Player Matchup

Arachne
Arachne
BORRACHO 2000
Arachne
Level 105
God Stats
0W - 3L
1,237 SR
Queue Stats
9W - 16L
1,394 Elo+
Party 1
Discordia
Discordia
DAVID19133
Discordia
Level 120
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 7L
1,255 Elo+
Party 1
Cernunnos
Cernunnos
Superhappy
Cernunnos
Level 64
God Stats
17W - 18L
1,398 SR
Queue Stats
176W - 155L
1,499 Elo+
Solo
Jormungandr
Jormungandr
TensionalStar81
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Whitewolf190766
Cu Chulainn
Level 100
God Stats
0W - 1L
1,712 SR
Queue Stats
29W - 32L
1,362 Elo+
Party 1
Team Averages
Level 103
1,427 SR
1,393 Elo+

VS

Team Averages
Level 111
1,412 SR
1,475 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Cardgolf
Yu Huang
Level 59
God Stats
5W - 12L
1,306 SR
Queue Stats
132W - 125L
1,466 Elo+
Party 3
Guan Yu
Guan Yu
TheBigCh1ef
Guan Yu
Level 155
God Stats
1W - 1L
1,315 SR
Queue Stats
1W - 1L
1,329 Elo+
Party 2
Mercury
Mercury
Valanoth
Mercury
Level 85
God Stats
4W - 1L
1,339 SR
Queue Stats
26W - 24L
1,519 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
behill25
Ah Muzen Cab
Level 104
God Stats
7W - 4L
1,599 SR
Queue Stats
43W - 30L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
2 / 4 / 0
7,749
517
6,894
14,695
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
DAVID19133
Discordia
10
0 / 3 / 1
6,677
445
6,891
7,363
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Superhappy
Cernunnos
13
0 / 3 / 0
7,495
500
5,446
11,533
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TensionalStar81
Jormungandr
11
0 / 2 / 1
6,457
430
5,830
13,943
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Whitewolf190766
Cu Chulainn
14
1 / 2 / 1
8,272
551
8,693
10,148
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
4 / 0 / 2
8,774
585
6,814
13,491
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Cardgolf
Yu Huang
13
0 / 1 / 4
7,524
502
6,188
7,488
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
TheBigCh1ef
Guan Yu
14
1 / 1 / 6
8,221
548
5,709
14,152
14,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Valanoth
Mercury
15
6 / 1 / 5
9,359
624
12,507
14,571
6,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
behill25
Ah Muzen Cab
15
3 / 0 / 1
9,106
607
6,216
7,471
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
2
5
L
Arachne
2
4
0
0.5
W
Yu Huang
Cardgolf
Yu Huang
0
1
4
2
L
Discordia
DAVID19133
Discordia
0
3
1
0.17
L
Cernunnos
Superhappy
Cernunnos
0
3
0
0
L
Jormungandr
TensionalStar81
Jormungandr
0
2
1
0.25
W
Guan Yu
TheBigCh1ef
Guan Yu
1
1
6
4
W
Mercury
Valanoth
Mercury
6
1
5
8.5
L
Cu Chulainn
Whitewolf190766
Cu Chulainn
1
2
1
0.75
W
Ah Muzen Cab
behill25
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
37,434
57,682
Taken
57,173
34,522
Mitigated
39,846
12,800
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,814
1,189
0
2,902
13,491
12,717
112
4,729
8,711
35,344
0
L
Arachne
6,894
4,138
0
2,736
14,695
5,315
0
2,824
11,871
0
63,651
W
Yu Huang
Cardgolf
Yu Huang
6,188
407
0
1,578
7,488
3,111
39
4,316
3,172
48,990
473
L
Discordia
DAVID19133
Discordia
6,891
80
0
1,100
7,363
2,740
0
4,188
3,175
47,700
0
L
Cernunnos
Superhappy
Cernunnos
5,446
2,770
0
4,722
11,533
4,499
0
1,266
10,267
0
60,351
L
Jormungandr
TensionalStar81
Jormungandr
5,830
1,562
0
1,021
13,943
10,258
0
4,769
9,174
28,617
0
W
Guan Yu
TheBigCh1ef
Guan Yu
5,709
500
266
5,402
14,152
14,001
0
1,053
12,131
3,983
51,079
W
Mercury
Valanoth
Mercury
12,507
7,529
0
4,862
14,571
6,525
832
3,509
10,972
0
82,171
L
Cu Chulainn
Whitewolf190766
Cu Chulainn
8,693
1,893
0
3,221
10,148
11,710
0
840
9,308
2,177
64,502
W
Ah Muzen Cab
behill25
Ah Muzen Cab
6,216
3,035
0
3,466
7,471
3,492
1,223
428
7,043
0
80,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
42,984
438
Minions Killed
476
0
Camps Cleared
0
1,426,762
Distance Traveled
1,594,346
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,774
585
39
3
0
319,076
2
L
Arachne
7,749
517
86
6
0
333,317
0
W
Yu Huang
7,524
502
90
6
0
306,291
5
L
Discordia
6,677
445
90
6
0
218,434
5
L
Cernunnos
7,495
500
125
8
0
266,075
2
L
Jormungandr
6,457
430
44
3
0
308,817
0
W
Guan Yu
8,221
548
92
6
0
289,350
0
W
Mercury
9,359
624
126
8
0
390,312
1
L
Cu Chulainn
8,272
551
93
6
0
300,119
0
W
Ah Muzen Cab
9,106
607
129
9
0
289,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role