Player Matchup

Thor
Thor
Anirosia
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,472 Elo+
Party 2
Sobek
Sobek
MrCynical15
Sobek
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 19L
1,704 Elo+
Solo
Hachiman
Hachiman
TheRealHalfBlood
Hachiman
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 45L
1,440 Elo+
Party 2
Skadi
Skadi
XxJim Morrisonx
Skadi
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 93L
1,705 Elo+
Solo
Artio
Artio
uups20
Artio
Level 136
God Stats
2W - 6L
1,482 SR
Queue Stats
142W - 158L
1,443 Elo+
Solo
Team Averages
Level 125
1,539 SR
1,553 Elo+

VS

Team Averages
Level 104
1,493 SR
1,591 Elo+
Odin
Odin
Duval Goyim
Odin
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,331 Elo+
Party 1
Chaac
Chaac
LetssGoBrandon
Chaac
Level 44
God Stats
2W - 0L
1,467 SR
Queue Stats
23W - 15L
1,695 Elo+
Party 1
Cerberus
Cerberus
MasterWaffles15
Cerberus
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 60L
1,634 Elo+
Party 1
Bastet
Bastet
Spooky117
Bastet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,722 Elo+
Party 1
Ne Zha
Ne Zha
SunMirrow
Ne Zha
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 138L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 3 / 0
5,171
1,034
3,604
6,042
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 2
5,637
1,127
3,293
9,307
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 4 / 0
5,556
1,111
2,639
6,031
2,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 0 / 0
1,264
253
0
0
0
Artio
uups20
Artio
10
0 / 1 / 2
5,135
1,027
1,385
6,828
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 9
5,351
1,070
4,714
3,700
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 0 / 9
6,043
1,209
4,375
2,811
2,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
11
1 / 1 / 11
5,587
1,117
8,263
6,349
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Spooky117
Bastet
10
3 / 1 / 9
5,922
1,184
4,127
3,648
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
SunMirrow
Ne Zha
11
4 / 2 / 8
5,982
1,196
4,606
4,144
2,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
5
Kills
12
12
Deaths
5
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thor
1
3
0
0.33
W
1
1
9
5.5
W
3
0
9
7.5
W
Cerberus
1
1
11
6.5
L
2
4
2
0.75
W
Bastet
Spooky117
Bastet
3
1
9
7.5
W
Ne Zha
SunMirrow
Ne Zha
4
2
8
4
L
2
4
0
0.5
L
0
0
0
0
L
Artio
uups20
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,921
Damage
26,085
28,208
Taken
20,652
18,386
Mitigated
13,135
5,942
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,604
214
174
412
6,042
2,935
0
1,990
3,969
0
8,100
W
4,714
306
42
862
3,700
3,740
0
790
2,910
1,840
4,854
W
4,375
503
2,163
1,642
2,811
2,631
0
824
1,987
0
8,487
W
Cerberus
8,263
711
500
2,330
6,349
3,187
58
969
5,380
15,602
0
L
3,293
62
225
1,244
9,307
9,284
0
3,320
5,824
5,297
0
W
Bastet
Spooky117
Bastet
4,127
793
163
857
3,648
1,576
0
921
2,727
0
6,077
W
Ne Zha
SunMirrow
Ne Zha
4,606
659
489
830
4,144
2,001
429
1,174
2,970
0
10,078
L
2,639
1,450
0
273
6,031
2,211
0
2,404
3,545
0
8,142
L
0
0
0
0
0
0
0
0
0
0
0
L
Artio
uups20
Artio
1,385
32
580
3,034
6,828
3,956
0
2,050
4,656
4,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
28,885
34
Minions Killed
67
0
Camps Cleared
0
361,056
Distance Traveled
585,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,171
1,034
10
2
0
101,057
0
W
Odin
5,351
1,070
15
3
0
119,003
0
W
Chaac
6,043
1,209
11
2
0
128,897
0
W
Cerberus
5,587
1,117
20
4
0
123,881
0
L
Sobek
5,637
1,127
3
1
0
100,586
0
W
Bastet
5,922
1,184
6
1
0
117,639
0
W
Ne Zha
5,982
1,196
15
3
0
95,698
0
L
Hachiman
5,556
1,111
17
3
0
96,521
0
L
Skadi
1,264
253
0
0
0
0
0
L
Artio
5,135
1,027
4
1
0
62,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role