Player Matchup

Erlang Shen
Erlang Shen
Atastroph
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 116L
1,587 Elo+
Party 1
Artio
Artio
Resetmeh
Artio
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,732 Elo+
Party 1
Eset
Eset
Synnario
Eset
Level 148
God Stats
3W - 3L
1,348 SR
Queue Stats
239W - 173L
1,745 Elo+
Party 1
Chiron
Chiron
Syzn
Chiron
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,732 Elo+
Party 1
King Arthur
King Arthur
Vevah
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,717 Elo+
Party 1
Team Averages
Level 90
1,470 SR
1,703 Elo+

VS

Team Averages
Level 89
1,427 SR
1,460 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ayman1Baras
Vulcan
Level 104
God Stats
1W - 4L
1,171 SR
Queue Stats
34W - 27L
1,401 Elo+
Solo
Mercury
Mercury
Koifish5213
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 196L
1,422 Elo+
Party 2
Sol
Sol
RainStorm764
Sol
Level 87
God Stats
44W - 27L
1,464 SR
Queue Stats
96W - 73L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
doodprinnydood
Jormungandr
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 93L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Atastroph
Erlang Shen
12
10 / 0 / 1
7,415
742
10,802
10,209
5,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Resetmeh
Artio
7
0 / 1 / 4
5,106
511
552
6,376
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
11
3 / 0 / 5
6,443
644
5,576
5,664
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Syzn
Chiron
4
0 / 1 / 0
3,996
400
159
1,296
274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Vevah
King Arthur
11
1 / 0 / 1
6,256
626
4,063
7,908
7,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 1 / 0
4,862
486
2,563
3,539
1,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
8
0 / 5 / 0
4,790
479
4,044
6,131
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Koifish5213
Mercury
8
0 / 4 / 0
5,117
512
2,760
8,407
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
4,993
499
3,616
7,530
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
doodprinnydood
Jormungandr
10
0 / 0 / 0
5,811
581
4,176
6,532
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
2
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Erlang Shen
Atastroph
Erlang Shen
10
0
1
10.5
L
Vulcan
0
5
0
0
L
Mercury
Koifish5213
Mercury
0
4
0
0
L
0
4
0
0
W
Artio
Resetmeh
Artio
0
1
4
2
W
Eset
3
0
5
5.5
W
Chiron
Syzn
Chiron
0
1
0
0
W
King Arthur
Vevah
King Arthur
1
0
1
1.5
L
Jormungandr
doodprinnydood
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,152
Damage
17,159
31,453
Taken
32,139
18,678
Mitigated
13,523
10,408
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,563
42
1,063
1,490
3,539
1,296
372
720
2,791
24,290
0
W
Erlang Shen
Atastroph
Erlang Shen
10,802
6,242
0
5,384
10,209
5,343
0
3,231
6,978
0
54,562
L
Vulcan
4,044
999
0
309
6,131
2,224
80
3,538
2,273
25,283
0
L
Mercury
Koifish5213
Mercury
2,760
1,788
0
262
8,407
2,836
0
452
7,887
0
30,634
L
3,616
1,675
0
1,483
7,530
2,212
568
970
6,528
27,012
0
W
Artio
Resetmeh
Artio
552
162
60
1,267
6,376
3,803
26
3,563
2,813
8,253
0
W
Eset
5,576
108
0
1,491
5,664
2,124
64
3,271
2,393
46,459
0
W
Chiron
Syzn
Chiron
159
0
13
373
1,296
274
0
290
1,006
0
8,192
W
King Arthur
Vevah
King Arthur
4,063
835
0
1,820
7,908
7,134
0
4,044
3,864
0
46,017
L
Jormungandr
doodprinnydood
Jormungandr
4,176
2,726
0
717
6,532
4,955
0
0
6,532
40,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
25,573
287
Minions Killed
266
0
Camps Cleared
0
1,023,642
Distance Traveled
1,009,546
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,862
486
43
4
0
177,551
0
W
Erlang Shen
7,415
742
84
8
0
266,523
1
L
Vulcan
4,790
479
41
4
0
194,467
7
L
Mercury
5,117
512
54
5
0
245,802
1
L
Sol
4,993
499
57
6
0
197,479
0
W
Artio
5,106
511
12
1
0
219,613
3
W
Eset
6,443
644
93
9
0
235,315
2
W
Chiron
3,996
400
13
1
0
83,817
0
W
King Arthur
6,256
626
85
9
0
218,374
3
L
Jormungandr
5,811
581
71
7
0
194,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role