Player Matchup

Ah Puch
Ah Puch
DBxCreeper
Ah Puch
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,727 Elo+
Solo
Janus
Janus
God7Did
Janus
Level 29
God Stats
3W - 3L
1,337 SR
Queue Stats
151W - 147L
1,401 Elo+
Solo
Anhur
Anhur
GokuInSmitePart3
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 3L
1,935 Elo+
Party 2
Athena
Athena
SS-_FullCounter
Athena
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 5L
1,935 Elo+
Party 2
Ra
Ra
lfernando39
Ra
Level 25
God Stats
4W - 0L
1,699 SR
Queue Stats
186W - 219L
1,409 Elo+
Solo
Team Averages
Level 26
1,507 SR
1,681 Elo+

VS

Team Averages
Level 53
1,500 SR
1,298 Elo+
Chang'e
Chang'e
Beatozd
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,532 Elo+
Solo
Chaac
Chaac
CooCooKuchoo
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,262 Elo+
Party 1
Cabrakan
Cabrakan
SolonFlint
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 1
Pele
Pele
SpectralFlame5
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,212 Elo+
Party 1
Odin
Odin
YouWithFace
Odin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DBxCreeper
Ah Puch
16
6 / 1 / 12
9,106
828
17,951
9,177
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
God7Did
Janus
15
4 / 1 / 10
8,740
795
12,387
8,830
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 13
9,690
881
11,588
7,784
4,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 15
8,875
807
6,845
12,223
15,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 12
8,810
801
10,460
8,357
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beatozd
Chang'e
14
2 / 4 / 5
7,715
701
8,255
11,099
4,851
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 5
6,867
624
8,195
12,528
12,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
SolonFlint
Cabrakan
15
4 / 5 / 2
8,658
787
8,489
12,784
9,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 5
7,449
677
3,953
12,887
5,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 4
7,624
693
10,484
15,253
11,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
22
Kills
8
8
Deaths
22
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Beatozd
Chang'e
2
4
5
1.13
L
0
5
5
0.5
W
Ah Puch
DBxCreeper
Ah Puch
6
1
12
12
W
Janus
God7Did
Janus
4
1
10
9
W
7
1
13
13.5
W
4
2
15
5.75
L
Cabrakan
SolonFlint
Cabrakan
4
5
2
1
L
1
6
5
0.58
L
1
2
4
1.5
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,231
Damage
39,376
46,371
Taken
64,551
32,444
Mitigated
43,592
25,717
Healing
21,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Beatozd
Chang'e
8,255
695
3,611
4,412
11,099
4,851
0
8,972
2,127
16,787
0
L
8,195
339
532
2,135
12,528
12,391
0
9,443
3,085
0
17,840
W
Ah Puch
DBxCreeper
Ah Puch
17,951
388
1,765
3,374
9,177
4,852
748
2,551
6,626
31,175
0
W
Janus
God7Did
Janus
12,387
503
1,033
2,385
8,830
4,265
724
3,439
5,391
28,419
0
W
11,588
5,268
3,621
2,519
7,784
4,224
616
2,882
4,902
0
19,072
W
6,845
1,071
1,484
2,377
12,223
15,260
601
5,495
6,728
10,519
0
L
Cabrakan
SolonFlint
Cabrakan
8,489
962
682
2,421
12,784
9,065
0
8,880
3,904
14,096
0
L
3,953
317
0
1,487
12,887
5,830
0
10,305
2,582
0
16,263
L
10,484
884
527
5,665
15,253
11,455
0
9,455
5,798
0
20,037
W
10,460
465
4,842
2,317
8,357
3,843
0
2,377
5,980
27,814
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
38,313
148
Minions Killed
110
0
Camps Cleared
0
1,021,371
Distance Traveled
1,051,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,715
701
13
1
0
211,216
0
L
Chaac
6,867
624
16
1
0
198,830
0
W
Ah Puch
9,106
828
35
3
0
214,037
0
W
Janus
8,740
795
37
3
0
211,843
0
W
Anhur
9,690
881
17
2
0
226,225
0
W
Athena
8,875
807
8
1
0
217,942
0
L
Cabrakan
8,658
787
16
1
0
203,710
0
L
Pele
7,449
677
34
3
0
207,533
0
L
Odin
7,624
693
31
3
0
230,414
0
W
Ra
8,810
801
51
5
0
151,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role