadowLotus7272
Tiamat
Level 148
God Stats
4W - 2L
1,716 SR
Queue Stats
69W - 76L
1,621 Elo+
Solo
Poseidon
Poseidon
TheRealBenzo
Poseidon
Level 190
God Stats
4W - 8L
1,393 SR
Queue Stats
72W - 74L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlexM00n
Merlin
14
1 / 6 / 1
8,485
471
7,322
12,778
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
DJTato
Thanatos
15
4 / 5 / 1
9,175
510
10,563
20,554
8,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
Fayitox
Khepri
12
0 / 5 / 4
7,834
435
3,764
12,806
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
Sinful7119
Serqet
16
4 / 2 / 0
9,832
546
10,124
18,242
14,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
TP DOG 304
Medusa
14
1 / 4 / 3
8,416
468
10,218
14,483
6,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ginkdirb
Fenrir
17
10 / 2 / 2
10,921
607
11,051
18,856
8,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
LilThiccy
Bacchus
14
1 / 1 / 10
9,423
524
5,692
15,781
20,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Neufy The Dion
King Arthur
16
1 / 3 / 0
9,521
529
8,793
16,338
18,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 1 / 2
11,368
632
19,375
12,209
7,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
TheRealBenzo
Poseidon
16
0 / 3 / 6
10,076
560
9,483
12,695
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
22
22
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlexM00n
Merlin
1
6
1
0.25
L
Thanatos
DJTato
Thanatos
4
5
1
0.9
L
Khepri
Fayitox
Khepri
0
5
4
0.4
W
Fenrir
Ginkdirb
Fenrir
10
2
2
5.5
W
Bacchus
LilThiccy
Bacchus
1
1
10
6
W
King Arthur
Neufy The Dion
King Arthur
1
3
0
0.33
W
10
1
2
11
L
Serqet
Sinful7119
Serqet
4
2
0
2
L
Medusa
TP DOG 304
Medusa
1
4
3
0.63
W
Poseidon
TheRealBenzo
Poseidon
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
54,394
78,863
Taken
75,879
49,869
Mitigated
59,499
33,058
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlexM00n
Merlin
7,322
428
111
1,453
12,778
4,806
0
8,720
4,058
64,904
0
L
Thanatos
DJTato
Thanatos
10,563
3,018
0
18,700
20,554
8,571
0
7,409
13,145
0
71,093
L
Khepri
Fayitox
Khepri
3,764
429
0
1,119
12,806
15,269
205
9,076
3,730
22,294
0
W
Fenrir
Ginkdirb
Fenrir
11,051
3,538
0
5,697
18,856
8,456
344
1,593
16,998
0
92,381
W
Bacchus
LilThiccy
Bacchus
5,692
1,112
0
3,910
15,781
20,964
152
3,428
12,353
29,108
0
W
King Arthur
Neufy The Dion
King Arthur
8,793
1,061
0
1,310
16,338
18,424
250
180
15,406
2,223
70,267
W
19,375
1,776
0
5,425
12,209
7,268
516
4,583
7,626
80,130
2,717
L
Serqet
Sinful7119
Serqet
10,124
3,866
0
5,692
18,242
14,947
0
1,028
17,214
0
76,474
L
Medusa
TP DOG 304
Medusa
10,218
4,974
0
5,983
14,483
6,276
798
7,646
6,837
0
76,272
W
Poseidon
TheRealBenzo
Poseidon
9,483
2,041
0
3,852
12,695
4,387
1,160
1,715
10,980
100,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
51,309
482
Minions Killed
555
0
Camps Cleared
0
1,741,122
Distance Traveled
1,806,923
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,485
471
117
7
0
313,227
2
L
Thanatos
9,175
510
94
5
0
398,380
1
L
Khepri
7,834
435
23
1
0
322,546
2
W
Fenrir
10,921
607
109
6
0
392,346
1
W
Bacchus
9,423
524
29
2
0
387,540
0
W
King Arthur
9,521
529
114
6
0
298,158
2
W
Tiamat
11,368
632
130
7
0
362,818
7
L
Serqet
9,832
546
136
8
0
386,191
3
L
Medusa
8,416
468
112
6
0
320,778
0
W
Poseidon
10,076
560
173
10
0
366,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role