Player Matchup

Da Ji
Da Ji
Darck sb
Da Ji
Level 106
God Stats
10W - 4L
1,646 SR
Queue Stats
333W - 362L
1,416 Elo+
Solo
Sol
Sol
JULIX514
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,180 Elo+
Solo
Aphrodite
Aphrodite
WYLIESAGEOTE
Aphrodite
Level 65
God Stats
1W - 1L
1,147 SR
Queue Stats
78W - 62L
1,486 Elo+
Party 2
Surtr
Surtr
WorldStar 503
Surtr
Level 97
God Stats
7W - 2L
1,616 SR
Queue Stats
162W - 155L
1,440 Elo+
Party 2
Khepri
Khepri
echevetrement
Khepri
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,571 Elo+
Solo
Team Averages
Level 97
1,482 SR
1,419 Elo+

VS

Team Averages
Level 107
1,611 SR
1,437 Elo+
Chiron
Chiron
 
Chiron
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DragonDrew916
Khepri
Level 144
God Stats
14W - 14L
1,548 SR
Queue Stats
523W - 540L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
RemastereD15
Kumbhakarna
Level 87
God Stats
9W - 5L
1,787 SR
Queue Stats
363W - 372L
1,420 Elo+
Party 1
Charybdis
Charybdis
Remastered15
Charybdis
Level 106
God Stats
4W - 8L
1,719 SR
Queue Stats
326W - 354L
1,407 Elo+
Party 1
Yemoja
Yemoja
Roguestar9294
Yemoja
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
103W - 126L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Darck sb
Da Ji
15
7 / 3 / 5
9,548
796
12,582
10,349
5,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
2 / 0 / 11
9,483
790
11,987
8,948
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
WYLIESAGEOTE
Aphrodite
16
2 / 0 / 9
9,080
757
4,227
6,344
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 12
9,708
809
21,172
21,930
20,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 0 / 13
9,510
793
6,945
16,673
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
0 / 3 / 4
7,639
637
13,886
9,999
5,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 3
7,902
659
8,620
11,493
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
RemastereD15
Kumbhakarna
15
2 / 3 / 4
8,623
719
3,496
16,218
18,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Remastered15
Charybdis
14
3 / 5 / 2
7,986
666
9,460
13,131
7,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
0 / 2 / 4
7,288
607
10,133
9,757
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
16
Kills
6
6
Deaths
16
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
4
0.67
W
Da Ji
Darck sb
Da Ji
7
3
5
3.17
L
1
3
3
0.83
W
2
0
11
7.5
L
Kumbhakarna
RemastereD15
Kumbhakarna
2
3
4
1.33
L
Charybdis
Remastered15
Charybdis
3
5
2
0.8
L
0
2
4
1
W
Aphrodite
WYLIESAGEOTE
Aphrodite
2
0
9
6.5
W
4
3
12
3.33
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,913
Damage
45,595
64,244
Taken
60,598
46,123
Mitigated
50,371
38,326
Healing
21,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,886
3,299
1,746
3,126
9,999
5,254
0
4,259
5,740
0
34,075
W
Da Ji
Darck sb
Da Ji
12,582
2,266
1,491
1,666
10,349
5,565
93
3,223
7,126
0
14,981
L
8,620
557
628
1,218
11,493
11,829
0
3,411
8,082
18,303
0
W
11,987
3,053
1,761
4,360
8,948
4,622
2,689
3,870
5,078
29,778
0
L
Kumbhakarna
RemastereD15
Kumbhakarna
3,496
216
2,392
5,020
16,218
18,802
0
5,833
10,385
6,744
0
L
Charybdis
Remastered15
Charybdis
9,460
4,355
799
1,971
13,131
7,534
0
5,630
7,501
0
19,050
L
10,133
377
3,091
1,165
9,757
6,952
0
4,310
5,447
24,435
0
W
Aphrodite
WYLIESAGEOTE
Aphrodite
4,227
1,243
8,829
4,313
6,344
4,216
468
2,798
3,546
18,102
0
W
21,172
6,471
1,867
4,609
21,930
20,838
181
7,601
14,329
375
37,542
W
6,945
235
1,081
8,349
16,673
10,882
610
4,757
11,916
12,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,329
Gold Earned
39,438
140
Minions Killed
137
0
Camps Cleared
0
1,138,591
Distance Traveled
1,012,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,639
637
49
4
0
168,185
0
W
Da Ji
9,548
796
3
0
0
230,202
0
L
Khepri
7,902
659
29
2
0
216,484
0
W
Sol
9,483
790
54
5
0
224,752
0
L
Kumbhakarna
8,623
719
2
0
0
212,530
0
L
Charybdis
7,986
666
29
2
0
190,367
0
L
Yemoja
7,288
607
28
2
0
225,192
0
W
Aphrodite
9,080
757
40
3
0
219,086
0
W
Surtr
9,708
809
32
3
0
220,150
0
W
Khepri
9,510
793
11
1
0
244,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role