Player Matchup

Medusa
Medusa
DwnMyCharlyBrwn
Medusa
Level 122
God Stats
3W - 4L
1,363 SR
Queue Stats
292W - 291L
1,530 Elo+
Party 2
Skadi
Skadi
MICKEYMARTYR420
Skadi
Level 61
God Stats
5W - 4L
1,647 SR
Queue Stats
219W - 213L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
MoistAdventure
Kuzenbo
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 150L
1,590 Elo+
Party 2
Sol
Sol
SeVeeR EoVeD
Sol
Level 144
God Stats
7W - 8L
1,509 SR
Queue Stats
143W - 155L
1,420 Elo+
Party 2
Persephone
Persephone
TREE FIDDl
Persephone
Level 104
God Stats
1W - 2L
1,250 SR
Queue Stats
306W - 286L
1,528 Elo+
Party 2
Team Averages
Level 92
1,454 SR
1,515 Elo+

VS

Team Averages
Level 81
1,596 SR
1,478 Elo+
Raijin
Raijin
D3ath101
Raijin
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Ymir
Ymir
The1TrueBackpack
Ymir
Level 93
God Stats
4W - 2L
1,799 SR
Queue Stats
78W - 72L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
The1TrueBodyBag
Heimdallr
Level 49
God Stats
1W - 1L
1,767 SR
Queue Stats
53W - 46L
1,478 Elo+
Party 1
He Bo
He Bo
The1TrueHandBag
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
TjKiller9065
Nu Wa
Level 59
God Stats
2W - 4L
1,412 SR
Queue Stats
137W - 143L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
9,553
868
13,064
11,486
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 9
8,659
787
8,411
8,150
3,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 3 / 8
9,299
845
7,902
21,519
25,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 3 / 8
8,930
812
15,108
14,075
6,277
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
TREE FIDDl
Persephone
15
3 / 4 / 6
9,126
830
17,634
11,071
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
D3ath101
Raijin
17
6 / 6 / 7
9,583
871
19,001
11,798
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 10
7,603
691
6,768
23,299
19,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
The1TrueBodyBag
Heimdallr
14
3 / 4 / 8
8,630
785
9,899
11,197
5,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 8
7,794
709
6,566
8,637
3,699
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 9
9,401
855
17,342
10,623
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
17
Kills
15
15
Deaths
17
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Raijin
D3ath101
Raijin
6
6
7
1.58
W
6
2
4
4
W
2
3
9
2.17
W
2
3
8
2
W
4
3
8
2.67
W
Persephone
TREE FIDDl
Persephone
3
4
6
1.5
L
0
2
10
2.5
L
Heimdallr
The1TrueBodyBag
Heimdallr
3
4
8
1.75
L
1
3
8
1.67
L
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,119
Damage
59,576
66,301
Taken
65,554
45,283
Mitigated
38,198
29,752
Healing
27,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
D3ath101
Raijin
19,001
642
1,472
1,511
11,798
5,520
129
6,440
5,358
36,537
0
W
13,064
4,480
1,537
4,460
11,486
5,848
54
9,129
2,357
0
42,353
W
8,411
1,252
381
807
8,150
3,406
457
6,744
1,406
0
18,828
W
7,902
2,358
794
8,553
21,519
25,026
112
13,569
7,931
16,319
0
W
15,108
3,259
986
7,355
14,075
6,277
1,061
10,991
3,084
27,455
0
W
Persephone
TREE FIDDl
Persephone
17,634
0
1,814
3,065
11,071
4,726
317
9,240
1,827
33,191
322
L
6,768
415
1,841
9,190
23,299
19,473
208
13,911
9,388
12,170
0
L
Heimdallr
The1TrueBodyBag
Heimdallr
9,899
2,884
1,423
2,118
11,197
5,130
389
6,949
4,248
0
16,677
L
6,566
700
2,484
1,183
8,637
3,699
386
6,379
2,258
11,184
0
L
17,342
3,713
2,652
3,960
10,623
4,376
477
6,702
3,921
39,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,567
Gold Earned
43,011
150
Minions Killed
144
0
Camps Cleared
0
1,136,241
Distance Traveled
1,017,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,583
871
45
4
0
182,147
0
W
Medusa
9,553
868
72
7
0
210,093
0
W
Skadi
8,659
787
23
2
0
247,425
0
W
Kuzenbo
9,299
845
9
1
0
263,427
0
W
Sol
8,930
812
23
2
0
207,545
0
W
Persephone
9,126
830
23
2
0
207,751
0
L
Ymir
7,603
691
4
0
0
215,260
0
L
Heimdallr
8,630
785
27
2
0
196,482
0
L
He Bo
7,794
709
15
1
0
225,746
0
L
Nu Wa
9,401
855
53
5
0
198,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role