Player Matchup

Guan Yu
Guan Yu
Silver V
MeatChristmas
Guan Yu
Silver V
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,115 MMR
Party 2
Poseidon
Poseidon
Silver IV
jboogietime
Poseidon
Silver IV
Level 71
God Stats
1W - 0L
1,285 SR
Queue Stats
15W - 22L
1,115 MMR
Party 2
Cupid
Cupid
Bronze III
superchimp99
Cupid
Bronze III
Level 122
God Stats
10W - 10L
1,282 SR
Queue Stats
41W - 45L
1,088 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,355 SR
1,106 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,623 SR
1,075 MMR
Vulcan
Vulcan
Bronze II
Colinberg
Vulcan
Bronze II
Level 87
God Stats
1W - 3L
1,654 SR
Queue Stats
17W - 27L
932 MMR
Party 1
Fenrir
Fenrir
Bronze I
M4Dmadman
Fenrir
Bronze I
Level 101
God Stats
7W - 6L
1,636 SR
Queue Stats
17W - 25L
1,146 MMR
Party 1
Cerberus
Cerberus
Bronze I
R3AL 3ZY
Cerberus
Bronze I
Level 66
God Stats
9W - 12L
1,578 SR
Queue Stats
17W - 27L
1,146 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
4 / 1 / 7
11,882
849
10,289
20,236
26,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
jboogietime
Poseidon
17
6 / 4 / 5
11,397
814
27,035
16,043
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 5
9,353
668
7,116
16,355
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneAtlasKukulkanBacchusBaron Samedi

VS

Bans
ChaacZeusNeithHadesNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Colinberg
Vulcan
16
5 / 1 / 4
10,088
721
19,919
8,464
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
M4Dmadman
Fenrir
15
3 / 2 / 6
10,469
748
8,853
18,872
23,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
R3AL 3ZY
Cerberus
13
1 / 8 / 4
9,100
650
7,140
24,675
24,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
9
9
Deaths
11
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Colinberg
Vulcan
5
1
4
7
L
Fenrir
M4Dmadman
Fenrir
3
2
6
3
W
Guan Yu
4
1
7
7.5
L
Cerberus
R3AL 3ZY
Cerberus
1
8
4
0.38
W
Poseidon
jboogietime
Poseidon
6
4
5
2.13
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,440
Damage
35,912
52,634
Taken
52,011
40,594
Mitigated
52,167
20,953
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Colinberg
Vulcan
19,919
3,338
0
1,015
8,464
4,012
184
4,443
4,021
64,485
0
L
Fenrir
M4Dmadman
Fenrir
8,853
863
0
2,045
18,872
23,292
0
8,613
10,259
0
29,371
W
Guan Yu
10,289
2,062
2,353
6,892
20,236
26,466
575
9,330
10,906
0
24,346
L
Cerberus
R3AL 3ZY
Cerberus
7,140
366
0
5,151
24,675
24,863
190
13,716
10,959
24,411
0
W
Poseidon
jboogietime
Poseidon
27,035
6,267
169
3,222
16,043
7,103
171
10,566
5,477
84,768
2,599
W
7,116
4,387
885
7,432
16,355
7,025
2,883
7,780
8,575
0
38,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
29,657
220
Minions Killed
160
0
Camps Cleared
0
819,642
Distance Traveled
791,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,088
721
78
6
0
290,677
0
L
Fenrir
10,469
748
22
2
0
266,849
0
W
Guan Yu
11,882
849
26
2
0
316,252
0
L
Cerberus
9,100
650
60
4
0
233,739
0
W
Poseidon
11,397
814
130
9
0
254,308
0
W
Cupid
9,353
668
64
5
0
249,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role