Player Matchup

Tiamat
Tiamat
Foxide
Tiamat
Level 148
God Stats
16W - 3L
1,800 SR
Queue Stats
52W - 31L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
MaraZmatiK1017
Danzaburou
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 76L
1,373 Elo+
Solo
Aphrodite
Aphrodite
Reigom
Aphrodite
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 31L
1,648 Elo+
Party 1
Scylla
Scylla
Wäsp
Scylla
Level 158
God Stats
0W - 2L
1,303 SR
Queue Stats
71W - 66L
1,607 Elo+
Solo
Hun Batz
Hun Batz
xkaleb
Hun Batz
Level 37
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 2L
1,348 Elo+
Party 1
Team Averages
Level 120
1,479 SR
1,525 Elo+

VS

Team Averages
Level 137
1,679 SR
1,536 Elo+
Bacchus
Bacchus
 
Bacchus
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Akhenubses
Ao Kuang
Level 157
God Stats
8W - 3L
1,636 SR
Queue Stats
122W - 109L
1,652 Elo+
Solo
Zeus
Zeus
Divine5412
Zeus
Level 55
God Stats
3W - 2L
1,833 SR
Queue Stats
85W - 111L
1,304 Elo+
Solo
Da Ji
Da Ji
iTzMonKZz
Da Ji
Level 158
God Stats
9W - 1L
1,927 SR
Queue Stats
616W - 423L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Foxide
Tiamat
9
1 / 3 / 0
5,595
560
2,422
5,832
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
MaraZmatiK1017
Danzaburou
9
1 / 2 / 0
5,070
507
3,337
7,740
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Reigom
Aphrodite
7
0 / 5 / 0
4,675
468
2,615
10,537
4,979
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Wäsp
Scylla
10
0 / 0 / 0
5,582
558
1,211
3,059
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
xkaleb
Hun Batz
7
0 / 2 / 0
4,344
434
3,123
6,662
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 0 / 9
5,107
511
3,704
4,537
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
 
Xbalanque
8
0 / 1 / 4
4,686
469
3,845
5,505
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Akhenubses
Ao Kuang
11
4 / 1 / 1
6,596
660
5,319
10,210
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 0 / 3
5,710
571
4,461
2,826
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
iTzMonKZz
Da Ji
11
7 / 0 / 1
6,493
649
5,246
6,269
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
12
12
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
9
4.5
W
Xbalanque
 
Xbalanque
0
1
4
2
W
Ao Kuang
Akhenubses
Ao Kuang
4
1
1
4.5
W
1
0
3
2.5
L
Tiamat
Foxide
Tiamat
1
3
0
0.33
L
Danzaburou
MaraZmatiK1017
Danzaburou
1
2
0
0.5
L
Aphrodite
Reigom
Aphrodite
0
5
0
0
L
Scylla
Wäsp
Scylla
0
0
0
0
W
Da Ji
iTzMonKZz
Da Ji
7
0
1
7.5
L
Hun Batz
xkaleb
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,708
Damage
22,575
33,830
Taken
29,347
13,546
Mitigated
12,169
11,947
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,704
326
0
2,435
4,537
3,652
0
1,016
3,521
13,040
0
W
Xbalanque
 
Xbalanque
3,845
1,279
0
1,399
5,505
1,786
0
1,144
4,361
0
22,120
W
Ao Kuang
Akhenubses
Ao Kuang
5,319
689
0
7,291
10,210
3,515
0
2,730
7,480
43,067
0
W
4,461
206
0
1,250
2,826
748
0
781
2,045
39,955
0
L
Tiamat
Foxide
Tiamat
2,422
760
0
1,088
5,832
2,766
0
5,015
817
29,917
0
L
Danzaburou
MaraZmatiK1017
Danzaburou
3,337
1,678
0
2,841
7,740
2,636
0
1,072
6,668
0
33,879
L
Aphrodite
Reigom
Aphrodite
2,615
545
1,419
3,989
10,537
4,979
0
3,672
6,865
17,364
0
L
Scylla
Wäsp
Scylla
1,211
68
0
1,000
3,059
862
0
563
2,496
42,439
0
W
Da Ji
iTzMonKZz
Da Ji
5,246
1,922
0
1,526
6,269
2,468
0
577
5,692
0
50,371
L
Hun Batz
xkaleb
Hun Batz
3,123
380
0
1,610
6,662
2,303
0
3,162
3,500
0
21,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,266
Gold Earned
28,592
279
Minions Killed
286
0
Camps Cleared
0
935,730
Distance Traveled
1,014,660
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,107
511
16
2
0
214,787
2
W
Xbalanque
4,686
469
36
4
0
199,990
0
W
Ao Kuang
6,596
660
86
9
0
187,807
0
W
Zeus
5,710
571
67
7
0
192,413
2
L
Tiamat
5,595
560
67
7
0
170,520
0
L
Danzaburou
5,070
507
57
6
0
161,974
2
L
Aphrodite
4,675
468
19
2
0
185,400
2
L
Scylla
5,582
558
97
10
0
199,490
4
W
Da Ji
6,493
649
81
8
0
219,663
0
L
Hun Batz
4,344
434
39
4
0
218,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role