Player Matchup

Odin
Odin
Gold IV
MeatSlapper4355
Odin
Gold IV
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
399W - 391L
1,513 MMR
Solo
Heimdallr
Heimdallr
Bronze III
TacticsMaster
Heimdallr
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Technip
Ao Kuang
Gold II
Level 163
God Stats
6W - 6L
1,799 SR
Queue Stats
677W - 671L
1,529 MMR
Party 1
Hel
Hel
Silver II
Xanderqixter
Hel
Silver II
Level 147
God Stats
1W - 2L
1,317 SR
Queue Stats
13W - 13L
1,505 MMR
Solo
Bacchus
Bacchus
Gold IV
YoLilHerb
Bacchus
Gold IV
Level 176
God Stats
9W - 8L
1,792 SR
Queue Stats
605W - 617L
1,484 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,582 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,684 SR
1,507 MMR
Ymir
Ymir
Bronze III
Bananá
Ymir
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,500 MMR
Solo
Arachne
Arachne
Silver I
DarthSpyder47
Arachne
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,592 MMR
Party 2
Sol
Sol
Gold IV
GlazeyDonuts
Sol
Gold IV
Level 159
God Stats
5W - 1L
1,747 SR
Queue Stats
153W - 153L
1,507 MMR
Solo
Chaac
Chaac
Silver II
Grimshot756
Chaac
Silver II
Level 166
God Stats
1W - 0L
1,765 SR
Queue Stats
40W - 43L
1,418 MMR
Party 2
Chronos
Chronos
Silver II
Sebastian332
Chronos
Silver II
Level 115
God Stats
2W - 0L
1,906 SR
Queue Stats
102W - 96L
1,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
9,146
508
8,546
14,837
16,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
TacticsMaster
Heimdallr
13
0 / 2 / 1
7,762
431
4,168
10,913
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Technip
Ao Kuang
13
2 / 4 / 3
8,536
474
5,883
16,732
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
7,078
393
4,888
9,469
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
YoLilHerb
Bacchus
13
3 / 7 / 2
8,784
488
10,503
19,370
19,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
He BoThorPersephone

VS

Bans
MercuryOlorunAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bananá
Ymir
14
4 / 2 / 9
10,614
590
5,845
15,713
14,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
17
3 / 2 / 8
10,701
595
12,479
15,975
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 0 / 3
12,101
672
9,993
10,466
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 1 / 2
11,467
637
7,573
13,767
18,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Sebastian332
Chronos
18
6 / 2 / 6
11,644
647
15,296
12,435
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
18
18
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bananá
Ymir
4
2
9
4.25
W
Arachne
3
2
8
3.5
W
3
0
3
4.5
W
2
1
2
3
L
1
1
0
1
W
Chronos
Sebastian332
Chronos
6
2
6
4.5
L
Heimdallr
TacticsMaster
Heimdallr
0
2
1
0.25
L
Ao Kuang
Technip
Ao Kuang
2
4
3
0.88
L
1
4
1
0.38
L
Bacchus
YoLilHerb
Bacchus
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,988
Damage
51,186
71,321
Taken
68,356
51,151
Mitigated
51,420
15,258
Healing
21,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bananá
Ymir
5,845
2,146
3,427
3,370
15,713
14,492
30
6,496
9,217
21,093
0
W
Arachne
12,479
8,372
0
2,725
15,975
7,622
911
5,764
10,211
0
89,086
W
9,993
5,010
0
4,580
10,466
4,776
4,066
3,730
6,736
130,255
0
W
7,573
1,427
0
4,654
13,767
18,684
641
1,157
12,610
0
89,646
L
8,546
1,617
0
2,123
14,837
16,929
0
2,425
12,412
2,001
74,458
W
Chronos
Sebastian332
Chronos
15,296
3,846
0
2,777
12,435
5,846
3,122
6,444
5,991
111,272
2,858
L
Heimdallr
TacticsMaster
Heimdallr
4,168
1,330
0
1,246
10,913
4,827
0
6,306
4,607
0
53,603
L
Ao Kuang
Technip
Ao Kuang
5,883
1,256
0
4,187
16,732
6,367
0
5,994
10,738
61,417
0
L
4,888
745
675
2,712
9,469
3,185
0
4,412
5,057
45,345
0
L
Bacchus
YoLilHerb
Bacchus
10,503
797
1,528
2,787
19,370
19,843
0
11,674
7,696
39,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
56,527
469
Minions Killed
649
0
Camps Cleared
0
1,664,754
Distance Traveled
1,905,480
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,614
590
22
1
0
346,760
4
W
Arachne
10,701
595
121
7
0
442,590
0
W
Sol
12,101
672
183
10
0
337,901
11
W
Chaac
11,467
637
165
9
0
366,912
0
L
Odin
9,146
508
152
8
0
366,153
5
W
Chronos
11,644
647
158
9
0
411,317
1
L
Heimdallr
7,762
431
89
5
0
389,781
0
L
Ao Kuang
8,536
474
102
6
0
351,811
1
L
Hel
7,078
393
72
4
0
214,291
1
L
Bacchus
8,784
488
54
3
0
342,718
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role