Player Matchup

Chernobog
Chernobog
BulletNova
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 122L
1,376 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustStayTrue2You
Tsukuyomi
Level 18
God Stats
0W - 1L
1,725 SR
Queue Stats
35W - 31L
1,557 Elo+
Party 1
Charybdis
Charybdis
RyanIsqairde
Charybdis
Level 62
God Stats
0W - 2L
1,321 SR
Queue Stats
54W - 33L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
Ticao_de_fogo
Cernunnos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Lancelot
Lancelot
shwny
Lancelot
Level 94
God Stats
0W - 3L
1,303 SR
Queue Stats
157W - 171L
1,427 Elo+
Party 2
Team Averages
Level 43
1,470 SR
1,508 Elo+

VS

Team Averages
Level 29
1,594 SR
1,429 Elo+
Hera
Hera
AfricansAreDirty
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,411 Elo+
Solo
Skadi
Skadi
ChefAnkshus
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,337 Elo+
Solo
Ares
Ares
GR1ZZLYxREDNECK
Ares
Level 63
God Stats
10W - 4L
1,755 SR
Queue Stats
597W - 587L
1,424 Elo+
Party 3
Baba Yaga
Baba Yaga
anthonyki11syou
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,615 Elo+
Solo
Medusa
Medusa
mattmoo3466
Medusa
Level 17
God Stats
7W - 3L
1,717 SR
Queue Stats
289W - 304L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BulletNova
Chernobog
15
3 / 6 / 11
8,779
878
5,497
12,439
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
16
6 / 9 / 9
8,868
887
12,677
16,493
8,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
RyanIsqairde
Charybdis
13
4 / 10 / 7
8,087
809
11,581
16,499
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
Ticao_de_fogo
Cernunnos
12
2 / 7 / 8
7,598
760
6,509
10,496
4,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
shwny
Lancelot
15
3 / 7 / 9
8,907
891
6,664
13,432
6,267
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 14
10,303
1,030
19,658
10,014
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 5 / 21
9,482
948
14,041
9,774
3,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 23
9,884
988
5,373
12,458
20,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
anthonyki11syou
Baba Yaga
19
11 / 2 / 25
11,319
1,132
15,818
12,119
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
6 / 4 / 20
9,314
931
7,985
11,193
5,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
141
18
Kills
38
39
Deaths
19
44
Assists
103
Player
Kills
Deaths
Assists
KDA
W
12
4
14
4.75
L
Chernobog
BulletNova
Chernobog
3
6
11
1.42
W
5
5
21
3.1
W
4
4
23
3.88
L
Tsukuyomi
6
9
9
1.17
L
Charybdis
RyanIsqairde
Charybdis
4
10
7
0.75
L
Cernunnos
Ticao_de_fogo
Cernunnos
2
7
8
0.86
W
Baba Yaga
anthonyki11syou
Baba Yaga
11
2
25
11.75
W
Medusa
6
4
20
4
L
Lancelot
shwny
Lancelot
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,928
Damage
62,875
69,359
Taken
55,558
31,207
Mitigated
39,606
8,835
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,658
5,056
1,098
2,532
10,014
3,861
2,087
0
10,014
35,399
0
L
Chernobog
BulletNova
Chernobog
5,497
3,378
194
1,518
12,439
5,631
63
8,296
4,143
0
14,017
W
14,041
3,474
743
945
9,774
3,433
1,929
0
9,774
0
20,917
W
5,373
243
262
1,982
12,458
20,914
83
0
12,458
10,606
0
L
Tsukuyomi
12,677
2,516
253
2,015
16,493
8,016
0
9,357
7,136
0
21,260
L
Charybdis
RyanIsqairde
Charybdis
11,581
4,177
633
1,475
16,499
6,749
50
9,665
6,834
0
17,720
L
Cernunnos
Ticao_de_fogo
Cernunnos
6,509
1,971
203
150
10,496
4,544
0
6,987
3,509
0
13,808
W
Baba Yaga
anthonyki11syou
Baba Yaga
15,818
1,649
2,103
5,286
12,119
5,805
2,101
0
12,119
30,558
808
W
Medusa
7,985
2,655
107
1,819
11,193
5,593
2,169
0
11,193
0
18,576
L
Lancelot
shwny
Lancelot
6,664
1,248
279
2,115
13,432
6,267
0
6,157
7,275
0
15,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
50,302
81
Minions Killed
107
0
Camps Cleared
0
803,036
Distance Traveled
877,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,303
1,030
28
3
0
165,666
0
L
Chernobog
8,779
878
18
2
0
157,651
0
W
Skadi
9,482
948
15
2
0
189,495
0
W
Ares
9,884
988
6
1
0
165,191
0
L
Tsukuyomi
8,868
887
25
3
0
176,454
0
L
Charybdis
8,087
809
17
2
0
149,223
0
L
Cernunnos
7,598
760
11
1
0
139,837
0
W
Baba Yaga
11,319
1,132
31
3
0
190,164
0
W
Medusa
9,314
931
27
3
0
166,972
0
L
Lancelot
8,907
891
10
1
0
179,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role