Player Matchup

Rama
Rama
DorianDystopia
Rama
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,433 Elo+
Party 1
Hel
Hel
JuicyEndeavor
Hel
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 122L
1,511 Elo+
Party 1
Zeus
Zeus
SmiddyWiddy
Zeus
Level 26
God Stats
4W - 1L
1,696 SR
Queue Stats
95W - 77L
1,469 Elo+
Party 1
Medusa
Medusa
darkeeter
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,545 Elo+
Solo
Danzaburou
Danzaburou
iPensive
Danzaburou
Level 67
God Stats
2W - 2L
1,548 SR
Queue Stats
68W - 58L
1,455 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,483 Elo+

VS

Team Averages
Level 46
1,500 SR
1,405 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FedExClown
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 3
Yemoja
Yemoja
XDopeGreenFeenX
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,440 Elo+
Party 3
Xing Tian
Xing Tian
Yophia
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 14
10,296
735
13,102
12,428
6,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 11
9,917
708
7,147
8,651
4,082
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 1 / 9
11,127
795
23,751
8,329
4,036
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
darkeeter
Medusa
17
1 / 0 / 11
9,992
714
8,423
6,599
3,449
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
iPensive
Danzaburou
17
7 / 2 / 10
10,869
776
18,809
12,904
6,540
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 5 / 1
9,122
652
6,970
7,671
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
15
1 / 6 / 0
8,347
596
6,117
16,015
10,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
FedExClown
Kumbhakarna
13
1 / 4 / 2
8,445
603
6,066
22,926
24,541
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 2 / 2
8,963
640
8,389
13,407
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Yophia
Xing Tian
13
0 / 5 / 3
8,223
587
4,944
17,839
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
22
Kills
5
7
Deaths
22
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
1
0.5
L
Ravana
 
Ravana
1
6
0
0.17
W
4
3
14
3.67
L
Kumbhakarna
FedExClown
Kumbhakarna
1
4
2
0.5
W
2
1
11
7.5
W
8
1
9
12.5
L
1
2
2
1
L
Xing Tian
Yophia
Xing Tian
0
5
3
0.3
W
Medusa
darkeeter
Medusa
1
0
11
6.5
W
Danzaburou
iPensive
Danzaburou
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,232
Damage
32,486
48,911
Taken
77,858
24,196
Mitigated
74,755
29,193
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,970
1,067
750
988
7,671
3,282
0
4,701
2,824
19,526
647
L
Ravana
 
Ravana
6,117
2,119
754
2,381
16,015
10,609
0
4,987
11,028
0
11,581
W
13,102
10,039
0
2,335
12,428
6,089
2,756
6,748
5,680
0
30,706
L
Kumbhakarna
FedExClown
Kumbhakarna
6,066
1,325
1,228
5,604
22,926
24,541
0
9,156
13,770
17,071
0
W
7,147
59
11,332
5,554
8,651
4,082
475
3,764
4,887
18,179
0
W
23,751
1,257
539
721
8,329
4,036
698
3,703
4,626
52,059
0
L
8,389
1,305
3,604
2,922
13,407
14,700
0
5,679
7,728
20,290
0
L
Xing Tian
Yophia
Xing Tian
4,944
573
824
1,766
17,839
21,623
0
6,229
11,610
10,573
0
W
Medusa
darkeeter
Medusa
8,423
5,169
922
1,369
6,599
3,449
1,377
5,273
1,326
0
22,845
W
Danzaburou
iPensive
Danzaburou
18,809
10,881
1,123
5,298
12,904
6,540
2,039
6,556
6,348
0
39,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,201
Gold Earned
43,100
174
Minions Killed
78
0
Camps Cleared
0
1,314,565
Distance Traveled
1,095,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,122
652
33
2
0
223,245
0
L
Ravana
8,347
596
10
1
0
235,267
0
W
Rama
10,296
735
29
2
0
241,789
0
L
Kumbhakarna
8,445
603
12
1
0
178,116
0
W
Hel
9,917
708
22
2
0
288,770
0
W
Zeus
11,127
795
59
4
0
245,251
0
L
Yemoja
8,963
640
19
1
0
254,639
0
L
Xing Tian
8,223
587
4
0
0
203,866
0
W
Medusa
9,992
714
34
2
0
296,561
0
W
Danzaburou
10,869
776
30
2
0
242,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role