Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
GritzDaGankster
Cu Chulainn
Bronze III
Level 169
God Stats
1W - 0L
1,295 SR
Queue Stats
9W - 10L
1,411 MMR
Party 2
Zeus
Zeus
Bronze III
PriestNBoys
Zeus
Bronze III
Level 151
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 5L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
WhySoSerious
Baron Samedi
Bronze III
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 106L
1,408 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 160
1,503 SR
1,440 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 134
1,362 SR
1,418 MMR
Aphrodite
Aphrodite
Bronze III
Gortweezy
Aphrodite
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,395 MMR
Party 1
Athena
Athena
Bronze III
PickleDrew69
Athena
Bronze III
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,462 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
SteinyHD
Cernunnos
Bronze III
Level 122
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 4L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GritzDaGankster
Cu Chulainn
14
2 / 4 / 8
9,118
701
14,607
18,364
16,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 1 / 5
10,182
783
19,243
9,402
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
WhySoSerious
Baron Samedi
15
3 / 1 / 6
10,020
771
7,945
11,921
11,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasMauiHadesShivaYu Huang

VS

Bans
Guan YuHou YiCharybdisIshtarDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gortweezy
Aphrodite
14
0 / 0 / 5
8,679
668
8,836
11,091
6,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
13
5 / 5 / 1
9,668
744
8,370
21,001
24,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
SteinyHD
Cernunnos
12
1 / 5 / 2
8,313
639
8,332
14,507
6,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
6
6
Deaths
10
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Gortweezy
Aphrodite
0
0
5
2.5
W
Cu Chulainn
GritzDaGankster
Cu Chulainn
2
4
8
1.5
L
Athena
5
5
1
1.1
W
5
1
5
7.5
L
Cernunnos
SteinyHD
Cernunnos
1
5
2
0.4
W
Baron Samedi
WhySoSerious
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
25,538
39,687
Taken
46,599
33,152
Mitigated
36,573
13,810
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Gortweezy
Aphrodite
8,836
223
5,159
7,977
11,091
6,255
0
7,542
3,549
37,625
1,485
W
Cu Chulainn
GritzDaGankster
Cu Chulainn
14,607
2,435
0
3,117
18,364
16,871
364
8,142
10,222
6,270
35,547
L
Athena
8,370
2,097
0
1,859
21,001
24,309
0
13,366
7,635
16,671
0
W
19,243
2,558
0
2,288
9,402
4,597
1,152
4,594
4,808
48,852
1,626
L
Cernunnos
SteinyHD
Cernunnos
8,332
3,340
0
2,228
14,507
6,009
0
8,664
5,843
0
39,211
W
Baron Samedi
WhySoSerious
Baron Samedi
7,945
574
3,177
5,228
11,921
11,684
996
4,085
7,836
36,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
26,660
165
Minions Killed
144
0
Camps Cleared
0
658,007
Distance Traveled
658,607
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,679
668
72
6
0
251,585
0
W
Cu Chulainn
9,118
701
50
4
0
227,948
0
L
Athena
9,668
744
17
1
0
223,612
0
W
Zeus
10,182
783
66
5
0
217,409
0
L
Cernunnos
8,313
639
55
4
0
183,410
1
W
Baron Samedi
10,020
771
49
4
0
212,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role