Player Matchup

Fenrir
Fenrir
Kapisaur
Fenrir
Level 29
God Stats
2W - 3L
1,563 SR
Queue Stats
5W - 7L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
NotReaper
The Morrigan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,501 Elo+
Party 1
Ra
Ra
OnagaJr
Ra
Level 20
God Stats
1W - 1L
1,435 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
SirOniPrime
Cthulhu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,632 Elo+
Party 1
Izanami
Izanami
antonhoarktown
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,521 Elo+

VS

Team Averages
Level 34
1,432 SR
1,351 Elo+
Baron Samedi
Baron Samedi
BucknastyBrad
Baron Samedi
Level 28
God Stats
12W - 5L
1,519 SR
Queue Stats
188W - 153L
1,607 Elo+
Solo
Yemoja
Yemoja
SonOvOsiris
Yemoja
Level 73
God Stats
6W - 4L
1,196 SR
Queue Stats
185W - 192L
1,298 Elo+
Party 3
Heimdallr
Heimdallr
TemperdGrizzly
Heimdallr
Level 27
God Stats
6W - 14L
1,251 SR
Queue Stats
24W - 33L
1,397 Elo+
Party 2
Pele
Pele
TemperedReaper
Pele
Level 28
God Stats
2W - 4L
1,451 SR
Queue Stats
22W - 31L
1,391 Elo+
Party 2
Thanatos
Thanatos
thestupid1
Thanatos
Level 16
God Stats
3W - 2L
1,744 SR
Queue Stats
6W - 10L
1,061 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kapisaur
Fenrir
12
0 / 5 / 2
6,762
676
5,837
15,237
12,166
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
NotReaper
The Morrigan
12
1 / 7 / 0
6,752
675
7,981
9,139
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
0 / 6 / 1
7,089
709
3,423
7,995
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SirOniPrime
Cthulhu
13
1 / 3 / 1
6,733
673
8,493
10,085
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,296
630
2,241
10,988
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BucknastyBrad
Baron Samedi
17
7 / 0 / 5
9,397
940
14,110
7,728
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
15
3 / 0 / 13
8,722
872
4,635
13,909
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TemperdGrizzly
Heimdallr
16
6 / 0 / 6
8,977
898
9,302
7,217
3,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 6
8,290
829
11,482
6,809
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
thestupid1
Thanatos
13
4 / 2 / 5
7,657
766
5,107
7,580
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
26
26
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BucknastyBrad
Baron Samedi
7
0
5
9.5
L
Fenrir
Kapisaur
Fenrir
0
5
2
0.2
L
The Morrigan
NotReaper
The Morrigan
1
7
0
0.14
L
0
6
1
0.08
L
Cthulhu
SirOniPrime
Cthulhu
1
3
1
0.5
W
Yemoja
3
0
13
9.5
W
Heimdallr
TemperdGrizzly
Heimdallr
6
0
6
9
W
6
0
6
9
L
0
5
0
0
W
Thanatos
thestupid1
Thanatos
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
44,636
53,444
Taken
43,243
29,301
Mitigated
27,129
2,955
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BucknastyBrad
Baron Samedi
14,110
1,440
2,707
3,957
7,728
4,969
128
3,886
3,803
53,849
0
L
Fenrir
Kapisaur
Fenrir
5,837
1,915
0
902
15,237
12,166
0
4,724
10,513
0
14,163
L
The Morrigan
NotReaper
The Morrigan
7,981
1,623
0
92
9,139
3,732
0
2,905
6,212
15,416
659
L
3,423
1,022
313
53
7,995
3,320
0
2,890
5,105
24,062
0
L
Cthulhu
SirOniPrime
Cthulhu
8,493
447
533
515
10,085
5,596
0
3,729
6,356
20,407
0
W
Yemoja
4,635
1,920
6,532
5,708
13,909
11,354
242
5,491
8,403
11,614
0
W
Heimdallr
TemperdGrizzly
Heimdallr
9,302
4,841
0
2,343
7,217
3,978
3,047
2,606
4,592
0
46,261
W
11,482
2,636
0
385
6,809
2,865
0
3,145
3,619
0
30,774
L
2,241
1,622
0
547
10,988
4,487
0
4,497
6,491
0
5,970
W
Thanatos
thestupid1
Thanatos
5,107
1,123
0
2,242
7,580
3,963
0
4,010
3,547
0
11,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
43,043
108
Minions Killed
257
0
Camps Cleared
0
933,941
Distance Traveled
1,020,139
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,397
940
101
10
0
183,665
0
L
Fenrir
6,762
676
18
2
0
198,601
0
L
The Morrigan
6,752
675
18
2
0
182,656
0
L
Ra
7,089
709
42
4
0
175,697
0
L
Cthulhu
6,733
673
25
3
0
188,117
0
W
Yemoja
8,722
872
17
2
0
202,960
1
W
Heimdallr
8,977
898
88
9
0
189,442
0
W
Pele
8,290
829
41
4
0
214,614
2
L
Izanami
6,296
630
5
1
0
188,870
0
W
Thanatos
7,657
766
10
1
0
229,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role