Player Matchup

Discordia
Discordia
AlcatrazXII
Discordia
Level 22
God Stats
10W - 12L
1,324 SR
Queue Stats
13W - 16L
1,344 Elo+
Solo
Ymir
Ymir
Cabbagepatchboy
Ymir
Level 26
God Stats
3W - 0L
1,702 SR
Queue Stats
82W - 75L
1,536 Elo+
Party 1
Surtr
Surtr
DieselRev
Surtr
Level 15
God Stats
1W - 1L
1,375 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 3
Fenrir
Fenrir
Rabid_Reborn
Fenrir
Level 14
God Stats
1W - 1L
1,331 SR
Queue Stats
2W - 2L
1,383 Elo+
Party 3
Ishtar
Ishtar
moonlight2424
Ishtar
Level 17
God Stats
14W - 18L
1,511 SR
Queue Stats
206W - 240L
1,376 Elo+
Party 1
Team Averages
Level 19
1,449 SR
1,389 Elo+

VS

Team Averages
Level 17
1,409 SR
1,331 Elo+
Thoth
Thoth
KingFuse
Thoth
Level 24
God Stats
2W - 3L
1,781 SR
Queue Stats
102W - 119L
1,466 Elo+
Party 2
Skadi
Skadi
ardetroya2118-ar
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
hippiesoul
Baron Samedi
Level 17
God Stats
7W - 19L
1,379 SR
Queue Stats
26W - 29L
1,473 Elo+
Party 2
Fenrir
Fenrir
onecouthdude
Fenrir
Level 5
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Hercules
Hercules
yungscareecrow
Hercules
Level 17
God Stats
12W - 27L
1,072 SR
Queue Stats
104W - 131L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlcatrazXII
Discordia
14
1 / 0 / 7
7,302
730
10,028
4,343
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 6
7,896
790
4,956
10,557
8,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
DieselRev
Surtr
14
4 / 0 / 6
7,607
761
5,538
7,349
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
4 / 0 / 5
7,487
749
6,263
11,775
10,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 0 / 0
7,169
717
3,120
6,142
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KingFuse
Thoth
14
0 / 2 / 0
7,239
724
7,481
6,205
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 0
6,370
637
4,352
9,834
3,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
hippiesoul
Baron Samedi
13
0 / 4 / 0
6,603
660
5,246
7,445
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
9
0 / 2 / 0
5,850
585
1,593
4,311
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
11
0 / 1 / 0
6,229
623
1,831
6,614
7,106
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlcatrazXII
Discordia
1
0
7
4.5
W
2
0
6
5
W
Surtr
DieselRev
Surtr
4
0
6
7
L
Thoth
KingFuse
Thoth
0
2
0
0
W
Fenrir
4
0
5
6.5
L
0
3
0
0
L
Baron Samedi
hippiesoul
Baron Samedi
0
4
0
0
W
1
0
0
1
L
Fenrir
0
2
0
0
L
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
20,503
40,166
Taken
34,409
29,840
Mitigated
19,090
11,018
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlcatrazXII
Discordia
10,028
414
0
250
4,343
1,855
802
1,731
2,612
28,802
0
W
4,956
1,117
1,790
3,829
10,557
8,264
160
3,126
7,431
14,394
0
W
Surtr
DieselRev
Surtr
5,538
871
0
1,055
7,349
6,823
419
1,439
5,910
109
11,981
L
Thoth
KingFuse
Thoth
7,481
514
0
1,036
6,205
2,521
0
3,312
2,893
33,898
817
W
Fenrir
6,263
1,163
577
1,688
11,775
10,318
0
4,417
7,358
0
15,096
L
4,352
2,141
0
524
9,834
3,777
0
3,695
6,139
0
15,242
L
Baron Samedi
hippiesoul
Baron Samedi
5,246
402
1,254
1,000
7,445
3,923
0
3,911
3,534
21,112
0
W
3,120
1,367
0
1,829
6,142
2,580
1,408
1,900
4,242
0
20,736
L
Fenrir
1,593
269
0
14
4,311
1,763
0
2,270
2,041
0
1,885
L
Hercules
1,831
176
0
1,487
6,614
7,106
0
1,897
4,717
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
32,291
151
Minions Killed
166
0
Camps Cleared
0
1,015,240
Distance Traveled
833,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,302
730
46
5
0
206,707
0
W
Ymir
7,896
790
21
2
0
210,727
0
W
Surtr
7,607
761
17
2
0
224,405
0
L
Thoth
7,239
724
78
8
0
190,959
0
W
Fenrir
7,487
749
21
2
0
221,448
0
L
Skadi
6,370
637
36
4
0
173,112
0
L
Baron Samedi
6,603
660
37
4
0
163,841
0
W
Ishtar
7,169
717
46
5
0
151,953
0
L
Fenrir
5,850
585
1
0
0
113,343
0
L
Hercules
6,229
623
14
1
0
191,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role