Player Matchup

Tyr
Tyr
Blaze5424
Tyr
Level 48
God Stats
3W - 0L
1,860 SR
Queue Stats
5W - 5L
1,469 Elo+
Solo
Neith
Neith
CraveTheCombat
Neith
Level 19
God Stats
17W - 20L
1,400 SR
Queue Stats
66W - 68L
1,378 Elo+
Party 2
Thanatos
Thanatos
MercuryNova
Thanatos
Level 86
God Stats
9W - 5L
1,196 SR
Queue Stats
237W - 217L
1,445 Elo+
Party 2
Ra
Ra
ReteGoblin60
Ra
Level 63
God Stats
1W - 2L
1,213 SR
Queue Stats
180W - 164L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
SnipinPanther22
Aphrodite
Level 105
God Stats
7W - 4L
1,500 SR
Queue Stats
130W - 112L
1,427 Elo+
Party 2
Team Averages
Level 64
1,434 SR
1,427 Elo+

VS

Team Averages
Level 52
1,546 SR
1,478 Elo+
Achilles
Achilles
LminusA
Achilles
Level 27
God Stats
2W - 7L
1,360 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 3
Loki
Loki
LplusA
Loki
Level 66
God Stats
3W - 4L
1,589 SR
Queue Stats
39W - 42L
1,415 Elo+
Party 3
Apollo
Apollo
SmiteLooseCannon
Apollo
Level 55
God Stats
1W - 1L
1,699 SR
Queue Stats
29W - 32L
1,489 Elo+
Party 1
Maui
Maui
aeWombo
Maui
Level 27
God Stats
1W - 1L
1,728 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 1
Freya
Freya
xNcHeelsx
Freya
Level 83
God Stats
12W - 9L
1,356 SR
Queue Stats
65W - 66L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,943
579
3,514
7,852
6,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 0 / 2
6,599
550
6,536
7,356
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MercuryNova
Thanatos
10
4 / 1 / 4
6,275
523
5,816
9,254
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 4
7,071
589
8,198
6,820
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SnipinPanther22
Aphrodite
11
2 / 1 / 4
6,887
574
4,119
7,827
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LminusA
Achilles
10
1 / 0 / 0
5,590
466
3,028
5,906
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
LplusA
Loki
9
1 / 6 / 1
5,402
450
3,271
9,161
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,210
518
6,550
7,775
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
aeWombo
Maui
8
0 / 3 / 2
5,285
440
2,929
11,136
8,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
xNcHeelsx
Freya
10
1 / 6 / 1
5,590
466
7,428
11,507
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
3
0
2
4
L
Achilles
LminusA
Achilles
1
0
0
1
L
Loki
LplusA
Loki
1
6
1
0.25
W
Thanatos
MercuryNova
Thanatos
4
1
4
6
W
3
1
4
5
L
1
1
0
1
W
Aphrodite
SnipinPanther22
Aphrodite
2
1
4
4
L
Maui
aeWombo
Maui
0
3
2
0.33
L
Freya
xNcHeelsx
Freya
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
23,206
39,109
Taken
45,485
20,271
Mitigated
23,426
23,419
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,514
867
0
1,949
7,852
6,781
54
586
6,610
618
44,858
W
6,536
3,316
0
2,534
7,356
3,226
354
1,211
6,145
0
45,409
L
Achilles
LminusA
Achilles
3,028
591
0
1,450
5,906
4,656
0
95
5,811
0
24,824
L
Loki
LplusA
Loki
3,271
885
0
1,926
9,161
3,004
0
2,435
6,694
0
23,733
W
Thanatos
MercuryNova
Thanatos
5,816
818
0
8,436
9,254
4,144
0
2,110
7,144
0
38,710
W
8,198
1,238
290
1,268
6,820
2,692
627
4,422
2,398
56,496
0
L
6,550
4,662
0
5,445
7,775
3,143
0
1,318
6,457
0
55,161
W
Aphrodite
SnipinPanther22
Aphrodite
4,119
1,399
5,027
3,915
7,827
3,428
108
2,028
5,799
27,868
0
L
Maui
aeWombo
Maui
2,929
941
0
2,793
11,136
8,580
0
2,952
8,090
12,325
0
L
Freya
xNcHeelsx
Freya
7,428
2,582
0
3,753
11,507
4,043
0
5,401
6,021
36,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,775
Gold Earned
28,077
341
Minions Killed
235
0
Camps Cleared
0
1,211,676
Distance Traveled
1,129,097
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,943
579
85
7
0
250,563
0
W
Neith
6,599
550
76
6
0
222,882
0
L
Achilles
5,590
466
36
3
0
227,531
0
L
Loki
5,402
450
40
3
0
251,593
2
W
Thanatos
6,275
523
58
5
0
260,485
0
W
Ra
7,071
589
90
8
0
240,438
0
L
Apollo
6,210
518
92
8
0
214,595
0
W
Aphrodite
6,887
574
32
3
0
237,308
1
L
Maui
5,285
440
13
1
0
225,681
1
L
Freya
5,590
466
54
5
0
209,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role