Player Matchup

Ne Zha
Ne Zha
JuankaElNoob
Ne Zha
Level 148
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 12L
1,229 Elo+
Party 1
Heimdallr
Heimdallr
Naikocos
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 1
Guan Yu
Guan Yu
Theinmortalwolf
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 1
Set
Set
dhyngo
Set
Level 140
God Stats
0W - 1L
1,243 SR
Queue Stats
8W - 19L
1,229 Elo+
Party 1
Neith
Neith
matias12323
Neith
Level 71
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 5L
1,104 Elo+
Party 1
Team Averages
Level 82
1,541 SR
1,214 Elo+

VS

Team Averages
Level 126
1,501 SR
1,454 Elo+
Horus
Horus
 
Horus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AsgArd38
Chronos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,515 Elo+
Solo
Jing Wei
Jing Wei
TERRA8
Jing Wei
Level 179
God Stats
4W - 5L
1,506 SR
Queue Stats
245W - 225L
1,429 Elo+
Solo
Kumbhakarna
Kumbhakarna
eloy-estebaneloy
Kumbhakarna
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
119W - 108L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 7 / 1
7,582
758
11,932
13,759
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Naikocos
Heimdallr
16
3 / 4 / 10
8,977
898
17,391
12,535
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 6 / 6
8,666
867
7,408
16,520
18,742
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
dhyngo
Set
13
4 / 6 / 4
7,973
797
8,319
13,565
10,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 6 / 8
7,085
709
17,245
11,419
4,915
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 2 / 27
9,127
913
11,345
20,519
29,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
 
Nu Wa
15
2 / 3 / 25
8,723
872
11,733
9,237
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
AsgArd38
Chronos
16
12 / 3 / 15
10,075
1,008
14,473
12,851
4,905
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
TERRA8
Jing Wei
17
10 / 2 / 15
10,367
1,037
16,477
13,635
5,765
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
eloy-estebaneloy
Kumbhakarna
14
4 / 3 / 17
9,219
922
4,707
21,730
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
128
13
Kills
29
29
Deaths
13
29
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
27
7.25
W
Nu Wa
 
Nu Wa
2
3
25
4.83
W
Chronos
AsgArd38
Chronos
12
3
15
6.5
L
Ne Zha
1
7
1
0.21
L
Heimdallr
Naikocos
Heimdallr
3
4
10
2
W
Jing Wei
TERRA8
Jing Wei
10
2
15
8.75
L
5
6
6
1.33
L
Set
dhyngo
Set
4
6
4
1
W
Kumbhakarna
eloy-estebaneloy
Kumbhakarna
4
3
17
4.17
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,295
Damage
58,735
67,798
Taken
77,972
47,556
Mitigated
57,140
17,671
Healing
43,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,345
2,644
16,524
12,200
20,519
29,454
373
0
20,519
7,015
9,136
W
Nu Wa
 
Nu Wa
11,733
3,521
1,418
763
9,237
3,178
2,185
0
9,237
24,075
453
W
Chronos
AsgArd38
Chronos
14,473
6,476
0
1,028
12,851
4,905
2,414
0
12,851
24,713
0
L
Ne Zha
11,932
1,375
882
2,326
13,759
6,909
520
5,246
8,513
0
23,425
L
Heimdallr
Naikocos
Heimdallr
17,391
9,538
410
3,276
12,535
6,476
869
6,575
5,960
0
39,026
W
Jing Wei
TERRA8
Jing Wei
16,477
12,308
793
2,892
13,635
5,765
2,040
0
13,635
0
32,147
L
7,408
872
2,476
3,188
16,520
18,742
58
7,696
8,824
0
9,391
L
Set
dhyngo
Set
8,319
3,117
482
1,870
13,565
10,514
0
8,557
5,008
0
14,827
W
Kumbhakarna
eloy-estebaneloy
Kumbhakarna
4,707
792
1,989
5,656
21,730
13,838
245
0
21,730
7,617
0
L
17,245
5,697
921
1,840
11,419
4,915
351
7,482
3,937
0
26,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
47,511
101
Minions Killed
111
0
Camps Cleared
0
857,729
Distance Traveled
944,239
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,127
913
7
1
0
211,033
0
W
Nu Wa
8,723
872
27
3
0
179,111
0
W
Chronos
10,075
1,008
31
3
0
173,093
0
L
Ne Zha
7,582
758
19
2
0
169,236
0
L
Heimdallr
8,977
898
43
4
0
173,983
0
W
Jing Wei
10,367
1,037
43
4
0
177,304
0
L
Guan Yu
8,666
867
3
0
0
172,199
0
L
Set
7,973
797
9
1
0
175,139
1
W
Kumbhakarna
9,219
922
3
0
0
203,698
0
L
Neith
7,085
709
27
3
0
167,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role