Player Matchup

Heimdallr
Heimdallr
DarrellCombos
Heimdallr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 255L
1,086 Elo+
Party 3
Bellona
Bellona
P3KMeH
Bellona
Level 15
God Stats
3W - 19L
918 SR
Queue Stats
3W - 29L
901 Elo+
Party 3
Olorun
Olorun
RipAuzlBerry
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
986 Elo+
Party 3
Bacchus
Bacchus
Undotime
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 59L
923 Elo+
Party 3
Thor
Thor
Urmom003X
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 94L
862 Elo+
Party 3
Team Averages
Level 25
1,384 SR
952 Elo+

VS

Team Averages
Level 44
1,494 SR
1,478 Elo+
Jormungandr
Jormungandr
Asoratse
Jormungandr
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
BadSlang
Bacchus
Level 68
God Stats
3W - 0L
1,188 SR
Queue Stats
113W - 111L
1,310 Elo+
Party 2
Ravana
Ravana
BreakfastWizards
Ravana
Level 109
God Stats
18W - 22L
1,882 SR
Queue Stats
972W - 826L
1,541 Elo+
Party 1
Neith
Neith
GreKatO
Neith
Level 6
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 1L
1,267 Elo+
Party 2
Ne Zha
Ne Zha
XLager
Ne Zha
Level 33
God Stats
17W - 13L
1,605 SR
Queue Stats
123W - 91L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarrellCombos
Heimdallr
12
1 / 8 / 0
7,398
411
8,227
20,802
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
P3KMeH
Bellona
8
0 / 3 / 1
6,127
340
1,471
7,255
5,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
11
0 / 11 / 0
6,459
359
4,494
17,430
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Undotime
Bacchus
4
0 / 1 / 1
5,608
312
246
2,635
1,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
11
0 / 9 / 0
6,963
387
7,303
20,175
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asoratse
Jormungandr
14
5 / 1 / 12
9,543
530
8,721
12,034
7,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
BadSlang
Bacchus
13
4 / 2 / 15
9,870
548
5,982
19,151
23,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
13 / 0 / 9
11,176
621
13,566
12,453
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
GreKatO
Neith
13
1 / 0 / 15
8,821
490
5,151
8,365
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
XLager
Ne Zha
16
9 / 0 / 10
10,908
606
21,163
14,028
7,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
93
1
Kills
32
32
Deaths
3
2
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Asoratse
Jormungandr
5
1
12
11
W
Bacchus
BadSlang
Bacchus
4
2
15
5.75
W
13
0
9
17.5
L
Heimdallr
DarrellCombos
Heimdallr
1
8
0
0.13
W
Neith
GreKatO
Neith
1
0
15
8.5
L
Bellona
P3KMeH
Bellona
0
3
1
0.17
L
Olorun
0
11
0
0
L
Bacchus
Undotime
Bacchus
0
1
1
0.5
L
Thor
0
9
0
0
W
Ne Zha
XLager
Ne Zha
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
54,583
68,297
Taken
66,031
25,371
Mitigated
48,112
8,676
Healing
23,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Asoratse
Jormungandr
8,721
3,315
0
2,223
12,034
7,127
1,018
2,071
9,703
56,936
0
W
Bacchus
BadSlang
Bacchus
5,982
814
3,920
5,738
19,151
23,586
285
620
17,537
29,259
0
W
13,566
2,669
0
3,366
12,453
7,063
2,218
539
11,914
0
85,740
L
Heimdallr
DarrellCombos
Heimdallr
8,227
2,218
0
2,814
20,802
7,157
646
4,004
16,798
0
45,910
W
Neith
GreKatO
Neith
5,151
1,947
0
3,652
8,365
3,319
3,164
636
7,729
0
48,598
L
Bellona
P3KMeH
Bellona
1,471
417
0
1,348
7,255
5,284
0
3,377
3,878
0
16,062
L
Olorun
4,494
2,354
0
3,028
17,430
5,236
0
4,896
12,534
27,360
0
L
Bacchus
Undotime
Bacchus
246
0
0
270
2,635
1,427
0
277
2,358
2,041
0
L
Thor
7,303
876
0
1,216
20,175
6,267
0
2,149
18,026
0
46,203
W
Ne Zha
XLager
Ne Zha
21,163
4,164
0
4,438
14,028
7,017
2,350
2,457
11,571
0
102,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
50,318
180
Minions Killed
394
0
Camps Cleared
0
1,183,709
Distance Traveled
1,865,902
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,543
530
75
4
0
317,938
0
W
Bacchus
9,870
548
24
1
0
380,978
0
W
Ravana
11,176
621
101
6
0
421,986
0
L
Heimdallr
7,398
411
53
3
0
324,815
0
W
Neith
8,821
490
76
4
0
341,268
0
L
Bellona
6,127
340
24
1
0
170,024
0
L
Olorun
6,459
359
33
2
0
282,492
0
L
Bacchus
5,608
312
7
0
0
70,662
0
L
Thor
6,963
387
63
4
0
335,716
0
W
Ne Zha
10,908
606
118
7
0
403,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role