Player Matchup

Chaac
Chaac
Bronze III
FryTheHuman
Chaac
Bronze III
Level 142
God Stats
0W - 5L
1,408 SR
Queue Stats
3W - 6L
1,360 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
MaceTheFierce
Kukulkan
Bronze III
Level 128
God Stats
2W - 1L
1,910 SR
Queue Stats
2W - 5L
1,596 MMR
Party 1
Medusa
Medusa
Bronze III
SenseiRayn
Medusa
Bronze III
Level 146
God Stats
0W - 1L
1,627 SR
Queue Stats
3W - 6L
1,596 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,648 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,529 SR
1,505 MMR
He Bo
He Bo
Gold I
 
He Bo
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
Hoosegow
Sobek
Bronze III
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 17L
1,500 MMR
Solo
Thor
Thor
Gold I
MV Rango
Thor
Gold I
Level 149
God Stats
18W - 22L
1,588 SR
Queue Stats
610W - 643L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,306
593
8,412
19,849
20,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
MaceTheFierce
Kukulkan
13
0 / 5 / 0
8,535
610
8,777
8,933
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
SenseiRayn
Medusa
13
0 / 6 / 1
8,387
599
8,960
12,523
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Chang'eAh Muzen CabHadesAo KuangFenrir

VS

Bans
ShivaBacchusGuan YuAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
10 / 0 / 4
11,273
805
19,074
10,160
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Hoosegow
Sobek
15
1 / 0 / 13
10,511
751
10,304
21,454
32,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
16
3 / 1 / 10
10,347
739
8,210
11,821
10,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
14
14
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
0
4
12
L
1
3
0
0.33
W
Sobek
Hoosegow
Sobek
1
0
13
7.5
W
Thor
3
1
10
8
L
Kukulkan
MaceTheFierce
Kukulkan
0
5
0
0
L
Medusa
SenseiRayn
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,149
Damage
37,588
41,305
Taken
43,435
28,571
Mitigated
47,937
8,925
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
19,074
1,123
0
2,288
10,160
5,308
530
2,217
7,943
62,586
1,809
L
8,412
1,116
0
7,693
19,849
20,767
0
13,863
5,622
0
24,926
W
Sobek
Hoosegow
Sobek
10,304
1,261
0
8,283
21,454
32,577
542
4,215
17,239
24,719
1,150
W
Thor
8,210
593
0
2,407
11,821
10,052
1,900
2,403
9,418
98
43,596
L
Kukulkan
MaceTheFierce
Kukulkan
8,777
657
0
617
8,933
3,114
0
5,773
2,910
38,370
0
L
Medusa
SenseiRayn
Medusa
8,960
2,878
0
615
12,523
4,690
0
8,057
4,270
0
36,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
32,131
159
Minions Killed
194
0
Camps Cleared
0
766,275
Distance Traveled
820,131
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,273
805
94
7
0
275,869
0
L
Chaac
8,306
593
31
2
0
269,319
0
W
Sobek
10,511
751
19
1
0
283,505
3
W
Thor
10,347
739
81
6
0
260,757
0
L
Kukulkan
8,535
610
78
6
0
243,056
4
L
Medusa
8,387
599
50
4
0
253,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role