Player Matchup

Loki
Loki
BlowWoodZz27408
Loki
Level 115
God Stats
18W - 10L
1,887 SR
Queue Stats
61W - 50L
1,501 Elo+
Party 1
Janus
Janus
Klamz-LeBum69
Janus
Level 55
God Stats
19W - 14L
1,439 SR
Queue Stats
52W - 33L
1,504 Elo+
Party 1
Mulan
Mulan
LaSpatule123
Mulan
Level 7
God Stats
0W - 3L
1,238 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Team Averages
Level 59
1,521 SR
1,377 Elo+

VS

Team Averages
Level 134
1,473 SR
1,387 Elo+
Hades
Hades
Laharl1252
Hades
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 128L
1,413 Elo+
Solo
Skadi
Skadi
OutsideWig62745
Skadi
Level 119
God Stats
374W - 371L
1,544 SR
Queue Stats
906W - 1,006L
1,439 Elo+
Solo
Fenrir
Fenrir
W0Lf_C0La59
Fenrir
Level 158
God Stats
6W - 9L
1,375 SR
Queue Stats
90W - 114L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,464
622
9,941
9,696
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 5 / 1
7,560
630
6,398
9,400
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
7,153
596
4,577
10,559
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 0 / 7
9,569
797
6,949
7,920
6,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 7
9,101
758
10,820
8,480
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
14
3 / 0 / 8
8,738
728
5,164
11,436
9,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
12
12
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
5
1
0.1
L
0
4
1
0.13
W
Hades
5
0
7
8.5
W
4
1
7
7.5
W
Fenrir
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,916
Damage
22,933
29,655
Taken
27,836
16,210
Mitigated
19,427
3,532
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,941
941
1,061
736
9,696
3,817
0
2,024
7,509
0
36,681
L
6,398
181
213
784
9,400
3,616
147
2,548
6,639
35,651
0
L
4,577
730
0
738
10,559
8,777
0
2,392
7,948
0
8,896
W
Hades
6,949
331
506
4,249
7,920
6,087
665
2,168
5,516
33,641
0
W
10,820
4,592
0
803
8,480
3,367
2,015
1,991
6,328
0
41,074
W
Fenrir
5,164
2,029
142
5,586
11,436
9,973
769
2,319
8,909
0
19,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,177
Gold Earned
27,408
113
Minions Killed
149
0
Camps Cleared
0
598,774
Distance Traveled
701,252
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,464
622
34
3
0
230,635
0
L
Janus
7,560
630
68
6
0
183,452
0
L
Mulan
7,153
596
11
1
0
184,687
0
W
Hades
9,569
797
63
5
0
224,805
0
W
Skadi
9,101
758
62
5
0
225,566
0
W
Fenrir
8,738
728
24
2
0
250,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role