Player Matchup

Thanatos
Thanatos
AinzOoalGown78
Thanatos
Level 126
God Stats
4W - 5L
1,317 SR
Queue Stats
24W - 19L
1,587 Elo+
Party 1
Bakasura
Bakasura
AlllMight
Bakasura
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bailito1
Tsukuyomi
Level 130
God Stats
3W - 3L
1,614 SR
Queue Stats
53W - 39L
1,529 Elo+
Party 1
Ra
Ra
MySackitchinboi
Ra
Level 146
God Stats
22W - 18L
1,827 SR
Queue Stats
763W - 761L
1,562 Elo+
Solo
Cupid
Cupid
SilentBuizel
Cupid
Level 68
God Stats
5W - 2L
1,654 SR
Queue Stats
10W - 7L
1,650 Elo+
Party 1
Team Averages
Level 116
1,582 SR
1,566 Elo+

VS

Team Averages
Level 134
1,617 SR
1,539 Elo+
Jormungandr
Jormungandr
Boe Jiden6471
Jormungandr
Level 142
God Stats
6W - 9L
1,693 SR
Queue Stats
263W - 264L
1,455 Elo+
Solo
Hachiman
Hachiman
Clearer
Hachiman
Level 106
God Stats
8W - 6L
1,291 SR
Queue Stats
179W - 154L
1,551 Elo+
Solo
Hun Batz
Hun Batz
Death_Rain13
Hun Batz
Level 143
God Stats
1W - 1L
1,758 SR
Queue Stats
25W - 23L
1,558 Elo+
Solo
Chaac
Chaac
Magiknight1460
Chaac
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
319W - 315L
1,527 Elo+
Solo
Chang'e
Chang'e
MysticAngels
Chang'e
Level 151
God Stats
24W - 23L
1,844 SR
Queue Stats
146W - 144L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
7 / 2 / 6
11,301
1,256
10,034
9,163
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
AlllMight
Bakasura
16
1 / 3 / 10
9,522
1,058
6,352
10,667
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Bailito1
Tsukuyomi
16
5 / 4 / 8
10,432
1,159
14,939
14,096
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 0 / 10
9,839
1,093
8,276
6,549
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 11
10,027
1,114
8,815
6,784
3,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

264

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boe Jiden6471
Jormungandr
16
0 / 1 / 7
9,471
1,052
10,320
11,230
11,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hachiman
Clearer
Hachiman
16
3 / 6 / 6
10,309
1,145
11,522
12,433
4,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Death_Rain13
Hun Batz
15
6 / 6 / 2
10,609
1,179
10,773
14,419
5,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 8
9,903
1,100
11,363
12,746
18,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
MysticAngels
Chang'e
12
0 / 0 / 0
6,336
704
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
16
Kills
10
10
Deaths
16
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
2
6
5
W
Bakasura
AlllMight
Bakasura
1
3
10
2
W
Tsukuyomi
Bailito1
Tsukuyomi
5
4
8
2.25
L
Jormungandr
Boe Jiden6471
Jormungandr
0
1
7
3.5
L
Hachiman
Clearer
Hachiman
3
6
6
1
L
Hun Batz
Death_Rain13
Hun Batz
6
6
2
1.17
L
1
3
8
1.67
W
1
0
10
6
L
Chang'e
MysticAngels
Chang'e
0
0
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,416
Damage
43,978
47,259
Taken
50,828
24,083
Mitigated
40,598
14,378
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
10,034
2,154
0
6,798
9,163
4,501
0
2,238
6,602
0
23,858
W
Bakasura
AlllMight
Bakasura
6,352
3,676
0
881
10,667
7,548
0
2,713
7,767
0
8,374
W
Tsukuyomi
Bailito1
Tsukuyomi
14,939
4,365
0
2,843
14,096
6,442
0
3,729
10,093
0
26,443
L
Jormungandr
Boe Jiden6471
Jormungandr
10,320
2,287
152
1,049
11,230
11,584
0
2,772
7,587
36,924
0
L
Hachiman
Clearer
Hachiman
11,522
5,675
0
1,523
12,433
4,146
0
1,222
11,060
0
33,172
L
Hun Batz
Death_Rain13
Hun Batz
10,773
3,589
0
120
14,419
5,995
0
1,352
12,857
0
22,702
L
11,363
659
0
3,768
12,746
18,873
0
2,010
10,209
4,211
30,077
W
8,276
350
697
1,283
6,549
2,589
0
2,296
4,122
27,578
0
L
Chang'e
MysticAngels
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
8,815
5,128
565
1,311
6,784
3,003
0
2,218
4,423
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,121
Gold Earned
46,628
189
Minions Killed
185
7
Camps Cleared
4
895,496
Distance Traveled
718,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,301
1,256
27
3
2
205,401
0
W
Bakasura
9,522
1,058
19
2
1
183,212
0
W
Tsukuyomi
10,432
1,159
19
2
0
157,615
0
L
Jormungandr
9,471
1,052
44
5
0
175,153
0
L
Hachiman
10,309
1,145
56
6
2
174,325
0
L
Hun Batz
10,609
1,179
26
3
1
174,416
0
L
Chaac
9,903
1,100
59
7
1
194,548
0
W
Ra
9,839
1,093
49
5
1
198,730
0
L
Chang'e
6,336
704
0
0
0
0
0
W
Cupid
10,027
1,114
75
8
3
150,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role