Player Matchup

Sol
Sol
MommyCaroline
Sol
Level 106
God Stats
1W - 7L
1,264 SR
Queue Stats
12W - 25L
1,341 Elo+
Solo
Ymir
Ymir
Poptartbandit3
Ymir
Level 47
God Stats
13W - 16L
1,548 SR
Queue Stats
111W - 98L
1,542 Elo+
Party 2
Charybdis
Charybdis
SirGuck
Charybdis
Level 106
God Stats
4W - 3L
1,855 SR
Queue Stats
86W - 86L
1,580 Elo+
Party 2
Nemesis
Nemesis
icewolfpather
Nemesis
Level 69
God Stats
5W - 3L
1,378 SR
Queue Stats
195W - 174L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
rjfrench
Sun Wukong
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 145L
1,582 Elo+
Party 2
Team Averages
Level 91
1,509 SR
1,501 Elo+

VS

Team Averages
Level 97
1,564 SR
1,511 Elo+
Surtr
Surtr
GachaSatan
Surtr
Level 37
God Stats
25W - 16L
1,731 SR
Queue Stats
59W - 54L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
Impendingtag7
Kukulkan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 86L
1,464 Elo+
Party 1
Artemis
Artemis
Jumpsers
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 104L
1,475 Elo+
Party 1
Ganesha
Ganesha
Lesamuen
Ganesha
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 110L
1,508 Elo+
Party 1
Bastet
Bastet
SongstressEX
Bastet
Level 75
God Stats
4W - 4L
1,590 SR
Queue Stats
39W - 47L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,593
440
1,808
12,474
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 4
7,377
492
3,696
18,399
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SirGuck
Charybdis
14
3 / 2 / 2
8,222
548
9,255
13,295
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
12
1 / 5 / 2
7,250
483
4,133
15,449
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
rjfrench
Sun Wukong
12
2 / 2 / 0
7,493
500
9,603
18,347
13,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
2 / 1 / 0
8,947
596
9,749
12,034
13,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Impendingtag7
Kukulkan
15
4 / 0 / 4
9,103
607
23,769
5,741
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Jumpsers
Artemis
16
4 / 2 / 1
9,198
613
10,876
11,827
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Lesamuen
Ganesha
14
0 / 2 / 9
8,432
562
5,101
10,581
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
14
2 / 3 / 3
8,210
547
3,822
13,121
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
12
12
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
1
0
2
W
Kukulkan
Impendingtag7
Kukulkan
4
0
4
6
W
Artemis
Jumpsers
Artemis
4
2
1
2.25
W
Ganesha
Lesamuen
Ganesha
0
2
9
2.25
L
0
2
1
0.25
L
1
1
4
3
L
Charybdis
SirGuck
Charybdis
3
2
2
2
W
Bastet
2
3
3
1.17
L
Nemesis
1
5
2
0.4
L
Sun Wukong
rjfrench
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
53,317
77,964
Taken
53,304
47,452
Mitigated
37,818
25,720
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
9,749
3,572
0
2,819
12,034
13,892
552
0
12,034
4,789
72,963
W
Kukulkan
Impendingtag7
Kukulkan
23,769
1,898
0
1,375
5,741
2,808
935
533
5,208
96,387
0
W
Artemis
Jumpsers
Artemis
10,876
7,261
0
7,105
11,827
5,286
1,719
658
11,169
0
77,915
W
Ganesha
Lesamuen
Ganesha
5,101
410
0
2,689
10,581
10,532
198
4,074
6,507
18,728
0
L
1,808
529
0
6,714
12,474
4,544
0
7,764
4,710
41,870
0
L
3,696
1,495
0
2,883
18,399
18,071
0
10,863
7,536
29,142
0
L
Charybdis
SirGuck
Charybdis
9,255
4,751
0
7,222
13,295
5,356
708
2,148
11,147
0
70,249
W
Bastet
3,822
1,175
0
2,884
13,121
5,300
0
239
12,882
0
71,034
L
Nemesis
4,133
1,689
0
2,206
15,449
5,641
0
4,364
11,085
0
53,689
L
Sun Wukong
rjfrench
Sun Wukong
9,603
2,010
0
6,695
18,347
13,840
0
4,882
13,465
0
60,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
43,890
441
Minions Killed
529
0
Camps Cleared
0
1,467,443
Distance Traveled
1,581,482
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,947
596
134
9
0
297,676
0
W
Kukulkan
9,103
607
163
11
0
318,146
4
W
Artemis
9,198
613
127
8
0
280,649
0
W
Ganesha
8,432
562
0
0
0
311,896
4
L
Sol
6,593
440
81
5
0
274,973
0
L
Ymir
7,377
492
41
3
0
287,988
0
L
Charybdis
8,222
548
123
8
0
259,006
0
W
Bastet
8,210
547
105
7
0
373,115
0
L
Nemesis
7,250
483
79
5
0
350,642
2
L
Sun Wukong
7,493
500
117
8
0
294,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role