Player Matchup

Tiamat
Tiamat
ADN0S
Tiamat
Level 46
God Stats
2W - 6L
1,679 SR
Queue Stats
247W - 223L
1,414 Elo+
Solo
Ullr
Ullr
GodslayrSlug
Ullr
Level 116
God Stats
2W - 3L
1,212 SR
Queue Stats
238W - 230L
1,428 Elo+
Party 1
Thanatos
Thanatos
KelpyG0824
Thanatos
Level 124
God Stats
2W - 7L
1,500 SR
Queue Stats
373W - 387L
1,431 Elo+
Party 1
Surtr
Surtr
King_BeastBoy777
Surtr
Level 47
God Stats
10W - 4L
1,860 SR
Queue Stats
43W - 35L
1,484 Elo+
Solo
Cthulhu
Cthulhu
SwoobyDew
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 1
Team Averages
Level 70
1,550 SR
1,442 Elo+

VS

Team Averages
Level 60
1,450 SR
1,434 Elo+
Mercury
Mercury
CagyBooch49919
Mercury
Level 42
God Stats
4W - 3L
1,492 SR
Queue Stats
179W - 154L
1,464 Elo+
Party 2
Serqet
Serqet
LaDyHeLL_Br
Serqet
Level 46
God Stats
2W - 1L
1,282 SR
Queue Stats
19W - 36L
1,376 Elo+
Solo
Merlin
Merlin
VibeSlayyer
Merlin
Level 66
God Stats
10W - 9L
1,268 SR
Queue Stats
262W - 247L
1,450 Elo+
Party 2
Rama
Rama
gersonisai24
Rama
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 80L
1,413 Elo+
Solo
Nike
Nike
slayer2264
Nike
Level 101
God Stats
8W - 6L
1,709 SR
Queue Stats
240W - 219L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADN0S
Tiamat
10
0 / 1 / 0
5,533
503
3,396
7,106
3,713
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 0
4,872
443
2,485
5,074
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
KelpyG0824
Thanatos
11
4 / 4 / 1
6,471
588
6,118
10,387
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 0
6,261
569
8,745
13,670
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SwoobyDew
Cthulhu
4
0 / 3 / 0
4,033
367
398
5,351
2,539
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
5,683
517
3,217
9,110
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
8
1 / 0 / 4
5,432
494
2,853
8,772
4,699
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
11
2 / 1 / 0
6,293
572
4,053
3,825
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 3
5,841
531
4,767
4,966
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 2 / 0
6,602
600
9,067
11,651
6,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
6
Kills
13
13
Deaths
6
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ADN0S
Tiamat
0
1
0
0
W
2
3
3
1.17
L
0
1
0
0
L
Thanatos
KelpyG0824
Thanatos
4
4
1
1.13
L
2
4
0
0.5
W
Serqet
1
0
4
3
L
Cthulhu
SwoobyDew
Cthulhu
0
3
0
0
W
Merlin
2
1
0
2
W
4
0
3
5.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
23,957
41,588
Taken
38,324
19,868
Mitigated
16,662
17,792
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ADN0S
Tiamat
3,396
266
0
4,138
7,106
3,713
0
3,018
4,088
36,898
0
W
3,217
1,285
0
34
9,110
2,425
0
1,401
7,709
0
33,506
L
2,485
1,015
0
1,220
5,074
1,476
0
0
4,894
0
24,263
L
Thanatos
KelpyG0824
Thanatos
6,118
2,642
0
7,969
10,387
4,855
0
1,035
9,262
0
50,689
L
8,745
4,036
0
3,655
13,670
7,285
0
0
13,670
630
50,533
W
Serqet
2,853
746
0
1,770
8,772
4,699
0
218
8,554
0
19,189
L
Cthulhu
SwoobyDew
Cthulhu
398
147
0
810
5,351
2,539
0
0
5,351
7,469
0
W
Merlin
4,053
198
0
0
3,825
1,168
0
1,785
2,040
38,063
0
W
4,767
4,157
0
3,241
4,966
1,704
196
390
4,576
0
33,235
W
9,067
2,011
0
4,390
11,651
6,666
0
274
11,377
0
51,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
29,851
265
Minions Killed
324
0
Camps Cleared
0
910,755
Distance Traveled
1,120,645
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,533
503
66
6
0
190,913
2
W
Mercury
5,683
517
65
6
0
267,034
0
L
Ullr
4,872
443
36
3
0
182,869
0
L
Thanatos
6,471
588
65
6
0
235,155
0
L
Surtr
6,261
569
90
8
0
197,410
0
W
Serqet
5,432
494
32
3
0
223,607
2
L
Cthulhu
4,033
367
8
1
0
104,408
0
W
Merlin
6,293
572
80
7
0
212,310
0
W
Rama
5,841
531
49
4
0
201,220
0
W
Nike
6,602
600
98
9
0
216,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role