Player Matchup

Artemis
Artemis
Awesomeratkill
Artemis
Level 127
God Stats
4W - 2L
1,665 SR
Queue Stats
17W - 8L
1,865 Elo+
Party 1
Athena
Athena
Remedial4Life
Athena
Level 109
God Stats
1W - 0L
1,196 SR
Queue Stats
15W - 6L
1,865 Elo+
Party 1
Bakasura
Bakasura
SHAKAKAAA
Bakasura
Level 36
God Stats
2W - 2L
1,491 SR
Queue Stats
45W - 54L
1,424 Elo+
Party 3
Ah Puch
Ah Puch
SgtSpud
Ah Puch
Level 42
God Stats
8W - 7L
1,415 SR
Queue Stats
46W - 53L
1,406 Elo+
Party 3
Surtr
Surtr
wooflung
Surtr
Level 44
God Stats
3W - 3L
1,306 SR
Queue Stats
47W - 71L
1,371 Elo+
Party 3
Team Averages
Level 72
1,415 SR
1,586 Elo+

VS

Team Averages
Level 83
1,388 SR
1,501 Elo+
Raijin
Raijin
DrSplitzy
Raijin
Level 134
God Stats
0W - 2L
1,306 SR
Queue Stats
117W - 120L
1,454 Elo+
Solo
Da Ji
Da Ji
Dubs9737
Da Ji
Level 109
God Stats
0W - 1L
1,131 SR
Queue Stats
2W - 4L
1,479 Elo+
Party 2
Thor
Thor
Dyslxiec
Thor
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
286W - 256L
1,572 Elo+
Solo
Janus
Janus
NelsonELP_toAmo
Janus
Level 106
God Stats
6W - 7L
1,500 SR
Queue Stats
217W - 213L
1,500 Elo+
Solo
Ares
Ares
Vanilladino
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
8,384
559
9,207
7,055
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 10
8,355
557
3,982
10,761
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SHAKAKAAA
Bakasura
16
11 / 2 / 5
10,212
681
11,415
13,270
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
SgtSpud
Ah Puch
15
2 / 0 / 3
8,868
591
5,210
6,353
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
wooflung
Surtr
12
2 / 6 / 4
8,399
560
8,747
17,682
10,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrSplitzy
Raijin
13
3 / 5 / 1
8,313
554
6,773
11,653
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Dubs9737
Da Ji
12
2 / 3 / 3
7,408
494
6,500
10,449
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
3 / 5 / 1
7,647
510
8,046
14,107
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 0
8,009
534
6,819
9,329
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 3
5,979
399
2,844
10,162
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
10
10
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Raijin
DrSplitzy
Raijin
3
5
1
0.7
L
Da Ji
Dubs9737
Da Ji
2
3
3
1.17
L
Thor
3
5
1
0.7
L
2
4
0
0.5
W
1
0
10
6
W
Bakasura
SHAKAKAAA
Bakasura
11
2
5
6.75
W
Ah Puch
SgtSpud
Ah Puch
2
0
3
3.5
L
0
2
3
0.75
W
Surtr
wooflung
Surtr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,561
Damage
30,982
55,121
Taken
55,700
30,919
Mitigated
24,911
15,938
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,207
4,124
0
2,918
7,055
3,028
751
4,030
3,025
0
57,171
L
Raijin
DrSplitzy
Raijin
6,773
1,030
0
3,295
11,653
3,828
0
2,023
9,519
59,809
0
L
Da Ji
Dubs9737
Da Ji
6,500
2,086
0
3,430
10,449
4,967
324
825
9,455
0
42,305
L
Thor
8,046
1,834
0
2,909
14,107
5,638
0
1,907
11,520
0
60,255
L
6,819
325
0
1,230
9,329
3,302
0
2,552
6,452
66,862
0
W
3,982
1,448
154
3,274
10,761
9,826
0
4,489
6,156
27,356
0
W
Bakasura
SHAKAKAAA
Bakasura
11,415
7,251
0
2,075
13,270
5,551
700
2,231
10,977
0
60,947
W
Ah Puch
SgtSpud
Ah Puch
5,210
572
147
2,467
6,353
2,342
400
2,771
3,434
63,954
2,486
L
2,844
471
0
974
10,162
7,176
0
2,155
7,721
7,776
0
W
Surtr
wooflung
Surtr
8,747
3,201
0
4,903
17,682
10,172
82
2,768
14,792
669
45,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,218
Gold Earned
37,356
437
Minions Killed
406
0
Camps Cleared
0
1,578,022
Distance Traveled
1,487,322
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,384
559
99
7
0
286,545
0
L
Raijin
8,313
554
97
6
0
277,704
0
L
Da Ji
7,408
494
70
5
0
301,057
0
L
Thor
7,647
510
99
7
0
301,236
0
L
Janus
8,009
534
136
9
0
299,425
5
W
Athena
8,355
557
28
2
0
362,335
0
W
Bakasura
10,212
681
95
6
0
379,503
0
W
Ah Puch
8,868
591
140
9
0
322,021
2
L
Ares
5,979
399
4
0
0
307,900
1
W
Surtr
8,399
560
75
5
0
227,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role