Player Matchup

Maui
Maui
Alexblazn420
Maui
Level 143
God Stats
16W - 0L
1,723 SR
Queue Stats
442W - 400L
1,524 Elo+
Party 1
Chronos
Chronos
CarnageShadow
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,500 Elo+
Party 1
Nike
Nike
OdecaNeburRM
Nike
Level 151
God Stats
2W - 0L
1,742 SR
Queue Stats
112W - 110L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
SS E Rock
Heimdallr
Level 156
God Stats
1W - 1L
1,515 SR
Queue Stats
31W - 35L
1,422 Elo+
Party 1
Ah Puch
Ah Puch
surferdude814
Ah Puch
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 62L
1,474 Elo+
Party 1
Team Averages
Level 152
1,596 SR
1,480 Elo+

VS

Team Averages
Level 128
1,536 SR
1,524 Elo+
King Arthur
King Arthur
AuntJemimaKush
King Arthur
Level 125
God Stats
1W - 1L
1,734 SR
Queue Stats
250W - 250L
1,508 Elo+
Solo
Ravana
Ravana
Blade king 192
Ravana
Level 179
God Stats
4W - 2L
1,348 SR
Queue Stats
694W - 239L
1,509 Elo+
Party 2
Merlin
Merlin
RevanHelloNoob
Merlin
Level 140
God Stats
53W - 8L
1,464 SR
Queue Stats
1,232W - 399L
1,555 Elo+
Party 2
Bacchus
Bacchus
Syr Artorias
Bacchus
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 153L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
cinder248
Sun Wukong
Level 102
God Stats
2W - 1L
1,633 SR
Queue Stats
30W - 21L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,163
1,020
2,892
6,324
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
10
3 / 2 / 8
7,177
897
3,575
6,109
2,545
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 9
7,044
881
4,686
6,651
5,117
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SS E Rock
Heimdallr
12
3 / 2 / 9
7,882
985
7,376
7,058
3,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
16
4 / 0 / 6
9,327
1,166
7,761
5,845
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AuntJemimaKush
King Arthur
10
1 / 3 / 3
6,273
784
1,520
6,504
5,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 2
5,789
724
694
3,529
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 2 / 0
6,755
844
4,033
4,128
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Syr Artorias
Bacchus
6
0 / 10 / 0
5,528
691
243
21,279
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
cinder248
Sun Wukong
10
0 / 1 / 2
6,024
753
4,667
4,327
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
14
Kills
4
7
Deaths
17
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
King Arthur
AuntJemimaKush
King Arthur
1
3
3
0.83
L
0
1
2
1
W
Chronos
3
2
8
3.5
W
2
2
9
3.25
L
3
2
0
1.5
W
Heimdallr
SS E Rock
Heimdallr
3
2
9
3.75
L
Bacchus
Syr Artorias
Bacchus
0
10
0
0
L
Sun Wukong
cinder248
Sun Wukong
0
1
2
1
W
Ah Puch
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
11,157
31,987
Taken
39,767
18,977
Mitigated
28,441
12,706
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,892
189
1,330
2,170
6,324
5,268
267
944
5,178
11,710
0
L
King Arthur
AuntJemimaKush
King Arthur
1,520
117
219
135
6,504
5,252
0
2,752
3,633
0
4,478
L
694
0
164
478
3,529
1,570
0
2,479
1,050
0
6,559
W
Chronos
3,575
1,804
703
544
6,109
2,545
2,782
1,225
4,884
10,774
0
W
4,686
722
607
597
6,651
5,117
997
486
6,089
927
9,322
L
4,033
0
0
0
4,128
1,806
0
2,988
1,140
9,247
0
W
Heimdallr
SS E Rock
Heimdallr
7,376
3,375
703
835
7,058
3,373
2,064
1,915
5,057
0
23,936
L
Bacchus
Syr Artorias
Bacchus
243
0
0
3,180
21,279
15,961
0
4,485
16,580
2,335
0
L
Sun Wukong
cinder248
Sun Wukong
4,667
250
301
1,440
4,327
3,852
0
2,451
1,835
1,199
7,415
W
Ah Puch
7,761
717
1,985
3,232
5,845
2,674
1,571
427
5,163
27,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
30,369
93
Minions Killed
36
0
Camps Cleared
0
812,741
Distance Traveled
693,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,163
1,020
13
2
0
193,338
0
L
King Arthur
6,273
784
7
1
0
149,296
0
L
Ravana
5,789
724
5
1
0
126,882
0
W
Chronos
7,177
897
11
1
0
160,303
0
W
Nike
7,044
881
1
0
0
153,398
0
L
Merlin
6,755
844
12
2
0
71,735
0
W
Heimdallr
7,882
985
25
3
0
151,623
0
L
Bacchus
5,528
691
3
0
0
205,045
0
L
Sun Wukong
6,024
753
9
1
0
140,044
0
W
Ah Puch
9,327
1,166
43
5
0
154,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role