Player Matchup

Sobek
Sobek
 
Sobek
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Resentedbus
Cernunnos
Level 47
God Stats
18W - 17L
1,696 SR
Queue Stats
85W - 124L
1,472 Elo+
Party 1
Anubis
Anubis
SWiFTLAWLESS
Anubis
Level 121
God Stats
200W - 135L
1,761 SR
Queue Stats
375W - 379L
1,539 Elo+
Party 1
Hades
Hades
SWiFTShadowzzz
Hades
Level 123
God Stats
14W - 6L
1,867 SR
Queue Stats
208W - 240L
1,401 Elo+
Party 1
Mercury
Mercury
SWiFTV0iD
Mercury
Level 18
God Stats
3W - 4L
1,609 SR
Queue Stats
80W - 89L
1,514 Elo+
Party 1
Team Averages
Level 76
1,686 SR
1,485 Elo+

VS

Team Averages
Level 60
1,442 SR
1,425 Elo+
Ah Puch
Ah Puch
DEIDRIE
Ah Puch
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 2
Xbalanque
Xbalanque
Exillade
Xbalanque
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,418 Elo+
Party 3
Ao Kuang
Ao Kuang
MintyPods
Ao Kuang
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 62L
1,368 Elo+
Party 2
King Arthur
King Arthur
Rand0mKr1tz
King Arthur
Level 48
God Stats
1W - 3L
1,211 SR
Queue Stats
260W - 264L
1,469 Elo+
Solo
Athena
Athena
z1xROGUEx1z
Athena
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 4 / 1
6,591
471
3,202
15,483
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Resentedbus
Cernunnos
10
0 / 4 / 1
6,298
450
3,195
9,132
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
5 / 4 / 1
8,855
633
12,349
11,923
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 1
7,252
518
11,277
15,624
13,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
SWiFTV0iD
Mercury
11
4 / 5 / 1
7,972
569
11,377
12,847
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DEIDRIE
Ah Puch
11
2 / 5 / 7
6,555
468
4,483
8,703
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
Exillade
Xbalanque
12
2 / 1 / 8
7,164
512
9,007
9,230
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
MintyPods
Ao Kuang
15
12 / 2 / 4
9,006
643
17,693
15,550
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Rand0mKr1tz
King Arthur
12
2 / 1 / 9
7,190
514
10,596
16,013
13,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
10
3 / 1 / 10
7,197
514
5,760
12,879
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
10
Kills
21
21
Deaths
10
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
1
0.13
W
Ah Puch
DEIDRIE
Ah Puch
2
5
7
1.1
W
Xbalanque
Exillade
Xbalanque
2
1
8
6
W
Ao Kuang
MintyPods
Ao Kuang
12
2
4
7
W
King Arthur
Rand0mKr1tz
King Arthur
2
1
9
6.5
L
Cernunnos
Resentedbus
Cernunnos
0
4
1
0.13
L
Anubis
5
4
1
1.38
L
1
4
1
0.38
L
Mercury
SWiFTV0iD
Mercury
4
5
1
0.9
W
Athena
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
47,539
65,009
Taken
62,375
39,320
Mitigated
37,379
22,633
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,202
324
180
5,365
15,483
10,308
150
5,138
10,345
22,144
0
W
Ah Puch
DEIDRIE
Ah Puch
4,483
423
0
226
8,703
2,973
0
1,791
6,912
25,233
336
W
Xbalanque
Exillade
Xbalanque
9,007
5,298
0
2,867
9,230
3,493
0
3,178
6,052
0
55,372
W
Ao Kuang
MintyPods
Ao Kuang
17,693
5,195
0
4,972
15,550
6,554
0
5,744
9,806
55,262
0
W
King Arthur
Rand0mKr1tz
King Arthur
10,596
1,066
0
2,900
16,013
13,627
0
9,100
6,913
0
47,541
L
Cernunnos
Resentedbus
Cernunnos
3,195
1,233
230
2,623
9,132
3,514
500
4,139
4,993
0
28,471
L
Anubis
12,349
378
182
5,692
11,923
6,940
1,614
7,175
4,748
78,546
0
L
11,277
1,903
344
7,739
15,624
13,552
352
5,983
9,641
52,153
0
L
Mercury
SWiFTV0iD
Mercury
11,377
6,236
0
278
12,847
5,006
0
5,501
7,346
0
50,617
W
Athena
5,760
2,269
0
1,316
12,879
10,732
0
7,015
5,864
17,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,968
Gold Earned
37,112
354
Minions Killed
309
0
Camps Cleared
0
1,289,374
Distance Traveled
1,379,738
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,591
471
20
1
0
257,009
2
W
Ah Puch
6,555
468
46
3
0
204,757
0
W
Xbalanque
7,164
512
94
7
0
279,442
0
W
Ao Kuang
9,006
643
73
5
0
312,590
0
W
King Arthur
7,190
514
79
6
0
291,732
0
L
Cernunnos
6,298
450
56
4
0
251,994
0
L
Anubis
8,855
633
130
9
0
217,943
5
L
Hades
7,252
518
89
6
0
222,478
0
L
Mercury
7,972
569
59
4
0
339,950
0
W
Athena
7,197
514
17
1
0
291,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role