Player Matchup

Ra
Ra
CA_xjuan
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,191 Elo+
Party 1
Cthulhu
Cthulhu
Capwolf228
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,191 Elo+
Party 1
Sol
Sol
KillWolfComback
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,211 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,197 Elo+

VS

Team Averages
Level 96
1,221 SR
1,259 Elo+
Fenrir
Fenrir
tavoisnowagod
Fenrir
Level 94
God Stats
1W - 3L
1,130 SR
Queue Stats
21W - 19L
978 Elo+
Solo
Neith
Neith
yamsi69
Neith
Level 108
God Stats
15W - 26L
1,312 SR
Queue Stats
29W - 45L
1,293 Elo+
Solo
Hera
Hera
zturtlehuntress
Hera
Level 87
God Stats
3W - 9L
1,220 SR
Queue Stats
3W - 10L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,871
625
1,492
8,189
2,911
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Cthulhu
Capwolf228
Cthulhu
13
1 / 1 / 4
8,628
784
4,633
10,202
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 1
8,479
771
8,785
8,328
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,067
733
5,321
8,876
7,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
yamsi69
Neith
13
1 / 1 / 3
8,218
747
7,110
7,827
3,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 3
7,978
725
10,508
4,875
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
5
Kills
5
5
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cthulhu
Capwolf228
Cthulhu
1
1
4
3
L
4
1
1
4.5
W
3
1
2
4
W
Neith
yamsi69
Neith
1
1
3
2.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
22,939
26,719
Taken
21,578
15,875
Mitigated
13,488
9,668
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,492
238
1,220
1,365
8,189
2,911
0
1,935
6,254
13,839
0
L
Cthulhu
Capwolf228
Cthulhu
4,633
179
314
2,620
10,202
9,383
0
4,677
5,525
17,819
0
L
8,785
2,621
0
4,149
8,328
3,581
0
3,917
4,411
37,288
2,480
W
5,321
827
0
1,012
8,876
7,980
431
4,774
4,102
0
24,706
W
Neith
yamsi69
Neith
7,110
1,432
150
2,380
7,827
3,318
42
5,675
2,152
0
38,416
W
10,508
2,993
264
426
4,875
2,190
644
4,128
747
29,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,978
Gold Earned
24,263
122
Minions Killed
140
0
Camps Cleared
0
591,998
Distance Traveled
631,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,871
625
9
1
0
180,886
0
L
Cthulhu
8,628
784
31
3
0
201,107
0
L
Sol
8,479
771
82
7
0
210,005
0
W
Fenrir
8,067
733
26
2
0
223,540
0
W
Neith
8,218
747
65
6
0
218,597
0
W
Hera
7,978
725
49
4
0
189,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role