Player Matchup

Chaac
Chaac
Goloso-_-sabroso
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 79L
1,357 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Marino-_-Loko24
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,258 Elo+
Party 2
Zeus
Zeus
soychino13
Zeus
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 12L
1,157 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,257 Elo+

VS

Team Averages
Level 48
1,526 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Mercy1050
Morgan Le Fay
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,517 Elo+
Solo
Surtr
Surtr
Porks3131
Surtr
Level 20
God Stats
5W - 5L
1,578 SR
Queue Stats
5W - 9L
1,446 Elo+
Party 1
Bakasura
Bakasura
RuledyByN0T
Bakasura
Level 81
God Stats
3W - 5L
1,500 SR
Queue Stats
63W - 80L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
9,919
709
10,513
22,687
22,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Marino-_-Loko24
Ah Muzen Cab
14
0 / 5 / 8
9,195
657
9,823
10,706
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 1
10,737
767
13,664
11,537
3,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mercy1050
Morgan Le Fay
14
4 / 6 / 3
10,202
729
11,805
12,544
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Porks3131
Surtr
16
3 / 3 / 11
10,877
777
6,509
18,626
19,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
RuledyByN0T
Bakasura
19
11 / 2 / 6
13,367
955
18,760
17,474
13,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
18
18
Deaths
11
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Ah Muzen Cab
Marino-_-Loko24
Ah Muzen Cab
0
5
8
0.8
W
Morgan Le Fay
Mercy1050
Morgan Le Fay
4
6
3
0.92
W
Surtr
Porks3131
Surtr
3
3
11
2.83
W
Bakasura
RuledyByN0T
Bakasura
11
2
6
7
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
37,074
44,930
Taken
48,644
29,547
Mitigated
37,574
6,216
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,513
2,190
261
4,608
22,687
22,008
123
6,418
15,118
0
37,456
L
Ah Muzen Cab
Marino-_-Loko24
Ah Muzen Cab
9,823
3,066
0
665
10,706
3,591
517
2,000
7,310
0
28,073
W
Morgan Le Fay
Mercy1050
Morgan Le Fay
11,805
1,186
0
135
12,544
5,181
676
4,600
7,944
34,079
0
W
Surtr
Porks3131
Surtr
6,509
1,958
0
1,775
18,626
19,261
0
6,707
11,919
462
19,582
W
Bakasura
RuledyByN0T
Bakasura
18,760
13,213
286
7,935
17,474
13,132
2,470
2,995
14,479
0
62,093
L
13,664
2,650
0
682
11,537
3,948
612
3,670
7,384
43,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,851
Gold Earned
34,446
184
Minions Killed
195
0
Camps Cleared
0
662,823
Distance Traveled
818,393
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,919
709
57
4
0
231,735
0
L
Ah Muzen Cab
9,195
657
48
3
0
229,501
0
W
Morgan Le Fay
10,202
729
49
4
0
222,158
0
W
Surtr
10,877
777
26
2
0
265,435
0
W
Bakasura
13,367
955
120
9
0
330,800
0
L
Zeus
10,737
767
79
6
0
201,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role