Player Matchup

Gilgamesh
Gilgamesh
IckleFam
Gilgamesh
Level 123
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 1
Kukulkan
Kukulkan
LeoTheLionV2
Kukulkan
Level 67
God Stats
0W - 1L
1,829 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Fenrir
Fenrir
R3NN0C
Fenrir
Level 143
God Stats
0W - 1L
1,483 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 1
Team Averages
Level 111
1,676 SR
1,200 Elo+

VS

Team Averages
Level 59
1,557 SR
1,628 Elo+
Fafnir
Fafnir
Panopties
Fafnir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,634 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PlasmaticCrib45
Morgan Le Fay
Level 49
God Stats
12W - 7L
1,671 SR
Queue Stats
18W - 12L
1,622 Elo+
Party 2
Odin
Odin
xXMrJAceXx
Odin
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 27L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IckleFam
Gilgamesh
14
4 / 4 / 2
8,960
747
11,161
13,861
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
LeoTheLionV2
Kukulkan
15
1 / 2 / 5
8,894
741
12,135
7,039
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
R3NN0C
Fenrir
13
1 / 2 / 4
8,059
672
6,521
11,232
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Panopties
Fafnir
14
1 / 2 / 7
9,362
780
7,287
13,857
15,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
PlasmaticCrib45
Morgan Le Fay
15
3 / 3 / 4
9,055
755
10,989
7,928
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 4
8,863
739
8,431
13,509
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
8
8
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
IckleFam
Gilgamesh
4
4
2
1.25
L
Kukulkan
LeoTheLionV2
Kukulkan
1
2
5
1.75
W
Fafnir
Panopties
Fafnir
1
2
7
2.25
W
Morgan Le Fay
PlasmaticCrib45
Morgan Le Fay
3
3
4
1.67
L
Fenrir
R3NN0C
Fenrir
1
2
4
1.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
26,707
32,132
Taken
35,294
18,137
Mitigated
33,621
3,827
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
IckleFam
Gilgamesh
11,161
3,277
0
2,602
13,861
6,357
0
6,301
6,710
0
39,275
L
Kukulkan
LeoTheLionV2
Kukulkan
12,135
1,723
0
31
7,039
3,032
0
4,029
2,726
42,037
0
W
Fafnir
Panopties
Fafnir
7,287
3,266
0
3,874
13,857
15,963
312
7,728
5,821
14,938
0
W
Morgan Le Fay
PlasmaticCrib45
Morgan Le Fay
10,989
767
0
768
7,928
3,521
640
1,424
6,224
37,717
972
L
Fenrir
R3NN0C
Fenrir
6,521
1,714
0
1,194
11,232
8,748
0
7,084
3,592
0
20,424
W
8,431
1,272
0
3,399
13,509
14,137
0
3,057
10,239
91
27,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
27,280
155
Minions Killed
139
0
Camps Cleared
0
659,517
Distance Traveled
622,318
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,960
747
55
5
0
223,971
0
L
Kukulkan
8,894
741
74
6
0
222,920
0
W
Fafnir
9,362
780
20
2
0
179,809
0
W
Morgan Le Fay
9,055
755
71
6
0
215,572
0
L
Fenrir
8,059
672
26
2
0
212,626
0
W
Odin
8,863
739
48
4
0
226,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role