Player Matchup

Medusa
Medusa
A2GreDy
Medusa
Level 128
God Stats
6W - 0L
1,922 SR
Queue Stats
55W - 34L
1,591 Elo+
Party 1
Anubis
Anubis
Helbroy
Anubis
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 7L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
SpartanOli
Kuzenbo
Level 40
God Stats
3W - 1L
1,321 SR
Queue Stats
25W - 17L
1,565 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,574 Elo+

VS

Team Averages
Level 87
1,435 SR
1,468 Elo+
Guan Yu
Guan Yu
Averro
Guan Yu
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
8W - 12L
1,473 Elo+
Party 2
Fenrir
Fenrir
FLoppyLumber
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
dominatorr9
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A2GreDy
Medusa
13
0 / 0 / 4
7,106
711
7,383
5,363
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Helbroy
Anubis
13
4 / 1 / 0
7,711
771
8,731
6,349
2,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SpartanOli
Kuzenbo
11
0 / 0 / 2
7,358
736
5,969
7,049
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Averro
Guan Yu
11
1 / 1 / 0
7,443
744
4,050
12,352
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
11
0 / 0 / 1
6,720
672
4,476
7,301
4,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
dominatorr9
Baron Samedi
11
0 / 3 / 1
6,771
677
8,205
10,753
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
1
1
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
A2GreDy
Medusa
0
0
4
2
L
Guan Yu
Averro
Guan Yu
1
1
0
1
L
Fenrir
0
0
1
0.5
W
Anubis
Helbroy
Anubis
4
1
0
4
W
Kuzenbo
SpartanOli
Kuzenbo
0
0
2
1
L
Baron Samedi
dominatorr9
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
16,731
18,761
Taken
30,406
13,731
Mitigated
22,108
7,754
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
A2GreDy
Medusa
7,383
4,243
0
2,411
5,363
2,219
25
1,980
3,383
0
34,672
L
Guan Yu
Averro
Guan Yu
4,050
200
1,831
2,730
12,352
12,707
0
6,521
5,831
0
18,364
L
Fenrir
4,476
672
0
1,381
7,301
4,836
0
2,440
4,861
0
20,235
W
Anubis
Helbroy
Anubis
8,731
527
0
3,681
6,349
2,836
0
2,513
3,836
42,773
0
W
Kuzenbo
SpartanOli
Kuzenbo
5,969
3,259
0
1,662
7,049
8,676
0
3,738
3,311
12,889
0
L
Baron Samedi
dominatorr9
Baron Samedi
8,205
92
2,104
3,738
10,753
4,565
0
5,775
4,978
33,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,175
Gold Earned
20,934
138
Minions Killed
117
0
Camps Cleared
0
603,495
Distance Traveled
608,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,106
711
48
5
0
214,154
0
L
Guan Yu
7,443
744
24
2
0
200,320
0
L
Fenrir
6,720
672
41
4
0
220,184
0
W
Anubis
7,711
771
76
8
0
200,497
0
W
Kuzenbo
7,358
736
14
1
0
188,844
0
L
Baron Samedi
6,771
677
52
5
0
188,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role