Player Matchup

Shiva
Shiva
Dorcie
Shiva
Level 12
God Stats
4W - 4L
1,725 SR
Queue Stats
5W - 10L
1,461 Elo+
Party 3
Mulan
Mulan
GrizzyCold
Mulan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,617 Elo+
Party 1
Fenrir
Fenrir
IVIonSTUHH
Fenrir
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,575 Elo+
Party 1
Merlin
Merlin
NmRPain
Merlin
Level 138
God Stats
3W - 3L
1,551 SR
Queue Stats
75W - 73L
1,562 Elo+
Party 1
Anubis
Anubis
WolfVenom21
Anubis
Level 109
God Stats
10W - 8L
1,267 SR
Queue Stats
467W - 520L
1,489 Elo+
Party 3
Team Averages
Level 83
1,509 SR
1,541 Elo+

VS

Team Averages
Level 60
1,576 SR
1,610 Elo+
Loki
Loki
ImNappy115
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
Justine607
Kukulkan
Level 7
God Stats
25W - 22L
1,583 SR
Queue Stats
28W - 30L
1,586 Elo+
Party 2
Artio
Artio
Maki-uwu
Artio
Level 112
God Stats
2W - 7L
1,241 SR
Queue Stats
433W - 414L
1,537 Elo+
Party 4
Aphrodite
Aphrodite
Roseé
Aphrodite
Level 30
God Stats
9W - 11L
1,603 SR
Queue Stats
104W - 97L
1,560 Elo+
Party 4
Odin
Odin
SeawardEvan
Odin
Level 69
God Stats
12W - 4L
1,952 SR
Queue Stats
132W - 86L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Dorcie
Shiva
14
1 / 1 / 11
8,099
1,157
4,744
9,713
8,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
14
2 / 2 / 10
8,179
1,168
6,813
8,273
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
IVIonSTUHH
Fenrir
14
7 / 4 / 4
9,265
1,324
7,488
8,441
4,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
NmRPain
Merlin
14
2 / 0 / 9
9,066
1,295
12,638
3,291
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
3 / 1 / 8
8,938
1,277
10,536
3,228
1,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

317

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
7,979
1,140
7,731
10,028
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Justine607
Kukulkan
13
3 / 4 / 2
8,475
1,211
4,434
7,521
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
Maki-uwu
Artio
13
2 / 2 / 3
7,993
1,142
4,274
9,187
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Roseé
Aphrodite
13
2 / 1 / 4
8,219
1,174
7,245
6,517
3,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 7
7,913
1,130
6,038
12,793
8,364
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
15
Kills
8
8
Deaths
15
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Shiva
Dorcie
Shiva
1
1
11
6.5
W
Mulan
2
2
10
3.5
W
Fenrir
IVIonSTUHH
Fenrir
7
4
4
2.25
L
1
5
7
0.9
L
Kukulkan
Justine607
Kukulkan
3
4
2
1
L
Artio
Maki-uwu
Artio
2
2
3
1.75
W
Merlin
NmRPain
Merlin
2
0
9
6.5
L
Aphrodite
Roseé
Aphrodite
2
1
4
4
L
0
3
7
1.17
W
Anubis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,219
Damage
29,722
32,946
Taken
46,046
21,715
Mitigated
21,781
4,868
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Dorcie
Shiva
4,744
886
687
1,409
9,713
8,888
0
5,641
3,610
0
7,670
W
Mulan
6,813
1,557
0
631
8,273
5,589
0
3,496
4,551
0
9,346
W
Fenrir
IVIonSTUHH
Fenrir
7,488
1,319
0
618
8,441
4,406
0
3,359
4,502
0
10,074
L
7,731
2,276
0
469
10,028
2,563
0
5,602
4,232
0
13,780
L
Kukulkan
Justine607
Kukulkan
4,434
174
0
0
7,521
2,293
0
4,260
2,976
20,437
0
L
Artio
Maki-uwu
Artio
4,274
122
565
1,910
9,187
5,518
0
4,049
4,653
6,538
0
W
Merlin
NmRPain
Merlin
12,638
1,409
0
414
3,291
1,338
0
1,668
1,557
36,764
1,905
L
Aphrodite
Roseé
Aphrodite
7,245
1,099
3,399
3,874
6,517
3,043
0
2,286
3,959
35,910
0
L
6,038
1,056
232
1,182
12,793
8,364
0
6,562
5,841
0
12,663
W
Anubis
10,536
507
0
1,109
3,228
1,494
0
883
2,123
40,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
40,579
153
Minions Killed
140
7
Camps Cleared
5
736,262
Distance Traveled
707,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,099
1,157
2
0
0
156,125
0
W
Mulan
8,179
1,168
10
1
1
140,654
0
W
Fenrir
9,265
1,324
7
1
2
151,520
0
L
Loki
7,979
1,140
7
1
1
148,018
0
L
Kukulkan
8,475
1,211
37
5
3
137,019
0
L
Artio
7,993
1,142
5
1
1
109,175
0
W
Merlin
9,066
1,295
63
9
3
150,968
0
L
Aphrodite
8,219
1,174
66
9
0
152,775
0
L
Odin
7,913
1,130
25
4
0
160,902
0
W
Anubis
8,938
1,277
71
10
1
136,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role