Player Matchup

Cthulhu
Cthulhu
Ah oui ner
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Donncath
Xing Tian
Level 100
God Stats
1W - 3L
1,285 SR
Queue Stats
189W - 170L
1,527 Elo+
Party 1
Khepri
Khepri
PROlarper1775
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,204 Elo+
Party 1
Ra
Ra
TheEverSon1
Ra
Level 101
God Stats
3W - 4L
1,350 SR
Queue Stats
249W - 226L
1,528 Elo+
Party 1
Tiamat
Tiamat
WhitelOuiNer
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,500 Elo+
Party 1
Team Averages
Level 53
1,427 SR
1,452 Elo+

VS

Team Averages
Level 78
1,500 SR
1,461 Elo+
Chang'e
Chang'e
AeterasJoker
Chang'e
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 96L
1,512 Elo+
Party 2
Artemis
Artemis
SteenKeee
Artemis
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 83L
1,489 Elo+
Party 2
Hachiman
Hachiman
ToiletMud
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,311 Elo+
Solo
Ne Zha
Ne Zha
ctsdragon1307
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,501 Elo+
Party 2
Charybdis
Charybdis
stumpy50
Charybdis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 102L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ah oui ner
Cthulhu
17
3 / 7 / 7
9,788
612
10,174
22,840
25,681
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Donncath
Xing Tian
17
3 / 8 / 9
9,958
622
13,539
25,894
29,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 9
11,606
725
5,272
22,272
32,968
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 7 / 12
11,338
709
21,939
20,116
12,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
16
2 / 7 / 9
9,669
604
8,423
19,559
27,533
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AeterasJoker
Chang'e
18
3 / 2 / 16
12,236
765
15,591
25,043
25,970
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SteenKeee
Artemis
20
19 / 4 / 9
14,180
886
38,434
14,875
8,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
ToiletMud
Hachiman
18
3 / 5 / 14
11,455
716
11,801
17,308
9,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 4 / 16
11,000
688
8,012
15,349
7,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
stumpy50
Charybdis
20
7 / 4 / 21
12,875
805
31,337
19,699
9,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
18
Kills
35
35
Deaths
19
46
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AeterasJoker
Chang'e
3
2
16
5.5
L
Cthulhu
Ah oui ner
Cthulhu
3
7
7
0.93
L
Xing Tian
Donncath
Xing Tian
3
8
9
0.94
L
5
6
9
1.58
W
Artemis
SteenKeee
Artemis
19
4
9
5.88
L
5
7
12
1.57
W
Hachiman
ToiletMud
Hachiman
3
5
14
2
L
Tiamat
2
7
9
0.93
W
3
4
16
2.75
W
Charybdis
stumpy50
Charybdis
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,347
Damage
105,175
110,681
Taken
92,274
128,042
Mitigated
61,241
28,593
Healing
44,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AeterasJoker
Chang'e
15,591
2,738
11,579
12,653
25,043
25,970
871
15,389
9,654
34,826
0
L
Cthulhu
Ah oui ner
Cthulhu
10,174
349
648
2,233
22,840
25,681
0
2,435
20,405
16,603
0
L
Xing Tian
Donncath
Xing Tian
13,539
1,149
1,906
1,591
25,894
29,516
0
3,388
22,506
22,792
0
L
5,272
641
1,265
1,999
22,272
32,968
0
3,714
18,558
11,417
0
W
Artemis
SteenKeee
Artemis
38,434
15,518
1,736
3,634
14,875
8,809
2,552
9,363
5,512
0
61,539
L
21,939
1,799
7,937
6,868
20,116
12,344
0
3,759
16,357
53,563
0
W
Hachiman
ToiletMud
Hachiman
11,801
5,977
1,361
4,079
17,308
9,260
1,110
8,977
8,331
0
30,444
L
Tiamat
8,423
1,268
727
3,419
19,559
27,533
0
2,295
17,264
15,105
0
W
8,012
2,062
215
1,970
15,349
7,447
1,259
11,930
3,419
0
13,327
W
Charybdis
stumpy50
Charybdis
31,337
14,031
1,546
5,979
19,699
9,755
2,351
13,688
6,011
0
56,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
61,746
111
Minions Killed
184
0
Camps Cleared
0
1,216,570
Distance Traveled
1,360,417
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,236
765
31
2
0
279,591
0
L
Cthulhu
9,788
612
23
1
0
218,903
4
L
Xing Tian
9,958
622
16
1
0
244,627
0
L
Khepri
11,606
725
5
0
0
248,198
0
W
Artemis
14,180
886
44
3
0
278,126
0
L
Ra
11,338
709
55
3
0
275,448
0
W
Hachiman
11,455
716
42
3
0
244,514
2
L
Tiamat
9,669
604
12
1
0
229,394
0
W
Ne Zha
11,000
688
12
1
0
302,623
0
W
Charybdis
12,875
805
55
3
0
255,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role