Player Matchup

Tsukuyomi
Tsukuyomi
Alkemeti
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrAMuff
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,329 Elo+
Party 1
Zhong Kui
Zhong Kui
JotaStark
Zhong Kui
Level 140
God Stats
10W - 6L
1,500 SR
Queue Stats
627W - 648L
1,383 Elo+
Solo
Surtr
Surtr
PhillyMar1
Surtr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,621 Elo+
Party 1
Nu Wa
Nu Wa
ToasterBagl
Nu Wa
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 55L
1,296 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,432 Elo+

VS

Team Averages
Level 100
1,478 SR
1,444 Elo+
Maui
Maui
AceofHades139
Maui
Level 69
God Stats
1W - 0L
1,187 SR
Queue Stats
9W - 18L
1,353 Elo+
Solo
Izanami
Izanami
Electric Fail
Izanami
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,419 Elo+
Solo
Thoth
Thoth
Prafty
Thoth
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
187W - 192L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
RedneckWiskey
Erlang Shen
Level 143
God Stats
9W - 11L
1,703 SR
Queue Stats
1,292W - 1,294L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Violanze
Nu Wa
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
208W - 217L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alkemeti
Tsukuyomi
1
0 / 1 / 0
3,276
252
0
1,695
266
Ah Muzen Cab
DrAMuff
Ah Muzen Cab
17
1 / 3 / 3
8,800
677
11,120
10,633
5,526
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
JotaStark
Zhong Kui
18
5 / 3 / 0
9,789
753
13,642
14,142
16,577
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
15
1 / 7 / 4
8,661
666
11,000
17,140
13,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 4 / 3
9,321
717
19,929
9,819
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
9,979
768
3,971
15,286
13,494
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
19
2 / 2 / 11
10,749
827
11,595
11,530
6,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Prafty
Thoth
18
6 / 2 / 8
10,889
838
6,826
6,997
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
RedneckWiskey
Erlang Shen
16
3 / 2 / 7
9,993
769
7,683
23,864
20,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Violanze
Nu Wa
17
4 / 2 / 10
10,085
776
15,693
9,744
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
18
18
Deaths
11
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Tsukuyomi
Alkemeti
Tsukuyomi
0
1
0
0
L
Ah Muzen Cab
DrAMuff
Ah Muzen Cab
1
3
3
0.83
W
Izanami
2
2
11
3.75
L
Zhong Kui
JotaStark
Zhong Kui
5
3
0
1.67
L
Surtr
1
7
4
0.43
W
Thoth
Prafty
Thoth
6
2
8
5
W
Erlang Shen
RedneckWiskey
Erlang Shen
3
2
7
3.25
L
3
4
3
1.13
W
Nu Wa
Violanze
Nu Wa
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,691
Damage
45,768
53,429
Taken
67,421
41,424
Mitigated
47,841
15,246
Healing
31,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,971
737
0
3,390
15,286
13,494
399
4,163
11,123
8,546
0
L
Tsukuyomi
Alkemeti
Tsukuyomi
0
0
0
0
1,695
266
0
1,657
38
0
0
L
Ah Muzen Cab
DrAMuff
Ah Muzen Cab
11,120
5,929
1,408
2,878
10,633
5,526
403
4,983
5,650
0
34,354
W
Izanami
11,595
5,447
2,521
5,698
11,530
6,418
3,605
5,729
5,801
0
48,720
L
Zhong Kui
JotaStark
Zhong Kui
13,642
2,074
1,243
5,145
14,142
16,577
200
5,313
8,829
29,948
0
L
Surtr
11,000
4,387
521
2,288
17,140
13,737
7
9,571
7,569
118
25,455
W
Thoth
Prafty
Thoth
6,826
726
1,945
1,909
6,997
2,757
1,072
5,651
1,346
18,476
904
W
Erlang Shen
RedneckWiskey
Erlang Shen
7,683
2,630
1,299
11,635
23,864
20,103
296
11,852
12,012
0
17,151
L
19,929
5,659
954
809
9,819
5,318
0
4,286
5,533
43,170
1,259
W
Nu Wa
Violanze
Nu Wa
15,693
6,172
412
2,311
9,744
5,069
2,081
6,099
3,645
42,237
1,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,847
Gold Earned
51,695
154
Minions Killed
215
0
Camps Cleared
0
869,727
Distance Traveled
1,206,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,979
768
1
0
0
232,463
0
L
Tsukuyomi
3,276
252
0
0
0
0
0
L
Ah Muzen Cab
8,800
677
44
3
0
230,449
0
W
Izanami
10,749
827
83
6
0
242,423
0
L
Zhong Kui
9,789
753
38
3
0
214,863
0
L
Surtr
8,661
666
23
2
0
233,407
0
W
Thoth
10,889
838
36
3
0
253,954
0
W
Erlang Shen
9,993
769
26
2
0
262,706
0
L
Nu Wa
9,321
717
49
4
0
191,008
0
W
Nu Wa
10,085
776
69
5
0
214,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role