Player Matchup

Skadi
Skadi
ASadTedyBear
Skadi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,705 Elo+
Party 1
Ares
Ares
AkameLeGodeur
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,258 Elo+
Party 2
Tiamat
Tiamat
KingReggie-_
Tiamat
Level 143
God Stats
4W - 10L
1,734 SR
Queue Stats
411W - 430L
1,571 Elo+
Party 1
Bellona
Bellona
Peoples-_-Tedy
Bellona
Level 127
God Stats
16W - 8L
1,667 SR
Queue Stats
160W - 160L
1,524 Elo+
Party 1
Surtr
Surtr
iHarpie 2k13
Surtr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,258 Elo+
Party 2
Team Averages
Level 99
1,580 SR
1,463 Elo+

VS

Team Averages
Level 112
1,618 SR
1,462 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
HonoredYouth
Gilgamesh
Level 124
God Stats
8W - 8L
1,735 SR
Queue Stats
252W - 237L
1,452 Elo+
Party 3
Scylla
Scylla
Observatory
Scylla
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,441 Elo+
Solo
Cliodhna
Cliodhna
Resdum
Cliodhna
Level 58
God Stats
1W - 2L
1,853 SR
Queue Stats
113W - 114L
1,370 Elo+
Solo
Cernunnos
Cernunnos
Valendio
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,852
418
7,236
9,955
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,957
426
3,363
12,412
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
13
4 / 2 / 0
8,070
576
7,834
11,544
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
7,375
527
7,388
10,529
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 0
6,922
494
9,182
14,866
15,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 3
6,316
451
7,117
12,615
11,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
HonoredYouth
Gilgamesh
13
4 / 0 / 0
7,477
534
11,102
15,925
16,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
1 / 3 / 2
7,318
523
4,992
7,410
2,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Resdum
Cliodhna
12
3 / 1 / 2
7,313
522
8,280
11,726
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Valendio
Cernunnos
12
3 / 2 / 1
6,961
497
9,804
10,458
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
6
Kills
11
11
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
3
1.5
L
0
2
0
0
L
0
3
1
0.17
W
Gilgamesh
HonoredYouth
Gilgamesh
4
0
0
4
L
Tiamat
4
2
0
2
W
Scylla
1
3
2
0.67
L
2
2
1
1.25
W
Cliodhna
Resdum
Cliodhna
3
1
2
4
W
Cernunnos
Valendio
Cernunnos
3
2
1
1.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,003
Damage
41,295
59,306
Taken
58,134
41,944
Mitigated
40,521
13,577
Healing
16,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,117
484
0
2,553
12,615
11,802
0
2,966
9,649
20,150
0
L
7,236
3,031
374
1,660
9,955
3,834
0
3,437
6,518
0
43,027
L
3,363
554
592
2,270
12,412
9,774
0
2,901
9,511
18,170
0
W
Gilgamesh
HonoredYouth
Gilgamesh
11,102
2,630
0
4,274
15,925
16,789
0
360
15,565
7,465
56,875
L
Tiamat
7,834
1,556
0
4,240
11,544
6,658
136
3,878
7,471
56,700
0
W
Scylla
4,992
679
0
250
7,410
2,611
162
3,489
3,921
49,937
0
L
7,388
3,735
0
1,387
10,529
6,041
0
1,490
9,035
0
63,541
W
Cliodhna
Resdum
Cliodhna
8,280
1,658
0
4,146
11,726
4,447
0
2,447
9,279
0
51,327
W
Cernunnos
Valendio
Cernunnos
9,804
3,736
0
5,147
10,458
4,872
900
2,295
8,163
0
62,876
L
9,182
3,054
0
3,054
14,866
15,637
0
1,524
13,342
508
57,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
35,385
369
Minions Killed
406
0
Camps Cleared
0
1,361,443
Distance Traveled
1,370,813
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,316
451
20
1
0
264,823
0
L
Skadi
5,852
418
64
5
0
243,384
0
L
Ares
5,957
426
25
2
0
266,566
0
W
Gilgamesh
7,477
534
114
8
0
293,170
0
L
Tiamat
8,070
576
101
7
0
246,379
4
W
Scylla
7,318
523
96
7
0
261,577
4
L
Bellona
7,375
527
90
6
0
329,212
0
W
Cliodhna
7,313
522
68
5
0
323,257
0
W
Cernunnos
6,961
497
108
8
0
227,986
0
L
Surtr
6,922
494
89
6
0
275,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role