Player Matchup

Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Holm
Charybdis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 128L
1,543 Elo+
Solo
Danzaburou
Danzaburou
LilPrsnWithAngr
Danzaburou
Level 80
God Stats
1W - 1L
1,291 SR
Queue Stats
17W - 22L
1,512 Elo+
Party 1
Terra
Terra
RagingPandaEh
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,509 Elo+
Party 1
Team Averages
Level 127
1,458 SR
1,513 Elo+

VS

Team Averages
Level 126
1,500 SR
1,546 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Bully8adC0X232
Neith
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
365W - 375L
1,589 Elo+
Solo
Hera
Hera
Jazz3y
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,670 Elo+
Party 3
Izanami
Izanami
MikeloCleric
Izanami
Level 114
God Stats
2W - 4L
1,500 SR
Queue Stats
264W - 264L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
RusianIn2Things
Gilgamesh
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 107L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
7 / 2 / 7
9,274
927
11,505
7,985
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
 
Anhur
12
0 / 4 / 10
7,296
730
5,035
10,140
4,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Holm
Charybdis
15
4 / 2 / 9
8,655
866
10,740
8,988
3,868
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
LilPrsnWithAngr
Danzaburou
16
3 / 0 / 7
9,041
904
6,792
9,597
4,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 12
8,256
826
6,354
19,637
12,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 5 / 2
8,713
871
10,408
10,042
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 5
7,349
735
11,975
9,590
4,071
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
Jazz3y
Hera
15
2 / 4 / 6
8,525
853
13,885
9,320
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MikeloCleric
Izanami
13
0 / 4 / 5
7,072
707
4,378
8,304
3,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
RusianIn2Things
Gilgamesh
10
1 / 2 / 2
6,492
649
5,250
5,893
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
17
Kills
9
9
Deaths
18
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
7
5.25
W
Anhur
 
Anhur
0
4
10
1.25
L
Ra
 
Ra
5
5
2
1.2
L
1
3
5
1.17
W
Charybdis
Holm
Charybdis
4
2
9
4.25
L
Hera
Jazz3y
Hera
2
4
6
1.25
W
Danzaburou
LilPrsnWithAngr
Danzaburou
3
0
7
6.5
L
Izanami
MikeloCleric
Izanami
0
4
5
0.63
W
3
1
12
9
L
Gilgamesh
RusianIn2Things
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,426
Damage
45,896
56,347
Taken
43,149
27,958
Mitigated
21,430
32,694
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,505
233
3,140
2,298
7,985
3,373
546
2,840
5,053
28,663
0
W
Anhur
 
Anhur
5,035
1,898
189
1,863
10,140
4,068
656
5,485
4,561
0
8,839
L
Ra
 
Ra
10,408
607
2,134
1,645
10,042
4,935
0
4,207
5,835
25,569
0
L
11,975
2,119
728
3,175
9,590
4,071
0
4,089
5,501
0
19,547
W
Charybdis
Holm
Charybdis
10,740
4,677
977
2,242
8,988
3,868
1,087
2,584
6,287
0
21,732
L
Hera
Jazz3y
Hera
13,885
3,619
1,095
1,505
9,320
3,821
81
3,448
5,872
22,064
0
W
Danzaburou
LilPrsnWithAngr
Danzaburou
6,792
2,373
1,533
4,646
9,597
4,365
932
4,707
4,846
0
27,389
L
Izanami
MikeloCleric
Izanami
4,378
3,099
335
999
8,304
3,520
27
3,657
4,647
0
14,531
W
6,354
1,080
4,954
10,852
19,637
12,284
290
8,653
10,857
8,700
0
L
Gilgamesh
RusianIn2Things
Gilgamesh
5,250
1,114
208
725
5,893
5,083
0
2,458
3,435
0
7,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,522
Gold Earned
38,151
123
Minions Killed
108
0
Camps Cleared
0
992,935
Distance Traveled
810,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,274
927
35
4
0
212,277
0
W
Anhur
7,296
730
9
1
0
176,886
0
L
Ra
8,713
871
39
4
0
149,934
0
L
Neith
7,349
735
15
2
0
170,105
0
W
Charybdis
8,655
866
26
3
0
184,374
0
L
Hera
8,525
853
15
2
0
180,967
0
W
Danzaburou
9,041
904
48
5
0
196,962
0
L
Izanami
7,072
707
31
3
0
193,741
0
W
Terra
8,256
826
5
1
0
222,436
0
L
Gilgamesh
6,492
649
8
1
0
115,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role