Player Matchup

Guan Yu
Guan Yu
Silver I
NCzMoZtWantD
Guan Yu
Silver I
Level 143
God Stats
16W - 19L
1,484 SR
Queue Stats
1,315W - 1,387L
1,059 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
OG-QDaMerc_619
Morgan Le Fay
Silver II
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 52L
1,319 MMR
Party 1
Bastet
Bastet
Silver III
TaeNastyy
Bastet
Silver III
Level 104
God Stats
85W - 59L
1,646 SR
Queue Stats
569W - 540L
830 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,543 SR
1,069 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,463 SR
792 MMR
Nu Wa
Nu Wa
Silver V
AsunaWoo
Nu Wa
Silver V
Level 66
God Stats
92W - 103L
1,398 SR
Queue Stats
124W - 183L
691 MMR
Solo
Chaac
Chaac
Bronze II
MeatGrinder1113
Chaac
Bronze II
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 184L
911 MMR
Solo
Janus
Janus
Silver IV
MrCrepe21
Janus
Silver IV
Level 56
God Stats
0W - 3L
1,491 SR
Queue Stats
143W - 211L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NCzMoZtWantD
Guan Yu
17
3 / 1 / 8
11,056
691
8,662
19,690
20,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
OG-QDaMerc_619
Morgan Le Fay
19
5 / 1 / 6
12,202
763
16,063
19,413
8,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TaeNastyy
Bastet
16
3 / 4 / 6
10,854
678
11,593
18,270
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasZeusAh Muzen CabAthenaBaron Samedi

VS

Bans
Sun WukongIshtarCharybdisKhepriMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AsunaWoo
Nu Wa
16
1 / 1 / 4
10,736
671
16,953
9,517
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 3 / 4
10,224
639
13,619
18,244
21,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
MrCrepe21
Janus
16
5 / 7 / 0
11,266
704
13,857
14,374
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
11
Kills
6
6
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AsunaWoo
Nu Wa
1
1
4
3
L
0
3
4
0.67
L
Janus
MrCrepe21
Janus
5
7
0
0.71
W
Guan Yu
NCzMoZtWantD
Guan Yu
3
1
8
7
W
Morgan Le Fay
OG-QDaMerc_619
Morgan Le Fay
5
1
6
8
W
Bastet
TaeNastyy
Bastet
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,318
Damage
44,429
57,373
Taken
42,135
35,419
Mitigated
29,199
25,318
Healing
10,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AsunaWoo
Nu Wa
16,953
6,772
0
1,716
9,517
2,886
986
2,349
6,963
53,892
0
L
13,619
1,483
0
6,463
18,244
21,263
0
9,003
8,501
530
43,171
L
Janus
MrCrepe21
Janus
13,857
206
0
2,035
14,374
5,050
213
4,345
9,597
37,843
1,254
W
Guan Yu
NCzMoZtWantD
Guan Yu
8,662
611
4,220
9,411
19,690
20,381
1,318
11,830
7,352
0
37,900
W
Morgan Le Fay
OG-QDaMerc_619
Morgan Le Fay
16,063
1,886
165
7,265
19,413
8,283
992
10,247
8,743
95,229
1,329
W
Bastet
TaeNastyy
Bastet
11,593
1,394
42
4,215
18,270
6,755
1,480
8,317
9,574
0
39,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,112
Gold Earned
32,226
255
Minions Killed
196
0
Camps Cleared
0
904,492
Distance Traveled
828,554
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,736
671
89
6
0
278,263
4
L
Chaac
10,224
639
49
3
0
283,252
0
L
Janus
11,266
704
58
4
0
267,039
0
W
Guan Yu
11,056
691
42
3
0
331,635
0
W
Morgan Le Fay
12,202
763
169
11
0
293,159
0
W
Bastet
10,854
678
44
3
0
279,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role