Player Matchup

Baron Samedi
Baron Samedi
EpicPwnage0
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,585 Elo+
Party 1
Thor
Thor
Flapjack234
Thor
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
Jesslca0718
Cernunnos
Level 159
God Stats
1W - 1L
1,740 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Medusa
Medusa
Neocrosse
Medusa
Level 128
God Stats
1W - 2L
1,499 SR
Queue Stats
86W - 59L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tr3Nt71
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,658 Elo+
Party 1
Team Averages
Level 101
1,548 SR
1,589 Elo+

VS

Team Averages
Level 71
1,478 SR
1,332 Elo+
Izanami
Izanami
Astout
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 2
Cabrakan
Cabrakan
DiGiannantonio
Cabrakan
Level 63
God Stats
1W - 0L
1,392 SR
Queue Stats
3W - 6L
1,259 Elo+
Party 2
Freya
Freya
ItsAllByzantine
Freya
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,259 Elo+
Party 2
Cupid
Cupid
OneSecondAfter
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
soulstealer54
Jormungandr
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 68L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EpicPwnage0
Baron Samedi
18
5 / 7 / 9
10,547
659
17,562
17,844
11,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 6 / 4
10,015
626
13,354
16,019
8,318
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Jesslca0718
Cernunnos
19
5 / 5 / 8
10,778
674
18,381
18,022
10,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Neocrosse
Medusa
17
1 / 4 / 12
9,804
613
22,613
16,216
9,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Tr3Nt71
Kumbhakarna
17
0 / 4 / 10
10,118
632
5,386
18,608
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Astout
Izanami
18
4 / 5 / 15
11,076
692
21,252
17,148
10,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
20
6 / 3 / 18
12,886
805
9,536
22,822
47,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 3 / 16
11,173
698
14,566
18,339
12,182
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
6 / 2 / 12
11,352
710
13,193
11,965
6,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
soulstealer54
Jormungandr
20
6 / 4 / 15
12,062
754
22,876
20,500
31,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
17
Kills
26
26
Deaths
17
43
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
Astout
Izanami
4
5
15
2.3
W
Cabrakan
6
3
18
5
L
Baron Samedi
EpicPwnage0
Baron Samedi
5
7
9
1.36
L
6
6
4
1.33
W
4
3
16
4
L
Cernunnos
Jesslca0718
Cernunnos
5
5
8
1.8
L
Medusa
Neocrosse
Medusa
1
4
12
1.75
W
6
2
12
6
L
Kumbhakarna
Tr3Nt71
Kumbhakarna
0
4
10
1.25
W
Jormungandr
soulstealer54
Jormungandr
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,296
Damage
81,423
86,709
Taken
90,774
61,276
Mitigated
108,548
29,450
Healing
32,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Astout
Izanami
21,252
8,390
1,748
2,285
17,148
10,895
2,769
2,925
14,223
0
46,944
W
Cabrakan
9,536
1,327
1,584
4,086
22,822
47,263
430
5,549
17,273
11,874
0
L
Baron Samedi
EpicPwnage0
Baron Samedi
17,562
2,089
4,463
3,755
17,844
11,921
52
11,059
6,785
29,393
1,976
L
13,354
1,548
989
2,593
16,019
8,318
0
9,659
6,360
0
23,329
W
14,566
4,968
1,836
4,343
18,339
12,182
2,101
3,026
15,313
24,230
0
L
Cernunnos
Jesslca0718
Cernunnos
18,381
7,382
2,195
4,226
18,022
10,492
0
9,552
8,470
0
40,388
L
Medusa
Neocrosse
Medusa
22,613
9,083
2,143
4,742
16,216
9,048
474
9,698
6,518
0
39,767
W
13,193
6,768
9,369
3,940
11,965
6,961
2,673
4,911
7,054
0
27,788
L
Kumbhakarna
Tr3Nt71
Kumbhakarna
5,386
441
1,427
2,917
18,608
21,497
0
6,491
12,117
10,314
0
W
Jormungandr
soulstealer54
Jormungandr
22,876
2,129
1,326
1,886
20,500
31,247
0
5,616
14,884
55,209
1,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
58,549
154
Minions Killed
161
0
Camps Cleared
0
1,294,034
Distance Traveled
1,395,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,076
692
58
4
0
257,980
0
W
Cabrakan
12,886
805
8
1
0
299,501
0
L
Baron Samedi
10,547
659
25
2
0
237,364
0
L
Thor
10,015
626
19
1
0
240,092
0
W
Freya
11,173
698
19
1
0
300,988
0
L
Cernunnos
10,778
674
49
3
0
231,705
0
L
Medusa
9,804
613
43
3
0
321,373
0
W
Cupid
11,352
710
32
2
0
270,300
0
L
Kumbhakarna
10,118
632
18
1
0
263,500
0
W
Jormungandr
12,062
754
44
3
0
266,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role