Player Matchup

Izanami
Izanami
Dragholoki
Izanami
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
14W - 12L
1,472 Elo+
Party 2
Fenrir
Fenrir
ItzSave-Clipz
Fenrir
Level 98
God Stats
15W - 11L
1,498 SR
Queue Stats
141W - 143L
1,511 Elo+
Party 2
Loki
Loki
TDO_BlackMyth
Loki
Level 102
God Stats
58W - 39L
1,632 SR
Queue Stats
148W - 150L
1,528 Elo+
Party 2
Team Averages
Level 73
1,470 SR
1,504 Elo+

VS

Team Averages
Level 76
1,519 SR
1,503 Elo+
Kukulkan
Kukulkan
StrumaticBoot9
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,494 Elo+
Party 1
Surtr
Surtr
TopBuffalo41
Surtr
Level 66
God Stats
6W - 6L
1,514 SR
Queue Stats
90W - 84L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
asipe97
Baron Samedi
Level 128
God Stats
5W - 4L
1,544 SR
Queue Stats
105W - 114L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dragholoki
Izanami
16
3 / 3 / 8
11,251
703
11,494
13,575
6,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 12
12,273
767
10,252
14,861
18,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 0 / 6
12,866
804
16,234
10,735
5,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 6 / 3
9,815
613
10,862
10,492
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 2
10,164
635
10,053
19,610
17,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
asipe97
Baron Samedi
15
2 / 6 / 1
10,009
626
10,021
14,383
6,460
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
3
3
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dragholoki
Izanami
3
3
8
2.33
W
3
0
12
9
L
Kukulkan
0
6
3
0.25
W
10
0
6
13
L
1
4
2
0.5
L
Baron Samedi
asipe97
Baron Samedi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
30,936
39,171
Taken
44,485
30,367
Mitigated
27,973
11,296
Healing
9,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dragholoki
Izanami
11,494
7,101
87
1,204
13,575
6,641
926
7,229
6,346
0
59,792
W
10,252
1,150
0
4,341
14,861
18,009
0
7,983
6,878
0
41,378
L
Kukulkan
10,862
1,421
0
27
10,492
4,453
0
0
10,492
35,338
0
W
16,234
2,280
257
5,407
10,735
5,717
2,243
5,633
5,102
0
58,380
L
10,053
3,301
0
5,091
19,610
17,060
348
145
19,465
952
41,677
L
Baron Samedi
asipe97
Baron Samedi
10,021
670
1,143
3,720
14,383
6,460
0
16
14,367
38,349
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
29,988
215
Minions Killed
176
0
Camps Cleared
0
887,944
Distance Traveled
728,848
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,251
703
96
6
0
225,331
0
W
Fenrir
12,273
767
47
3
0
330,746
0
L
Kukulkan
9,815
613
62
4
0
215,533
0
W
Loki
12,866
804
72
5
0
331,867
0
L
Surtr
10,164
635
56
4
0
263,990
0
L
Baron Samedi
10,009
626
58
4
0
249,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role